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Everything posted by robcat2075
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If a 2D image file like JPG or PNG will work... how about rendering out cross sections of your model? A:M can export a DXF but there seems to be some difference between a DXF that defines 3D shapes and a DXF that makes 2D images for a vector program and I did not have success importing an A:M DXF into a program like Adobe Illustrator. Welcome back to A:M!
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I had not heard of CriCut before this. So it's like a 2D cutter? Hmmm. What sort of files does it take as input?
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Hey Gerald... These "Help Files" are no longer valid, right? And they're not PDF files, right? If they don't work, they probably shouldn't be on that page anymore?
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All of those threads point to a single file URL that is the most recently released installer To browse for older versions you will need an FTP client and go to ftp.hash.com/pub/updates Here is a specific URL for the last release of v17 https://www.hash.com/ftp/pub/updates/windows/v17/AM_64BIT.exe
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Steve Shelton tells me that the "data.zip" file can be found at ftp://ftp.hash.com/pub/misc/ Most browsers no longer support that FTP URL so you should use an FTP client like Filezilla. However, Steve also tells me that Internet Explorer can still do FTP. Put IE in your Windows 10 search bar to find and start Internet Explorer. Thanks, Steve!
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How do you get the decal from the original OBJ to survive onto the new MDL?
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Links to ftp sites no longer work from common browsers so I'll put these here directly for now. If they are already on the forum, someone tell me where. The Art of Animation:Master (new user tutorials) TAoAM.pdf Animation:Master Technical Reference TECHREF.pdf
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The A:M installer includes a basic set of models and assets but there's another larger set users are supposed to download. What is the location for that?
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Ohhhhh... I thought you meant that after you added the green tiles, the red cloth wouldn't simulate anymore.
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By default, object aren't affected by forces. They need to have some dynamic characteristic, like Simcloth or a Bullet constraint, added to them. You can add Bullet to multiple objects at once with RMB>Chor>Plugins>Wizards>Add Bullet constraints to multiple models. But I'm curious as to why the cloth doesn't work for you as it does for me.
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When I loaded the PRJ and did Simulate Cloth, the cloth simulated like I would expect.
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First , try reloading the PRJ and see if that works
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Try changing the "Blend Method" of your walk action to "Add" or "Blend" The default is "Replace" Adding new animation after a walk cycle is still tricky, however.
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A:M v.19 on Mac running OS 10.14 Mojave with AMD rx590
robcat2075 replied to cribbidaj's topic in A:M Rendering
I wonder which i9 that has. Those can have either 8 or 16 cores. Is it possible to un-update a Mac to a lower OS? -
A:M v.19 on Mac running OS 10.14 Mojave with AMD rx590
robcat2075 replied to cribbidaj's topic in A:M Rendering
Hi Chris, The CPU would be the significant factor for final rendering speed. However.... I think you have to go farther back on the Mac OS for the mac version of A:M. The "latest version" page says "Mac OS X 10.13.6 or earlier". I don't think the people who have tried later versions of the MacOS have had good results or any results. If you're in the mood to buy something to run A:M, I seriously suggest getting a Windows machine. A:M will run way better and faster than on the Mac version. This current v19 is the last that will support Mac at all; the next version will be Windows only. If you have a windows machine you can always be up to date on the latest A:M. -
I'm glad you're back on board, John!
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Planes Trains Automobiles Image Contest Results!
robcat2075 replied to robcat2075's topic in Contests/Challenges
They're in the mail! Thanks to @pixelpluckerKen Citron for casting our medals again! Thom, holding a plane in one hand, wearing a train conductor's cap, holding an automobile steering wheel in the other hand... -
A triangle import is just about hopeless for any purpose other than confirming that it is hopeless.
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For a discussion on the trombone forum about how to have a convenient practice trombone small enough to play inside a car. I propose to chop the slide to have only 4 (rather than 7) positions and fold the unused portion back up the slide, so that the total length of the horn (and pitch) remain the same.
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Using the modeling mode inside of a choreography
robcat2075 replied to Kaijubait's topic in New Users
Try this... -
Using the modeling mode inside of a choreography
robcat2075 replied to Kaijubait's topic in New Users
On the camera question... press 1 on the numeric keypad. The numeric keypad is the best way to quickly navigate among the camera and orthogonal views. If you don't have a numeric keypad on your keyboard, use this tutorial to make yourself an onscreen toolbar.. https://forums.hash.com/topic/45739-creating-and-editing-custom-toolbars/ On the Modeling Mode problem I'm still uncertain why that is not working for you. If you're on v16 that should not be a problem. -
A:M Bench 2017 – Benchmark for Hash Animation:Master
robcat2075 replied to Fuchur's topic in Animation:Master
hmmm. I'm not familiar with that benchmark. We should ask @Fuchur why you are getting the odd result.- 42 replies
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A:M Bench 2017 – Benchmark for Hash Animation:Master
robcat2075 replied to Fuchur's topic in Animation:Master
I'm baffled! Watch this video from beginning to end. I'm doing the benchmark in v16. This can't be done?- 42 replies
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A:M Bench 2017 – Benchmark for Hash Animation:Master
robcat2075 replied to Fuchur's topic in Animation:Master
Change "Filename" and navigate it to save to your desktop. Then what happens? Somehow this is the only A:M project that doesn't save files?- 42 replies
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A:M Bench 2017 – Benchmark for Hash Animation:Master
robcat2075 replied to Fuchur's topic in Animation:Master
Show me a screencap of your render settings when you go to render. It's just a regular A:M PRJ with a Chor that renders an image and saves it to disk, like all other A:M PRJs with Chors do.- 42 replies
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