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Hash, Inc. - Animation:Master

albee01

*A:M User*
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  • Hardware Platform
    Windows
  • System Description
    p4lap.

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  1. I was digging in the right place, but not deep enough. Thanks!
  2. I have a small issue with video decals. I have three separate quicktine decals that load and play no problem. Two of them sit off screen for a bit (inactive) for a delayed entry. I don't want the decal to "play" until I activate it. Right now, the third video is finished playing before it even gets on screen. Can someone tell me how to set the playback start for a video decal? Thanks!
  3. Ok, so how do I disable the spray until I need it? I can't find an active setting to disable the particle emitter regardless of whether the group the emitter is attached to is visible. Using v12.0q
  4. I'm working on a fire extinguisher model to put out some text I've set on fire. I'm at the spray part of it and am not sure how to handle it. I was thinking about using a particle system to generate the spray on the end of the nozzle. I want the fire extinguisher to be able to be "turned on" though so I need the spray to be off and later on. My other thought is to use a small circular model placed in the end of the hose to generate the spray from. I can put this in place or remove it any time I want. Is there a way I could group this with the end of the nozzle so I don't have to consantly position them individually? ie if I move the nozzle the spray model should follow along with it. Also, any thoughts on the particle settings that might work best would be appreciated. I'm leaning toward filling the whole screen with particle spray for a few moments and swapping around a few other models before the spray fades back out. Thanks!
  5. Is there a way to reset the program to the defaults?
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