sprockets Nidaros Cathedral Tongue Sandwich A:M Composite Kaleidoscope Swamp Demon Caboose Break Room
sprockets
Recent Posts | Unread Content | Previous Banner Topics
Jump to content
Hash, Inc. - Animation:Master

Fuchur

*A:M User*
  • Posts

    5,407
  • Joined

  • Last visited

  • Days Won

    88

Everything posted by Fuchur

  1. Hi Tim, and welcome to the forum . Thanks for letting us know. In the other thread Jason said that the download links for the new software version had a problem with the upload. If it is this please try again to download then. Hopefully it will work again now... If that does not work out, could you be more specific? Which links are not working? The once in the mail you received, the once on the trial version page or the start screen links? Which browser are you using? See you *Fuchur*
  2. I am very happy that you like it . I will cover another new feature soon in a new thread . See you *Fuchur*
  3. Hi guys, this will be another feature in A:M v18 (l). Hope you like it... it is a more specialized one but it is a nice little helper and may suit some of you well. This feature is inspired by a friend of mine (thanks Ralf G.) who uses another software and asked for something like that in Animation:Master. Hope you like it and find it useful too . See you *Fuchur* grid_images.mp4
  4. Unwrap3d or FragMotion is used in my Unity-Workflow because I need to export them to FBX for that... Unwrap3d is quite inexpensive, works great with the A:M directX-file (FragMotion does too, but Unwrap3d is a little less expensive). See my signature for more info on that. The FBX-workflow or the DirectX-workflow (both Video-Tutorials) should give you a very good starting point... See you *Fuchur* PS: Keep in mind that you can switch the language of my website at the upper right corner)
  5. Hi Rodney, could you try this project? Worked for me as it should. See you *Fuchur* Project1.prj action.zip
  6. Could you upload the action and model you try to use? See you *Fuchur*
  7. Exactly what Bruce said . First export the model with textures and bone hierachy, then attach actions to it. Like that you can attach several actions to the same file, which would otherwise not be possible. See you *Fuchur*
  8. Are you in a very very small space there or are you rotating? (rotating has a own degree snapping) Is Mirror-Mode on? See you *Fuchur*
  9. I am not sure, but do we know that troll there at 0:13 (and several other shots in there)? https://www.youtube.com/watch?v=yfvDsYCCww4 See you *Fuchur*
  10. This should answer it... See you *Fuchur*
  11. Just to mention it... See you *Fuchur*
  12. Hi guys, this is a demonstration of a small but (if you ask me) very powerful new feature in A:M v18k (getting beta tested at the moment): > Set camera to bird view / Set bird view to camera. Hope you like it . Thank you very much for adding it Steffen . See you *Fuchur* PS: Small little addition to the video: You need to be in a perspective bird view (!= orthogonal bird view) to have this feature. This is always the case if you use the turn tool starting in the camera view OR you can just toogle its state to be perspective by pressing "\" / hitting the button in the views toolbar. PPSS: And of course: I am talking about the Turn-Tool, not the rotate tool I mention all the time in the video . set_camera_to_bird_view.mp4
  13. So you lost your recipe, do not have access to your original email account (not even using a web interface or something?) and you lost your password for the Hash webshop? did you change your computer configuration since you bought the software (this would have changed the host id too and that would make it all very hard since Hash could not verify that you are really the person who bought that before...)? if you need a new one it is likly that you have right? what would you suggest to use for verification for Hash to be sure that there is not just someone with an equal name or even just someone who knows your name who wants to use your software licence you paid for without permission? See you *Fuchur*
  14. HI Madfox, you can use the host-id-tool downloadable on the trial request page to get your host-id again. And the easiest way to proove you are an owner of the software is too redirect the email you received with your subscription information in it or go to the hash webshop, login, have a look at the order history and give your name, order-nr and the date when you bought it. I'd say that should be enough to varify you. Otherwise, the host id (if it has not changed) should be enough too, but you never know if it still is the same as before. See you *Fuchur*
  15. Fun stuff Thank you very much for sharing See you *Fuchur*
  16. Very interesting Paul... Robert might be one of the guys who could do that... he has a few very cool started tutorials... See you *Fuchur*
