sprockets Man and flower Room with open light shining through window Perpendicular Normals gear brown shoe Purple Dinosaurs Yellow Duck
sprockets
Recent Posts | Unread Content | Previous Banner Topics
Jump to content
Hash, Inc. - Animation:Master

Shelton

*A:M User*
  • Posts

    2,533
  • Joined

  • Last visited

  • Days Won

    64

Everything posted by Shelton

  1. Thank John, Nancy, and Robert! Nancy, I did not know how to do the bitmap plus so thank you very much. Robert, I thought of that and that is excellent suggestion. Thank you John for so quickly answering my question and excellent example. She is nearing completion and hopefully tonight I can update my file and show an example Steve
  2. Being a novice at decaling and material creation, I am trying to create the texture for the shirt of the character. Any help is appreciated. I have uploaded a sample. Steve edit and really don't know much about photoshop
  3. Thanks Robert She is done at least for the base. I will now cut her up and place clothes on her and get her ready for rigging! Steve
  4. Wow thank you and excellent job. Faster render on the project I am working on!! Steve
  5. Reworked the eyes, nose and chin. I also increased the size of the eyes and repositioned them in the socket. Finally can move on from here. Steve
  6. I love the lighting and the feel of the set! Steve
  7. Cool design. Love them.
  8. Well the face is taking longer than thought but a good start. Steve
  9. I missed the solution. Awesome result and wonderful character Steve
  10. Well I have completed the body for now. Going on back to the head and face. I know it is spline heavy but wanted to create all the bends in the right places. Once I put clothes on her I will loose a lot of the patches and splines. Steve
  11. All around awesome. Thank you for sharing. Steve
  12. I reduced the patch count on the hand by more than 500! I will reduce the count on the arm and will be in business again. Here is a shot of the leg, foot, arm and hand in place Steve
  13. I will d/l that as I could see that being used Steve
  14. I like that John That place was beautiful. I got a chance to be there at the Hash Bashes Steve
  15. Happy Birthday Steve
  16. I have never been happy with the hands I have modeled in the past. I started on a new character several months back. I have completed the legs and torso, arms and now to the hands. Here is a shot. I am spline heavy right now but will reduce when I can Steve
  17. Somewhere on this forum some one showed a project they were working on describing a solid object turning into a cloud. What I am working is an arrow from Cupid hitting its target and the arrow turns into a cloud of hearts and floats into the air. I was looking through John's prj and did not see one. I was thinking it was Gerry and his Christmas animation but did not see it there either. Does anyone remember or could point me in the correct direction? Steve
  18. Thanks for all the help!! Crazy deal I knew how to do it just could not find that flyout. Excellent suggestions from all! Steve
  19. I was using one character in chor and want to replace the character with the correct character or another version of the character. Is there a way to do this? Steve
  20. That is awesome Nancy! Steve
  21. David I am sorry David. I am glad you had the backups. If you need help and if it something i can do let me know Steve
  22. Paul Chris and I use SVN for our projects. But I have to admit Chris set everything up.
  23. Awesome David, bravo! I love the palette choice and the lights look great. Steve
  24. Paul I have all the tools to help edit rear window if you need them. Let me know Steve
  25. John that one is cool! Steve
×
×
  • Create New...