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Hash, Inc. - Animation:Master

Shelton

*A:M User*
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Everything posted by Shelton

  1. Nice modeling on all the characters. Good movement. Steve
  2. Happy B day
  3. I have had fun re learning the dope sheet. The graph editor makes it easy to adjust and tweak. I hope to have the first pass done this weekend and from this i will begin to build the bow and arrow sequence for cupid. There are still so many things to do, but will keep plugging away. My wife advised that if i would give up some other interests, maybe i could complete something. Steve
  4. Rodney I am open to any thoughts. Just a small update. Oh and by the way of love net render. Also when I created the mov in after effects I had the settings for 30 fps instead of 24 which had the timing off. Steve swordmovie.mov
  5. Very Nice Stian. Steve
  6. Thanks Robert! I should have some updates to give later today. I have an additional 2 secs on the end so I uploaded the wrong block. But it is a start. Steve
  7. Just starting to block in the animation. Steve Sword.mov
  8. Thanks Mark! It has been so long since I have tried to do anything. Took the day off today and found I have forgotten so much and have really been struggling it getting anything to look right. I hope to post a vid first of the week. Steve
  9. Well, rebooted the machine and constraints orient and translate like worked. So I am happy to say I am animating again. spent three hours this afternoon trying to get PM to hold the light saber. I had restarted AM I thought. But once I restarted the machine it was ok. I was switching from 32 and 64 bit programs. Dont know if that caused the issue or not. Thanks Robert Steve
  10. Tried that as well and the saber stayed in place Steve
  11. Thanks Robert that is what I thought. The sword is simple. (I have removed null and all other bones for testing) I have one bone right now for the entire saber however it is at the handle position. So I have constrained with kinematic and orient like. I think it is my understanding of the process of placing the bones. When I try to move the saber in action screen by moving the saber bone it leaves a shortcut to the saber at 0,0,0. After constraining to the hand the saber will rotate but not move with the hand. Steve
  12. I have a couple of animating questions. I am doing an action and want to rotate the entire character. How do you do that? Also he is holding a light saber and I have constrained the saber to the hand but when I rotate the torso the saber stays at the base with the null I created and the handle tries to follow the hand. Any thoughts Steve
  13. Excellent! Steve
  14. Rodney, at the Hash Bashes is where I learned a great deal about the program. Just like you said you see something and they would take the time to show you. Steve
  15. Excellent start
  16. Loved it. Congrats, great work Steve
  17. I like that John.
  18. Starting to animate. here is the shot of the movement of PM. Just learning again Steve
  19. Sorry, it has been a while. Been working on a side project and just finished and customer signed off on it. I love how fast you create something in AM. Now back to Cupid Steve
  20. David Very nice splinage. I would not call him vanilla as I think he has a lot of character!! Steve
  21. Mark I really like the look that you have created. The lights are great. Steve
  22. Great job to the both of you! Steve
  23. Hey Will your timing is perfect. I had just posted on cloth and clothing and you update Tar. Excellent start. This encourages me to begin to look further into cloth. Great job on the texture as well. Looks like the cat was just skinned. Steve
  24. Great job. You guys can do it all, rigging, modelling, animate etc.... Really looks good David! Steve
  25. Happy Birthday Steve
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