  17. Just to mention it: It really is not even about A:M... if you would have said the same mentioning Lightwave or Sido or something else, you would probably have gotten an quite equal response... There are always people who will tell you that your software is bad and their software is the best... as well as it would be with operation systems, your newest smartphone or the color of your hair... there are just strange, unlikeable people out there who really just need something to do and use there free time to annoy other people... that is all that there is to say: Just don't let that get to you. You are using a software you like, or the smartphone, operation system or whatever you like. It is your decission, not their's. And as long as you are happy, everything else is just not worth thinking about in that direction... See you *Fuchur*
  18. Looks to me like a typical smartskin-challenge... why is that not working for you? You need to be very careful with how many positions to set typically (since otherwise it will look a bit jumpy) but what exactly is not working out there? See you *Fuchur*
  19. I'm coming around to the idea that if you're not sitting at your computer modeling, the least you can do is have it cranking out frames. While you're at your day job, it's nice to know that you're still making progress on your hobby. The link is at the bottom of this post, just below my name. On Feb. 8, at Hash Support's request, I uploaded backups of all the tutorial files to Hash's FTP site. All those files have links to the old Hash directories. He said he could "fix the links" once they were sent. Hi Rodger, just wanted to let you know, that your tutorials are still on the server and I asked Jason if he could create a new subdomain for your tutorials. (that is more tidy and easier to work with than having it in the main directory. I'll tell you when the subdomain is ready . See you *Fuchur*
  20. There should be a group created called "Sweeptobject", which should hold all the duplicated geometry in it. Doesn't this help you? See you *Fuchur*
  21. For me a hater is a fan boy of another software who just needs to be right about that his software is the best and every other software (especially the one the person is using he is currently talking with) is the devil in itself and wrong at whatever there can be... that stuff that you hear if you ask why Windows is better than Mac or why Macs are better than Windows PCs.... But yes in that explaination above it is right... but I do not see a problem in saying something negative... that is okay... if it is true or it is true for the biggest part. See you *Fuchur*
  22. that is the right spirit and all you say is right for me too... there are even more people who do an amazing job with A:M and yes it is all about the artist. some get how A:M is working and feel it flowing and some wont. that is fine with me. not everybody can paint but may be better in pottery. that is fine... everybody is different and everybody should have its place to do what s/he likes. i am one who gets A:M and loves it for the flow and fluid way to work with. i like the way you think about it... screw the people who think to know what is good for all other people... nobody does... become a great artist with the software you like the most... i think everybody here is happy to hear that it is A:M for you. for me it is too see you *Fuchur*
  23. actually it is not a hater... i think in some aspects he has a point in others he does not... most is just opinion... i think he can have that opinion... for instance: A:M is a little in its own world. that is right. i just do not see why that needs to be bad. it is very suited for beginners in animation. of course he is wrong that it is a pain for a experienced user... in my opinion it is a blast for someone who can use it and i think especially if you are not already thinking in box modelling terms it is very easy to work with. a:m models tend to be less detailed than some sculpted models... that is just not a bad thing in many situations since they stay extremly well manageable... the only thing i do not like is the first sentense... it is not a thing of the past... A:M is still amazing and does do things nicer and easier than any other software... and yes the other way round it is true too... but that is normal and that is really right for any software out there. this is not a pure hater post... it is one with opinions i dont share in it but it is not extremly unfair or totally wrong... it just does not tell the whole story. i will have a look at the thread when i come home and will see if i can give a fair and nice answer over there. see you *fuchur*
  24. Could be a malfunctional graphiccard... that would explain it quite well... Do you have an old computer or another one you could use the graphiccard from just to see if that is the problem? Or are you on a computer with a iGPU, APU oder a graphiccard on the mainboard? You could try to enable that one and see what is going on. See you *Fuchur*
  25. MD House too . Looks indeed promising... somehow reminded me of Terry Pratchett's Long Earth... I'll properly watch it... See you *Fuchur*
×
×
  • Create New...