sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
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Hash, Inc. - Animation:Master

steve392

Craftsman/Mentor
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Everything posted by steve392

  1. Some more front_decal_strides.zip
  2. Here you go ,hope its of some use to you
  3. Terific models ,I think theye are all very well made and a nice style ,well done
  4. Thats good ,I like the motion blurr on that it work's very well and the notes are excelant
  5. I find this very interesting hope you keep posting your results
  6. That was really good ,the story and the charector .Thank's for showing it
  7. Not sure but I think the Left Right should be with a cap L and R
  8. Thank's Robert I allso need to work on the hair on the hat boble thing
  9. You was right Nancy ,I triede it without the shader and it went away but then I triede it with the shader again and it stayed away
  10. Yes Nancy I did have the skinn shader on ,I will try it without but to be honest I would prefer it just using the skinn shader than AO if theres a conflict
  11. Realy nice modeling and so dam quick .Graet stuff
  12. Thank's guys ,I will have to try things out and see what I can come up with
  13. Yea that is looking better ,the colour is more realistic ,nice job
  14. Well here it is ,the only thing I can't understand is her bikini bottems ,the alpha didn't work as usual it looks like shadow on her bottem AO_Vicky.mov
  15. Mark would it be possible to use just the hands from your rig for a silly charector with no body .I just want the wrist and hands ,I triede the Steves gismo hand rig but couldn't get it to work very well
  16. I just used AO with hair on ,it took a while to render but I had two charectors with hair and I renderd it at 35 m for some stupid reason ,but it looked good ,can't show it as I had some hair in a umm bad place I forgot was on edit I just started a 25 frame render with 1 charector ,AO on hair on ,its going at 4.25 mins a frame
  17. Thank's Paul Ill play with this and see what I get cheers
  18. Thats terrific Paul ,the AO is really nice with that charector and its a graet charector.Would love to see them settings
  19. Realy nice modeling .Im looking forward to seing this one compleat ,an old favuorite
  20. Thats nice looking hair Steve ,I had a prob with the shine on it myself but found a setting that contrld it ,I will have a look see if I can remember edit The only thing I can find is the brightsess under the emiter is set to 60% I am using IBL ,don't know if that efects it though.Did you try adding another emiter ,I done it a few days ago and it worked good ,I used a darker image with it
  21. Heres my effort so far.Nice to see you back ,hope you had a good time
  22. haha yea he doese look evil ,did you use a pose for the ears or a bone ,looks good
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