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Hash, Inc. - Animation:Master

johnl3d

Hash Fellow
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Everything posted by johnl3d

  1. 30 minute attempt not done reftest.mov
  2. ptest.mov unfortunately basing key strokes on sound volume not real great ptest.zip snd file not included grabbed part of u-tube item
  3. volbounce.mov volbounce.zip Dust on small dynamic spheres
  4. still playing plighttest1.mov
  5. Yes Matt will post project after I get it further along
  6. from sprites to hair testing some ideas microbe.mov the camera is aimed at model so it is moving around but appears to stand still microbe.zip project file and image
  7. I did this at the last minute when I was playing with displacement maps then added the ship and robots and entered the results... anythinggoes1.zip this should have the map and all models
  8. Just remember that changing sprite imade and colors can cause different effects spritethingabstract.mov spritethingbluebub.mov 5bub.tga abstract.tga
  9. can post project if anyone is interested must confess used some models from data from am stuff
  10. different colors etc spritethingblue.mov spritethingblue.zip
  11. spritething.mov spritething.zip
  12. another idea altsmoketest.mov altsmoketest.zip
  13. tweaked a little this is shaded render smokefog1.mov smokefog1.zip
  14. smokefog.mov smokefog.zip to speed it up this is shade render version smokefogshadedrender.mov
  15. Saw it here in chrome
  16. Was wondering why you were so quiet lately glad you are recovering
  17. was doodling while on phone and thought this might work as to try in AM doodlecat.mov doodle.zip rough rig and action
  18. I would have thought there were more entries since it was an easy topic
  19. hatletters.mov hatltters.zip Simple example made some letters with font wizard set as dynamic objects put and simulated in chor without hat then adjusted letters after the hit ground to form word put hat in place and rendered this is just meant to be a simple starting point
  20. Thanks everyone been on vacation so away from the computer except for occasional peeks in motel lobbies
  21. hover.mov hover.zip hover.act action setup to control % pose based on sound volume in this case pose named hover in model named ship
  22. The program I bought from a fellow Hash member who seems to have disappeared I would donate it but since I did not write it..... I know it would sync better with the voice filtered this was just a test
  23. Sorry if you are having issuing downloading not sure why... Also the video is a bit rough the program I used to get the action adjusts a pose base on volume of the sound in this case opening and closing the mouth and shifting the head slightly so it will be a bit "quivery" ..... I listen to newer music often keeps me from getting to out of date.
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