Hey guys, thanks for checking it out.
Can't believe that I've paid no mind to the sprite system for so long.
As for the pop, easy to fix with all the control one has over the system.
I scaled the fire's life smaller, so the visibility of the smoke sprite shrunk in relative time to be
quicker, and I think that's why it just turns off instead of a gradual like it does in its unscaled lifetime....
so many controls, it's really a great feature of the software!
Mike Fitz
www.3dartz.com