sprockets Learn to keyframe animate chains of bones. Gerald's 2024 Advent Calendar! The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D
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Hash, Inc. - Animation:Master

John Bigboote

Hash Fellow
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Everything posted by John Bigboote

  1. I hope your vision in your right eye returns! Dannng! What a STORY! My brother had macrodegeneration... sucks!
  2. Yes- tis! Have you seen the real-estate scanning solution 'Matterport'? Turns your whole house into a 3d tour with highlight and bullet points called out. Camera runs some $3-4K... https://matterport.com/
  3. There are some cheaper ways to do similar... the kinect cameras for Xbox do 3D scanning, don't they? And there was an app I had on my iphone... 123Dgo or something like that...
  4. I am seeing people 'in the biz' turning to Jpeg2000 or even GoPro codecs lately, as the Animation Compression seems to have gone wonky on us.
  5. Fun! Done in A:M and C4D to SketchFab. https://skfb.ly/6pXww
  6. Very cool, John. I was going to suggest the eggs were coming from some other anotomical location...but... John- you should do a little experimenting with A:M's FOG feature, I think it would benefit an animation like this so we would not see off all the way to the horizon. Really easy to use feature- one that other 3D apps just don't seem to 'get' but is SO simple and straighforward in A:M
  7. From James at SF... Hi there, Thanks for the feedback! I'll pass it on to the team. For now, it looks like the software can export some of our supported formats, like OBJ or 3DS. Best, James James Green Product Specialist Sketchfab
  8. Sketchfab has easy exporters for most all 3D softwares, you install as a plug-in and then can easy-peasy upload from the software to the site. WE CAN REQUEST that they write an A:M exporter, and who knows- maybe they will if enough of us do? https://help.sketchfab.com/hc/en-us/requests/new?utm_source=website&utm_campaign=exporters&type=exporters Man, I wish we still had Arctic Pigs!
  9. I would never short myself- too many other people willing to do it better than I could! My excuse is... a lack of wanderlust... last 7 vacations were spent visiting parents across the country... and I live in a beautiful state that I can't get enough of exploring and revisiting. It is interesting seeing what United Airlines is going thru right now- on the travel front.
  10. Is that counting USA or no... if so- I am on THREE!
  11. Yeah- save and close- reopen... bingo. Happens.
  12. Welcome back, Martin Hash! I honestly did not think this day would ever come! Thank-you for the update, your writing has always been worthy and memorable reads (Martins Minutes) I remember you saying in about 2004 that 3D production had matured- well, it sure had-where do you see it now? I will look forward to seeing you around here, and hope you settle into a comfortable role... Q- Have you kept a current version of A:M and used it over the past decade?
  13. The trip- not the destination... that is keeping the cart in front of the horse, Rodger! It is looking really nice! Like a moving postcard from yesteryear! Would the electrical connection up top on those have sparks dripping down?
  14. Just catching up on this thread- great works, Rodney!
  15. It looks like some are working- some not. I haven't played with Bullet- but usually you need to make sure your axis point is pretty centered on each puzzle piece. Also- are you working with a floor that has an increased mesh density?
  16. Great stuff! How were render times? Yes, Nancy is one of the best A:Mers in Hash-Land!
  17. Your cartoon goat is very heartwarming. Any plans to animate him?
  18. Wow- are you saying you made the goat, and it is to be the mascot for the city that will host the World Cup? That is BIG! Congratulations. AND- you made the model for the medallion for the stadium souvenir 3D print? HUGE! Great work Serg!
  19. Yay! Cool new feature! For ai we had 'the ai wizard'... will svg be implemented in similar fashion? Hey! When did you go from 'unavoidable smarty-pants' to 'persistant smarty-pants'? You thought no one would notice?
  20. I still have not heard back from the Foundry support regarding a modo license... been 1 week now... I fear they blew me off or didn't receive it... meanwhile A:M support hooked me right up with my new sub's NetRender license!
  21. I remember seeing the advertisement in Animation Magazine every issue in the early 1990's for Playmation...
  22. I hit him up on Monday mid-day... he got back to me Wednesday... not bad.
  23. I'm with Simon--- coming to age on Normals- thanks for the link, Rodney... now I have to play to get my bearings... So- better than bump maps which create illusion using 2 channels (greyscale) Normals use 3 colors...R,G,B.... and R=X, G=Y, and B=Z or depth... what is the base purple generated from and represent?
  24. oh yeah- thats tomorrow...crap! Cool stuff, John!
  25. Yes- it was V8 KeeKat for me too... TEN versions since!!! Come a LONG way... but so has the industry. CGI is so commonplace today that it has actually lost its luster. I follow Ken Baer on Facebook, once in a while he divulges details on what it was like in the 'Church' years at hash, Inc. I found some diskettes the other day and I brought them to the 'kids' I work with and casually said 'here is the clients new logo- get this into the designs a.s.a.p.... eyes widened... What did a diskette hold... 98k or 1 mb...? So the entire V3 A:M was 3mb?
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