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Hash, Inc. - Animation:Master

Graveyard set for potential zombie short


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Completed some tombstones, grave dirt, and a spooky tree and added to a set that I want to use for a zombie short (2 minutes?).

 

I think that I've got OK lighting, but still need to place characters and complete some test animation.

 

I wanted something simple, so that I can focus on the animation.

 

Comments, as always, welcome.

 

 

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Certainly need more set dressing. maybe a swamp in the background? mist in the distance? Add some moss on the trees and a grassy texture is currently in plan.

 

I'll try the single light (moonlight) to see how this looks. I was going more theatrical and like the colored lights.

 

thanks for all of the feedback.

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I'll try the single light (moonlight) to see how this looks. I was going more theatrical and like the colored lights.

 

I've been making this suggestion a lot lately and I definitely think it'll help your scene.

Add a colored Image Based Lighting (IBL) image in your Chor properties. If its too bright for your purposes you can turn the Exposure value down or darken the colors of the image.

This would add a little light to all those things that have disappeared into the darkness. Just enough to see them. Augment that with other lights to highlight what you want the viewer to see and get the theatrical look you are after as necessary.

 

Robert suggested 'Bluer light will help suggest night' and I agree. An image with primarily blue color should suffice for IBL.

 

It may be that your render is just dark (Gamma settings?) but having everything that dark defeats the purpose of having all those objects in the scene.

 

Here is where to add an IBL image to a Chor:

post-1010-1224374332.jpg

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I completed some more of the set. I'll need to look at the IBL and other suggestions for the next round!

 

1. removed shadows from green and purple side lights. Nice feature!

2. added more trees

3. add the moon

4. create a camera movement down

 

I'm working on the Zombie Girl at the same time and will post progress this weekend. I really want to get to the animating!

 

scary_fun_final_ver1_camerab.mov

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I can tune down the renders. :)

 

Here the latest screenshot w/ current version of Zombie Girl. Close to completing the model and moving onto texturing and rigging.

 

I've been tweaking the IBL setting. I'm @ 25% for a blue white image. I like the detail, but still may want to go a little darker.

 

 

post-10501-1225122156_thumb.jpg

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