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Everything posted by Shelton
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Thank you Nancy I had changed every settings both those. Here is a shot of the finished hair will groom the bangs slightly and add the eyebrows Steve
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I dont use the bias adjustments as well. I simply tweak the splines to get the smooth look. Steve
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Thanks Nancy!! Steve
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Thanks Gene! It has been a fun journey to learn the program. There is so much to learn. I am still modeling and rigging is just starting. Then there is animating lighting etc... Steve
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Just a blog statement here. Back when Bolt and Battle for Terra came out I noticed that most of the human character design had some what of a theme to the main characters. When I began developing the characters for Cupid's Sick Day I wanted to incorporate this as well. If you hadn't noticed, all of the characters a have a lazy j look to the face. By that I have the jaw and chin extend out and a narrowed chin. I even have it on Cindy, the female, albeit it is less obvious. In drawing my sketches for the designs I started with the side view and drew a J with the vertical line laid back and no hook on the horizontal line. All the men started this way except for Tony, the hot dog cart vendor. He started with a j but it was filled in. Any way just wanted to throw that out there in case some of you had noticed. Steve
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Jake, here is the render with the correct sss settings. Less waxy. Still having problems with hair shaders. Changed color of hair to see if I could get rid of the specularity. this is with black as base and black as spec, to give a shine but it looks grey? Steve Edit Here is a shot of the hair and skull cap. Wierd shot but trying to calm down the spec.
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I just bought netrender update and have at least 12 computers for rendering. Now that being said I have not finished my new server and will be this weekend. You can email me through the forum and we can talk. How long is the animation? I render wrangled for TWO and have done other small project renderings for others. So long as all the chor and setup are completed I will see what Ican do. Steve
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Jason, Here is a shot of the hair with all Muhair shader. Still need to work on the hair color. trying for more blond look. Steve
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Here is Cindy with her her in place. Need to add the color and fullness on sides but I happy with the placement so far. Steve
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2001 - A Space Odyssey - Modelling the Discovery
Shelton replied to Tralfaz's topic in Work In Progress / Sweatbox
really cool! This is a wonderful model Steve -
Holmes you will problably get tired of me when I start rigging all the characters for the short. I plan on using the lite in all but the main characters. Your rig is a gem. Steve
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Thanks Steve. I will give that a try to move the light. Steve
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I had a little hiccup with 15 g but all is well. Here is a shot of Cindy with a narrowed head and sss rework. Jeff here is the shot of the face with the dark spot on her nose that I sent the email on. Steve edit: I took the pictures onto another computer and the shot appeared to be very dark. My question is, this shot dark to you guys?
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South Park, Is it Kyle? I can not remember all of them!!
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Excellent! Williams theater has given way to the PAC (performing arts center). The Williams Center has transformmed into a business hub as Williams communication moved in and remodeled. It was a neat place to go and have a great weekend with shopping and entertainment much like the Crown Center in Kansas City. Tulsa is a nice place to live. Steve
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I like the couch. I guess it reminds me of my grandparents house. Good memories. I really like where you are going on this project. Steve
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Thanks Myron, Steve, Jason! I corrected the knees as well after uploading this picture. I hope to have some first run at the hair late tonight. Steve
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He will be fun to work with. Good job! Steve
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Started working on Cindy again. Reduced the patch count from 5900 to 4500 and reworked shoes and legs and will need some tweaking on ankles but I am much happier with this. I have also changed skin tone and worked sss and will go with this color. I will add some make up and skin tones to help with the sss. Here is a shot of the reworked Cindy. I will have some update shots with the hair in place shortly.
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You have got a really good start. I would run the splines across the nose to remove the deep angle of the 5 point patch beside the nose. Also pull the second spline under eye down. The closer each spline gets to each other the more like you will have a crease. Really good start! Steve
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Wow nice job Myron. I love the look of the black background the best. Steve
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2001 - A Space Odyssey - Modelling the Discovery
Shelton replied to Tralfaz's topic in Work In Progress / Sweatbox
Wowww!!! Steve -
Good job Steve! Steve