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Everything posted by Shelton
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Thanks for the websites. I like the listing. Some of the items very good suggestions. Steve
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Thanks, Cheek bones have always been hard to get away from tweaking. If you get those right you get the look you are going for. Stopping and getting a way helped me too as I was able to see what I needed to tweak. I have her torso done and will upload that when I get the legs and arms on Steve
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Worked a little more on her tonight. Moved eyes in, created ears, pulled forehead down, shaped the head more, redid the checks yet again - and for now I am going to leave the head alone as a great deal will be covered with the hair. I keep forgetting I am not going for realistic but rather a style Steve
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I have now reworked the face 4 times and feel better about it but the one area just at the bottom of the check is warping. so I am going to walk away for a while and come back and visit tonight Steve
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Ok here is the first run at the female. Steve Edit I widen the eye socket. Deleted a great deal of splines. and now it is time to clean up the faceadd ears and mouth but that is for tomorrow
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Thanks Gene! Like I stated in the last post, David Simmons is the man. It would have taken me a long time on the rig, David had a working rig back it just minutes it seemed like. I have rigged one of the characters so far. It will take me a while. I am off finally starting on the woman tonight. Steve
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Here is a test render for the arrow shot from Cupid Steve thanks to David Simmons for the help on the bow rig arrow.mov
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Thanks Steve. I started drawing the rotoscope for the starlette of my short. Should have some updates shortly. David sent me some ideas on rigging. I hope to have the characters moving in the near future. Steve
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I have to agree. I watched one as well today and I have to agree that the tone set my the character before any animation is critical. Right off you know the character's attitude before he moves. Case in point, Presto, the short from Wall-e. Here are two more shots and I am now happy with color and placement of the hair and I am starting on the next character. The darker color is with the MuHair shader Steve
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Thanks Gene Thanks Steve. I will update with color of hair tonight. One thing the webinar taught me was the planning. Planining of the model, plan the shot, etc.. I have always worked from a rotoscope on the modeling, but the limited animation I have done was done from my head. So with the project I just started I had already made a list of things I wanted. But after yesterday I started a little more planning. Steve
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Well I had fun today. Sat in on animationmentor webinar and got a chance to put some hair on my character and coached my son's tee ball game. All in all a good day. Here is an up date with the hair in place and now playing with the colors. Steve
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Hi Robert I decided to do something for once with this software. Sure I have done something simple for others but nothing that I have wanted to do. So this project is my birthday present to myself. I started at the end of February on a character that I doodle on a napkin at dinner (he is one of the secondary characters now in this project). Then last month at my birthday dinner the short came to me. So I decided it was time to start then. I figure it will take me some time to do this as it is just me and the short will be 5 minutes. I finished the plot and have a basic outline of all the scenes, characters and models. I have laid out a camera list and what I want the shots to look like. There are lot things not decided - backgrounds, lighting, how much detail in shot, etc I have a lot of things ready to go - netrender, hardware (render farm still have it from TWO), after effects, premiere, royalty free pics and musics, several friends willing to contribute with the music score and voices, and most important to me is the passion to see it through. The learning curve is large on this project. For example AM. There is still so much I don't know what you guys are talking about on this forum and some things I have not even tried in AM. But I have a video background and I am hoping this will help in pulling this off. My wife and kid are not sure about this, but I have done most of the stuff so far after hours so I am safe for now. Sorry to go on and on. But hopefully you can tell I am excited. Steve
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Nancy, Yep the gloves and shorts and boots are made that way for a reason. He is going to be the star of the short. His character is parady on all of the Pharmaceutical companies that are using 3d characters as their spokes person. In my short he is an out of work super hero who used to be famous for selling the companies drugs. The hair has been a thorn in my side. I had blonde hair on him, I have had short hair, long hair, helment hair, etc. I think a like dark hair, short, with a curl on the front. I am working on that now. I am ready to move on to the next character and hardest one for me to model, the female. So I want to resolve my issues with the hair and colors so I can tackle her. Steve
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I admire your courage. I wish that I would have had the courage to do that 10 years ago and go after my dream. Good Luck and I wish all the success. Steve
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Computer issues forced a rebuild (had backups on server and removable), which allowed a great deal of cleanup and grouping. I have changed the logo and color as well. Let me know what you think? I have to redo the skull cap and hair but that is ok as I was not happy in the direction I was going. Steve
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Camtasia was slightly better. I have used their lossless codec for years. Steve
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This is great news. I like the hair particles now that I am playing with them. Patience is the key. Steve
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Excellent, had not thought of that. Sometimes you over look the simple solution. Steve
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I think what I have found is have a base material with thicker hairs and then apply another material with thinner hair and it seems to look better. Is there a way to turn off one material while you are grooming? I know to hide the rest of the mesh. Steve
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Ok first go round with the hair on PM. I have to increase the density of the hair to a very large number to get to this thickness. I guess I am doing something wrong. Steve
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It took me almost all evening to complete the glasses. It was due to the placement of the ears. Here is an update with glasses. I will start on the skull cap tomorrow. Steve
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Paul Do you do like Steve recommends, a skull cap? Steve
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I have tried but the grooming of the hair has really flustered me. I thought I would give it another go tonight. Steve
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Thanks Steve The flip in the front looks a drop of ice cream. Also I may have to lighten the hair to be able to see it. Steve