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Hash, Inc. - Animation:Master

johnl3d

Hash Fellow
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Everything posted by johnl3d

  1. could be interesting but need power blobbietest.mov blobbietest.zip
  2. streaktest.mov streaktest.zip had not played with streaks for awhile ...simple test
  3. voted
  4. Initial test cirtest.mov it loops nicely in case you want the other view point cirtest2.mov added another sprite cirtest3.mov if post project if interested with sprites
  5. just rough settings test flicker cause by random roughness setting change airtest.mov air.zip
  6. when playing in the new 17 I got this strange resuilts see what happens after 1st frame cone.mov discovered that the gradient combiner edge threshold settings did this so here is rough idea with simpler material..blobbie need longer life ... cone2.mov cone2.zip
  7. okay I was wrong still having issue play qt cone.mov cone.zip
  8. I try to have only the operating system on main drive : most other programs are all on separate drive : Not sure why the uninstall deleted project files and renders since they were not part of the install :
  9. Had a bug show up when I installed new over Beta it would only render 1st frame correctly then ...well I can't show you as I decide to uninstall 17 and start with fresh install and did not realize that win 7 would no only uninstall program but all files in that folder so all the project/qt etc I had in the 17 folder are gone some are backed up but not the last week or so and most of them are posted on the forum just a bit of a surprise : Good news clean install seems to be okay
  10. not sure but there is a double post ....
  11. working on boiling lava idea just another approach this is rough test of concept newtest.mov newtest.zip
  12. sprite might work will have to think about that also animated transparent cone shape with animated displacement material also search the hash forum archive for distortion
  13. johnl3d

    Shower

    its just an animated material for displacement
  14. johnl3d

    Shower

    Not sure want you want here's quick idea dtest.mov dtest.zip
  15. I'm sure glad I have friends like these two
  16. Nancy this is where the change occured w
  17. If anyone would like to get an action based on the sound level of a .wav file to control a pose let me know on this post simple sample star.mov
  18. Seems someone made some changes to a certain area's picture
  19. You set up a percentage pose that you want controlled by the wave file: then you load wave file designate model and pose play the wave then save the action :then apply the action to the model in the chor and it will change the pose value based on the volume of the sound here is one example from 2004 amplitude2a.mov original instructions
  20. Sorry about the size musicball.mov musicball.zip project file 2 materials controlled by pose exploding.zip this is action generated based on sound volume
  21. Great Matt nicely done as always
  22. Converting .eps (Encapsulated PostScript) to .ai (Adobe Illustrator) You may get away with simply renaming .eps to .ai
  23. I've just been "tinkering" since 98 so had a headstart
  24. scaled down material and animated it a little reftest1.mov reftest.zip darktree material below HickoryFlooring.zip
  25. Will work idea some more tonight since no MOT mandatory ot then will post project
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