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Hash, Inc. - Animation:Master

steve392

Craftsman/Mentor
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Everything posted by steve392

  1. thats quackers nice modells
  2. Hell thats good ,the voice is allso very well done ,is it you?Andy
  3. Surely thats a photo ,I can't believe its modelled ,its just so finely done even the lighting and reflections
  4. Hehe I like that ,work's well
  5. John ,could you use Amplitude with that? just an idea
  6. Thats a graet movie ,love the way you used the charectors ,good story aswell .Well done I enjoyed watching it
  7. Great stuff ,lovely characters and I like the voice
  8. Thats a good looking charector Dennis,I love the eyes
  9. good one lol
  10. Great animation ,and very funny ,thank's for showing it
  11. Lovely model ,I agree he needs some whiskers ,but very nice allready
  12. Hi Eric ,sorry no answers never come across this problem ,but hey maybe you need to put another shilling in the meter lol , sorry couldn't resist
  13. I like the nose movement ,nice one John
  14. I put an extra cd rom on ,so I just keep the cd in all the time
  15. Brilliant absolutely brilliant ,when she eats the apple the facial movement is teriffic
  16. I prefer your look Ken ,it looks like it would be more fun to animate and use .Very nice modeling
  17. Theye worked fine for me on IE and I think theye are very usefull ,keepers I reckon
  18. Wow that looks good great looking animal and the skinn looks very real ,nice
  19. Wow that is smooth ,love the way that moves Mike
  20. That texturing looks very good ,nice charector,great job
  21. Mike ,any chance of seeing that in wire frame,its very supple nice smooth movement
  22. steve392

    2001 rig?

    Gerard thank's a lot .I remember that rig it was very good to use ,what ever happend to it ,ik everything very handy.Got it bookmarked now thank's again
  23. steve392

    2001 rig?

    Thank's a lot Mike I have been there before and forgot about that ,thats a good idea thank's a lot
  24. steve392

    2001 rig?

    Thank's Will ,its not a very realistic model but just want to make it better to animate and hopefully learn a bit more on rigging ,at the moment the shoulders are not working very well when I move the bicept.I wish I had that cd you done from sigraph with the smart skinn on but the postage is allmost as much as the cd for some reason I realy don't understand ,but thank's
  25. steve392

    2001 rig?

    In the 2001 rig what is the shoulder bone's doing ,there is no cp's asigned to it and I was wandering how do you get the arm/shoulder to work properly .I would like to try fan bones in the shoulders ,elbows and knees ,is this a feasable way to go ?.I thought this rig would be easier to learn as I'm lost on the sqoash rig lol
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