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Hash, Inc. - Animation:Master

KenH

Film
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Everything posted by KenH

  1. Good work! Love the water effects particularly. Is that AM?
  2. Nice. Is he on a plane(s) or full 3d? I'm guessing the first.
  3. My what big hands Flemm has! Are they flying in the last one?
  4. Thanks for the feedback. I played a small part. The whole team did a great job. I'll have the honour of representing it at a festival in Ireland.....possibly with Dusan.....so we may finally meet.
  5. Hehe....bald Barack. He'd make a good "wobble head". I'd be interested to see the hit count for this on Youtube.
  6. Good. Looking forward to seeing what you come up with.
  7. Very original alien! The back of the head could be smoother, but I'm sure there are plenty of fpps to contend with. It's odd how the shadow behind/above the parrots is shaped like a candle shield!
  8. One thing bothering me is the sea colour. It's too white. It ain't called the deep blue for nothing. Perhaps it's too reflective. And maybe the ripple size makes it seem like a smaller body of water. It could have such great character. Also, in the last strip, Flems right hand is too similar for me in the first and second cells.
  9. Like the building. Could use a path and maybe a little entrance at the top for the parrots to fly in. PS Please let Flem earn a parrot suitable for him. Of course, I'm imagining a cross-eyed backward flying dim witted ninny of a bird. I'll have to wait and see!
  10. Me too. Or he might turn to Mr Sneeze and ask if you can re-christen ships. But yours pips that.
  11. I've highlighted it in yellow.
  12. I'm voting too. So much can be done with just one vote! I'm always getting the "voting icon" the right way up for some reason.
  13. I'll do a Bernie Madoff if I ever get any electric chair clients. I left out an "out" in my last post. As it made the message different, I changed it.
  14. Thanks! Well he's supposed to be starting out in business but if it makes you feel better to make him a criminal banker dude, knock yourself out Nancy.
  15. Aww thanks Mark. I think I feel less constrained (pun intended) with muscle mode Holmes. I believe I can achieve results faster too....that's faster compared to me doing it with bones.......not say someone like Mark. At the very least, I wouldn't mind eye/lid/jaw bones included in the rig. I also took a look at file sizes and noted that the model with the face rig is twice the size of the model with the body rig. I don't know if it's a fair comparison though. But suffice to say, I like small.
  16. Installation was a breeze Mark. Auto assign bones almost did all the weighting which I've never had it done before. I did have a problem with the leg bones going back in the z axis at some stage, but I just moved them back and it seems alright now. Yeah John, I'm not sure about the shirt colour, but it'll do for now. I'll let the client complain first. Thanks Steve.
  17. I'd prefer to do the face rig with poses. I can't remember if your method used bones.
  18. Yeah, I was going for the painted look. But I added cuffs and I think it makes him look more normal. I'll leave them. Socks aren't essential and wouldn't be seen in this pose anyway. Thanks for the comments.
  19. Loving the strips. I voted but it's not that accessible. In the last strip, shouldn't "What's say" be "What say"? And what does the 4-015 mean in the third slide?
  20. Thanks. Good idea Rob...it'll cut down on file size too.
  21. I've finally got back to making characters in AM! Here's one I'm using for a client. They wanted a simple flash look and I used the toon render to achieve this. Going to start animating him now. Thanks to Mark S for the rig!
  22. Now you have two. As long as it doesn't complicate installation too much, I'd say go for it.
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