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Hash, Inc. - Animation:Master

johnl3d

Hash Fellow
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Everything posted by johnl3d

  1. Threw regular lights out of chor added three new lights a sun a kleig with volumetrics a lensflare [attachmentid=15349] [attachmentid=15350] av13lighttest.mov v13lighttest.zip
  2. the movement was caused by rushing because it was getting late http://www.hash.com/forums/index.php?showt...6&hl=distortion simple project with distortion
  3. quick test but its late will finnish later [attachmentid=15227] have to tweak the distortion box [attachmentid=15252] Will have try this again later eddis.mov eddis1.mov
  4. found this why looking for something for a friend [attachmentid=15225] v13project file [attachmentid=15226] A quick idea with a couple of lights attached to the model magic_light.mov magic_light.zip
  5. just got v13 still no make great monster button very interesting !!
  6. Thoms right shoe is on/off pose...his left percentage [attachmentid=15223] v13alpha10_project [attachmentid=15224] grouppose.mov grouppose.zip
  7. [attachmentid=15158] This is simple fade to black I put a pose slider on the fader for control ..see the first chor on how to use it. You can save the model and inport it into your project [attachmentid=15159] This is another fade to black I put a pose slider on the fader for control ..see the second chor on how to use it. You can save the model and inport it into your project it needs the material which has a gradient controled by the pose slider.. do not scale this model in model window or gradient will not work correctly okay to scale in chor Project 12t [attachmentid=15157] camerafades.zip easyfade.mov gradientfade.mov
  8. While talking to a friend I put this together..a v13 doodle [attachmentid=15113] [attachmentid=15114] With a tagsequence and PS (plastuc wrap/glowingedges) even more fun [attachmentid=15115] reflect0.mov reflect.zip reflect0ps.mov
  9. look here http://www.hash.com/forums/index.php?showtopic=19276&hl=fade
  10. Jeff you laugh at thom's pain?
  11. http://johnl.inform.net/pages/controlsprite.html
  12. Had a mail in request did a quick example [attachmentid=14846] v12 [attachmentid=14847] Hope this steers you in the right direction ouch.mov ouch.zip
  13. Here's a shaded version [attachmentid=14844] Made double wall...and small blobbies otherwise they will show through the sides.....................this is with die on contact off and no bounce V12 [attachmentid=14845] I made half of the bowl tranparent Hope this helps blobbowl.mov blobbowl.zip
  14. don't forget sprites http://johnl.inform.net/pages/10material10.htm
  15. Blobbies are computer intensive shaded [attachmentid=14779] 30 frames final [attachmentid=14780] project v12 [attachmentid=14781] afount.mov fount.mov fount.zip
  16. simple sample http://www.hash.com/forums/index.php?showt...6&hl=distortion
  17. [attachmentid=14712] [attachmentid=14711] simple constraints one per box boxtest.zip boxtest.mov
  18. cd is copy protection you can remove it after program starts...you can also purchase a dongle that eliminates cd at start up other question which version ? system specs?
  19. johnl3d

    Booleans

    not a heart but same method http://www.hash.com/forums/index.php?act=S...t=0#entry132974
  20. Quick tut draw two cp's snap to grid extrude select patch extrude cube [attachmentid=14492] cube.mov
  21. http://johnl.inform.net/pages/streaksv11.htm very similar to sprites
  22. http://johnl.inform.net/pages/controlsprite.html
  23. like this maybe ? [attachmentid=14394] burf.mov
  24. its a great model [attachmentid=14362] by the way there is some great 2d stuff at http://www.renderosity.com/ the background and butterfly were from there v13 works well with sprites exbut.mov
  25. there os a nice extinguisher here http://www.hash.com/forums/index.php?showtopic=11873&hl=fire and examples of spray http://www.hash.com/forums/index.php?showtopic=11901&hl=
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