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Everything posted by robcat2075
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Perhaps we can take a look at this at Live Answer Time.
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How do I get out of "MORON" mode? [Lasso Line problem]
robcat2075 replied to svetlik's topic in New Users
Ohhhhhh.... you were using Lasso Line mode and I was using Lasso Draw mode! Yeah, I notice now that in v19.5 the Lasso Line mode behaves oddly, although it works correctly in v19.0. Try using the Lasso Draw mode if you are in v19.5 I'll make a bug report. -
How do I get out of "MORON" mode? [Lasso Line problem]
robcat2075 replied to svetlik's topic in New Users
Hi Edward... It works OK for me. Try these -make sure you're not in perspective Mode. Numeric Keypad-9 toggles that on and off. -make sure the slash or comma keys are not stuck. -make sure no additional pointing devices are active, like a trackpad or a touch screen. -try a different mouse. -Nuke the whole thing with Help>ResetSettings and restart. Any change? -
that produces the ball of gears?
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What would the input parameters be of this device?
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Animation Mentor Rigging Webinar: June 18 at 2pm ET
robcat2075 replied to Roger's topic in Open Forum
@Roger is this the same presentation that you saw? -
What I'm asking is... what would be added? I don't use any of those other programs. There is quite a bit of parametric power in the duplicator wizard (and yet people rarely use that.) I'm also thinking that, since A:M models are all-text, a spreadsheet could be made to calculate unusual shapes when needed.
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What would procedurality be in A:M?
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Heroes to villains & vice-versa
robcat2075 replied to ChuckGram's topic in Work In Progress / Sweatbox
It's upside-down world! -
HELLO EVERYONE! John BigBoote aka Matt Campbell checking in...
robcat2075 replied to John Bigboote's topic in New Users
Good to see you here again, Matt. You know... there hasn't been a "Pass the Ball" project around here in quite a while... -
Hey, that seems to work well. I put one of my old all-vector (no video) SWFs into it and it played back just right present.swf
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Hi Gary, If you mean actual dynamic constraints on bones I think you will need to turn off the pose(s) in the model(s) that implement(s) the dynamic constraints. If you need to scrub AND see dynamic action you can BAKE Dynamics. This will bake them in for the length of the Chor Blue Bar. If you mean particles and hair, SHIFT-8 will toggle particles ON/OFF You can also add the button to any tool bar by dragging it from the Customize window to a tool bar. If you should need to scrub AND see particles you can BAKE them also. This will bake them in for the length of the Chor Blue Bar.
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Well, nevermind, my player doesn't work anymore either. It may be hopeless
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Hi Glenn, I have used SWF File Player to display a SWF and then I captured that with screen capture software to make a video of it. I have done that to convert old TechTalks to MP4
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Here, @johnl3d, I fixed it! Burp.mp4
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This might be it... exercise39b2 NoChar.zip
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That looks fabulous, Michael! That is Pixar-level food depiction, and Homer looks good too! I especially like the A:M credit.
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Also... can we see this hand in lighting in the chor instead of in the model window?
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Just to try, just to see what happens, we're certain to be disappointed afterward but... try switching the decal type from bump to displacement.
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Are all the normals facing the same way (out)?
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Mmmm! It looks good enough to eat. I'm eager to see what comes next! I have sometimes thought "Food and Drink" would be a fun contest topic but I'm not sure we'd get many entries.
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He's got his wing suit on!