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Everything posted by Shelton
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It could be the jowel line that makes him look older. Very nice modeling! Steve
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It is dark. I have a new monitor, actually a Sony Bravia XBr6 32". The settings on it were set to bright so I kept making things darker. I have reset it and hopefully some of the newer pics will not be so dark. One thing I can say is that there were several models open while I was modeling him. Other than that I have done everything in 15e The character will have different uses. One will be a spokes person for a website. So I am glad you said he has mild look as that is what I was aiming for!! I started drawing out some ideas to modify his body. Hope to have that done tomorrow. Thanks for the comments. Steve
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The glasses are in place. Clean up some other areas and just need to get the glass settings right Steve
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Here are the glasses. I am having trouble with the setting on the lense. I want it to magnify slightly / refract. Steve
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Well, I removed all the texturing and shaders on the project saved the files and reloaded and the mysterious folders have disappeared. Steve
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Hi Paul! Thanks all! I tried that the first thing. After the last note, I saved the model, shutdown AM, loaded the model and no Groups. However, I loaded a second model into the project and groups appeared again. And it may have been this way as I am not complaining, but all my grouping folders disappeared when I reloaded the model. this may have been this way all along. Right now during this modeling stage I am not too worried but I want to start on rigging (hardest thing for me) and want to make sure something is not going to creep in. Steve
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Thanks Nancy! I have tried a couple of things, like skinnier legs and well I felt like I was copying the Bowler Hat guy from Meet the Robinsons or the Will character from Zundel studios. I tried huge muscles and I saw that it was going to be tough to weight the character. (not very good at rigging). I just might try a longer torso with shorter legs. As far as the ghosting issue. I tried excatly what you said and they came back. And since the time of the Group folders appearing AM has been crashing. I can honestly say AM has not crashed on me in months until the mysterious group folders appeared. Steve
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I prefer the facial hair as well. It looks like something you would see from the 14th century! Steve
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This may sound pretty stupid, but here goes. As I am creating groups for my character I noticed folders being created in the PWS called Groups. When I try to access them there is nothing in them. What are they and where did they come from? Has it been that way all along?
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Hi David. Take a look at the previous shots without the top on. I had pulled the shoulders out. I thought I might have good movement with those. Thanks for looking Hi Gene. I wish I could model like your characters. Everytime I start something I tend to try to go to realism (which is bad because I can't get it) rather than a character like yours that has so much personality. Steve
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Need some help on cloth. I have looked through the section on cloth simulations, but does anyone have a tut on placing clothes on a body? Steve
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Reworked shoulders, arms and torso. Placed legs on the body and just playing with some color and sss. Steve
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Got the ears in place and i am happy with them for now. I have started on the mouth and should have that completed Friday. I am trying to use Will Sutton's method on teeth. Steve
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Thanks Guys. The arms of the glasses have not been attached yet and I will bevel those guys. Ok on the patch of the lens, it should not be extruded? Rodney I like Zundels stuff (especially the eye brows) but also Jim Talbot? Some of his stuff on the cd is really incredible. I have watch those tutorials dozens of times. Steve
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I want to create a set of glasses and the lens part needs to be thick. However, I am having a hard time modeling the lens. Here are the glasses so far. When I extrude the glass portion and apply transparency the splines are visible in the glasses Steve
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Got the neck in place and started on the glasses and ears tonight. Corrected all the bias tonight. Here is a wire frame Steve
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It has been a while since I created something for fun. Here is the first render of the new character I started. I hope to have the head completed by Tuesday night. Steve
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Paul Very nice model. Great Job! Steve
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Hi Mark I am finally feeling better and have started back playing with AM. I have followed the rig but had a question. (I have 15e running) Is the mirror bones plugin working on 15? Thanks, I am getting started tonight. Steve
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I rigged the character and never really got it to work correctly. Then work happened over the past 7 months I have been busier than I ever have. Being an insurance claims adjuster full time has been rough over the past 5 years with all the catastophes. Anyway three nights ago I decided to start on the face again. Here is the character with the new head in place. I have placed "helmet hair" for now. I have reworked the hands and head shoulders and back, etc...