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Hash, Inc. - Animation:Master

Shelton

*A:M User*
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Everything posted by Shelton

  1. Shelton

    LiteFace

    Holmes you will problably get tired of me when I start rigging all the characters for the short. I plan on using the lite in all but the main characters. Your rig is a gem. Steve
  2. Thanks Steve. I will give that a try to move the light. Steve
  3. I had a little hiccup with 15 g but all is well. Here is a shot of Cindy with a narrowed head and sss rework. Jeff here is the shot of the face with the dark spot on her nose that I sent the email on. Steve edit: I took the pictures onto another computer and the shot appeared to be very dark. My question is, this shot dark to you guys?
  4. South Park, Is it Kyle? I can not remember all of them!!
  5. Excellent! Williams theater has given way to the PAC (performing arts center). The Williams Center has transformmed into a business hub as Williams communication moved in and remodeled. It was a neat place to go and have a great weekend with shopping and entertainment much like the Crown Center in Kansas City. Tulsa is a nice place to live. Steve
  6. I like the couch. I guess it reminds me of my grandparents house. Good memories. I really like where you are going on this project. Steve
  7. Thanks Myron, Steve, Jason! I corrected the knees as well after uploading this picture. I hope to have some first run at the hair late tonight. Steve
  8. He will be fun to work with. Good job! Steve
  9. Started working on Cindy again. Reduced the patch count from 5900 to 4500 and reworked shoes and legs and will need some tweaking on ankles but I am much happier with this. I have also changed skin tone and worked sss and will go with this color. I will add some make up and skin tones to help with the sss. Here is a shot of the reworked Cindy. I will have some update shots with the hair in place shortly.
  10. Shelton

    Creases

    You have got a really good start. I would run the splines across the nose to remove the deep angle of the 5 point patch beside the nose. Also pull the second spline under eye down. The closer each spline gets to each other the more like you will have a crease. Really good start! Steve
  11. Wow nice job Myron. I love the look of the black background the best. Steve
  12. Good job Steve! Steve
  13. Jean decal is on but I will keep working on this later. Heading toward the second girl then the dog and then finally sets and props Steve
  14. Nancy, I thought maybe you had done the texturing and the hair on woot. Loved the little one. Steve
  15. Thanks guys for the encouragement. Its funny I hit a pot hole in the road this week and it caused me to slow down a bit. But I am back at just have to manage my time better. Steve
  16. It has been a few days and I finally got a chance to work on Kurt. I have always loved the hair on Woot in TWO. I tried to emulate the hair on Kurt. Here he is and the only thing left to do before rigging is the denim jeans Steve
  17. That was simply wonderful! I had seen bits and pieces but to see it all together was great! I saw that Ken also helped on the film. Congrats to all!! Steve
  18. Myron Very nice. I was looking to do something like this on the opening credits with Cupid. Excellent work Steve
  19. Nice job Gene Steve
  20. Eric Nicely done! Steve
  21. Had to change the hair. Had built it in an earlier version. Then imported it into v15. The file began to crash and and when it was not crashing the render views were all messed up. After deleting the hair material and then recreating it in v15 no more crashes. Steve Edit. Here is a shot of the hair and I have reduced the size of the forearms by 20%
  22. Excellent start. You guys are incredible Steve
  23. My son and I, we are huge Star Wars fan, have been following this thread. You are doing an excellent job. Steve
  24. Hi Nancy. I used the same form on Ted and Kurt and had not thought about the arms. I will shrink them down. Ted will be one of the guys that is hit with a Cupid arrow that has missed the mark. He will chase after the girl with no luck. Thanks for looking and the input! Steve
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