Here's a "staging" problem that strikes me...
The blue box get sour attention the most because it is in the center, but the side angle we see it at is the least useful for the sideways motion it is trying to show us.
That seems promising on the first attempt.
I'll try it again tomorrow after the Spiked Blue Razz wears off and see if I'm not just imagining it. Thanks David!
I have added a tut about scaling a Group to match one CP exactly, which is a fairly common need in mechanical modeling.
https://www.hash.com/forums/index.php?showtopic=48767
Sometimes you need to scale something and you need the center of that scaling to be exactly at some CP that is not the center of a selected Group.
There is a way to do that...
clip4320ScaleToAnyPoint.mp4
this morning I thought I had all the essential elements squeezed into place and then...
D'oh!
I forgot the surfboard that goes between Thom and the wave!
Try SPACE bar to force a redraw.
Try dragging the left edge of the window to force a redraw.
Try minimize and restore the whoel A:M window to force a redraw.
Do a Help>Reset Settings
If that doesn't help then we should screencam this crash and make a bug report out of it. It could very well be a Mac-only bug. We should try to get another mac user to try it.
the decal shouldn't matter. If you are adventurous, try installing an older version like v15 or v16 and see if following the tut gets an expected result.
copy your master0.lic file to the new version folder.
I would set up an extra camera, set to Orthgonal, in the chor at an angle you find convenient for the motion.
The Number Pad 1 key will cycle through cameras in the chor until you reach the one you want.