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Everything posted by robcat2075
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Is it possible you have an ad-version of Filezilla? https://www.reddit.com/r/sysadmin/comments/17erdd5/why_filezilla_is_triggering_antivirus/?rdt=42959
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Hi Edward, v19.0p is the newest and last version of v19.0 The latest version of v19.5 is v19.5d which can be found here If you are looking for older versions of old versions, they are on the ftp site but common web browsers no longer support ftp To do ftp exchanges you will need an ftp client. Filezilla is free
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It's no joke, bring your A:M questions to Live Answer Time at Noon CST, Saturday December 14 2024. "The human joke machine" Morey AMsterdam was born on this day in 1908. Milton (Tonight Show bandleader between Skitch Henderson and Doc Severinson) Delugg on Morey Amsterdam
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Something like this? KaBoom09c rollin nudge back.zip
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Short version: You animate the root of a chain to move around you add a dynamic constraint to the last bone in a chain, either in a Pose (which must be ON in the model) or in the Chor. Scrubbing the timeline will give a real time approximation of the dynamic behavior To bake it in for rendering, in the Chor and choose "Bake Dynamic Systems" and re-save your PRJ. You can un-bake a simulation with Remove Simulation Data There is a substantial Tech Talk on the Tech Talk Page https://forums.hash.com/topic/13249-tech-talk-series/
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I'm not sure I can visualize what it is you are wanting to do. Can you explain more?
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For future reference: Four mods must be made to a Console project's properties in Visual Studio for SDL to work. They must be made to both the Debug and Release configurations C/C++>General>Additional Include Directories must point to the SDL2/include folder in your SDL repository (probably on your C drive) (Choose "Apply" after every edit to these properties) Linker>General>Additional Library Directories must point to the SDL2/lib/x64 folder in your SDL repository Linker>Input>Additional Dependencies needs this string to be pasted into the circled edit box: opengl32.lib; SDL2.lib;SDL2main.lib Linker>System>Subsystem should be set to Console (/SUBSYSTEM:CONSOLE) Finally, when a "release" exe is created, it must have a copy of SDL2.dll pasted to the same folder it resides in to be able to run. If an exe is distributed, the SDL2.dll will need to be included with it. Ideally, we would have made our SDL template include all these changes for both Debug and Release. @Rodney @Roger
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This would have been a good thing to bring to Live Answer Time, which we were having just a few minutes before you posted this. My recollection is that this happens to CPs that happen to be part of a Pose. Are all the Pose Windows closed? What if you Save and Reload?
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A bit more I've discerned about CP definitions Line 46 is a Hook: 266257 1 26 0.75 6 The second value, 1, means it is a "copy" CP. The third value is the hook's own CP ID, but the fourth value, 0.75, is how far along the spline it hooks from the CP ID in the fifth value, 6. Only 0.25 0.5 and 0.75 are allowed the style integer has bits on in the 16 and 4096 place
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I think I've got it! the program correctly re-establishes spline loops even if the CP that originally carried the isLoop flag has been deleted. I need a nap before I test this anymore. Somehow the magnitude of the remaining CPs would need to be increased to puff out the curvature. However, these donut shapes are a special case where the deformity is most obvious. That sounds like the right idea. Fortunately, for the purposes of creating meshes to use with Transfer_AW, the curvature of the splines won't matter. I don't think it matters for the interpolation of weights from one mesh to another and the thinned mesh is just in-the-studio stuff, the audience never sees it.
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Bullet Soft Body Objects normally just fall without regard for any bones that might have been in them, so attaching a tail seems unlikely. There is an Anchor (to a Group) option in the Soft Body constraint which would seem to be the solution, but the flexible portion seems not to be aware of motion by the anchor Group. I did this in v19. v19.5 has a bug that prevents opening "Target" lists for this sort of thing. TailBullet.mp4 @CodyP24
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Under the Sea! That looks wonderful, Gerald!
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Like this? Tail001.prj TailB.mp4
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A swaying tail could be done with regular dynamic constraints. It shouldn't need a spring system for that.
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It's not a legacy system, it does what it does. But your inquiry is very broad. What are you trying to do...
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Today at Live Answer Time we were looking at my attempt to write a program to help thin out meshes... for use with Transfer_AW After some more monkeying I got it to survive a more significant test case. the left image is the original model the middle image is a copy of just the splines I want in my thinned mesh. However, this still retains many CPs along the splines that I don't want. the right image the result of processing by the program. All the CPs not at spline intersections have been deleted. Still to do... getting it to complete the first spline loop. @ChuckGram @Roger @Rodney
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Describe what you want to do more clearly. What are we going to see in this shot?
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Casio WMP-1 Android Watch Face I made and forgot to mention
robcat2075 replied to Wildsided's topic in Ace.Co Entertainment
A watch in a watch! That sounds like a cool watch. Casio had a number of close-but-not-quite products back then. I had their PDA called the "Cassiopeia" back around 2000 or so. iPhone sized but no phone, of course. One day it just stopped working... and it had all my pass words it! -
Happy Thanksgiving! Here are a couple of relevant-themed classic cartoons for the day...
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What is the specific error message? After you have activated your subscription, A:M doesn't need your computer to be connected to the internet. Perhaps your subscription has expired?
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Any problems running Animation Master in Windows 11?
robcat2075 replied to Tom's topic in Open Forum
Windows 11 should not be a problem. Several people I know are using it already without A:M incident and Steffen tests A:M on it after each new build. I suspect he's on Win 11 already and MS Visual Studio should be producing proper code for it. But I'm still on Windows 10 myself. My Cintiq won't have a driver for Windows 11. That may be your bigger consideration... whether you have old devices that aren't getting updated drivers for Windows 11. Microsoft is said to be offering three years of continued maintenance for Windows 10 at $30/year. I might do that if i don't replace the Cintiq. -
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No, I don't think that was a waste of time. That is a well-crafted face with a lively expression. That's not easy to do. Am i seeing some SSS on the skin? I presume styling the hair was time-consuming, as hair does not just fall into place like that.
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Update: Occasionally, the None-None version above will render like this, which is a pretty good look. But it doesn't always do that... i'm not sure why.