sprockets Super Mega Fox and Draggula Grey Rabbit with floppy ears Newton Dynamics test with PRJ Animation by Bobby! The New Year is Here! TV Commercial by Matt Campbell Greeting of Christmas Past by Gerry Mooney and Holmes Bryant!
sprockets
Recent Posts | Unread Content
Jump to content
Hash, Inc. - Animation:Master

robcat2075

Hash Fellow
  • Posts

    28,091
  • Joined

  • Last visited

  • Days Won

    365

Everything posted by robcat2075

  1. I've made a bug report for v19 about the folder non-save.
  2. I do get the problem with the new folders not being saved (with either a Save or a Save As) but i don't get the crash yet.
  3. Oliver, could you post the exact same file you used in the video? The one posted above doesn't have the same groups and I don't get the crash.
  4. I have captured a group dragging crash (in v19) and made a report of it. You can look at the screencam in this thread to see if it resembles what you are experiencing. I haven't been able to get a crash from just creating a folder, however. In the meantime, I suggest doing incremental saves and saving just before you embark on lots of group dragging and immediately after so you have recent states of your project to return to if you do get a crash.
  5. I have been able to get a crash by dragging groups around but I haven't been able to get it to happen while I had the screencam running.
  6. Oliver, if you could send me a PRJ that will crash when a Group is moved or when a Folder is created I can make a bug report out of that. I haven't been able to duplicate the crashes with simple test cases.
  7. Hold down the CTRL key as you select each of the groups you want to be in the new group. A new "Untitled" group will be created. Without de-selecting anything, on the "Untitled" Group and Rename it to your "all" name. Now de-select everything. (When I do this I need to click on the group in the Model window, hit Return, click again on the group in the Model window, and hit Return again to fully de-select everything) The new "All" group should select all the CPs that were in the partial groups.
  8. I think that's a successful experiment. I suppose you could get rid of the jitter by by filtering the audio clip in Audacity with either the noise reduction or the EQ plugins.
  9. Hooray! Thanks Jason! Thanks Steffen!
  10. Glop! Yup, that looks like we're in some sort of volcanic cauldron.
  11. robcat2075

    Horror

    And my original reply was something like... OK, you scared me! Lots of neat stuff in there. What is the Horror fest? Was this a promo for it or an entry?
  12. It only took me two minutes as a Prop. You are importing it as a Prop and not into an MDL, right?
  13. It's ALL geometry detail. They scanned the original 3300-year-old bust. I don't know how they got that sort of detail with a Kinect but somehow they did. Artists Covertly 3D Scanned Nefertiti's Bust And Released It Online
  14. If you modeled the surface as some concentric rings you could animate a bulge and outward ripple when the sphere breaks thru.
  15. my thoughts... -I think you'd want to know their throughput on frames/time. Clock rate may not be good indicator anymore. -absolute screaming performance tends to be way over-priced -absolute screaming performance tends to be more needed for real-time tasks like image editing, where the operator is waiting for one step to get done before he does the next one. -electricity is so cheap that you'd need a lot of hardware before it became a real concern.
  16. Are you sure you don't mean .X ?
  17. I think it's accurate. On the sculpture both appear to be damaged in the same manner.
  18. Is that how they did it? I figured they must have done some sort of a walk-around with a video camera and then software derived a mesh from that. Yeah, it's like laser scan detailed. For the curious... 2,018,232 polygons
  19. Here she is in glorious A:M color! (click through for large size.) Too bad they didn't include color maps in their scan.
  20. They make this sound like a bit more of a caper than it really is (I'm not sure that the shape of the bust of Nefertiti was a big secret) but now you can get her in inconvenient polygon form, ripe for your retopology experimenting. Artists Covertly Scan Bust of Nefertiti and Release the Data for Free Online
  21. Ya know.... I actually was going to try doing one of them and I started looking real closely at the cartoons to get a sense of what made them up and... geez, so many shots are "off-model" that it's hard to find good ones that you'd use as reference.
  22. That looks fabulous! Thanks for showing that!
  23. But as I think about it some more, making poses at the model-level will simplify your work in the Chor if you are using many instances of the same model in the chor.
  24. Now that I think about it, the Poses aren't a necessity. You could keyframe the transparency on the groups directly in the Chor.
×
×
  • Create New...