sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
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Hash, Inc. - Animation:Master

steve392

Craftsman/Mentor
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Everything posted by steve392

  1. Your welcome ,a nice charector
  2. Yea I can see the diferance on the legs ,theye work a lot straiter now ,theye had a bit of a turn in before , Nice one Mark. You got eyes like an hawk lol
  3. AH again I strike ,would you fix it Mark and I had done the hands before you replyed so I left the midlle finger out ,but it seems to be working ok.What is the wrong stuff doing that I missed Mark edit oh btw it wasn't equal the left side is out to the right side and the bones on the left wasn't asighned or waited so I done that after,could that be part of the problem
  4. Than's a lot Mark ,its graet to see you ,youv been sorly missed
  5. Spleeny did you want to give an email so I can send it to you ,mine is s-hara@ntlworld.com if not I can post it here
  6. Giving it a bash with the 2008 rig ,but will take some time ,I have the bones in and asiened got the waiting to do.I had to add a spline in the shoulders but that hopefully won't be a problem.I have done the hat seperately Ill stick a bone or two in it .Have to see how the jacket tails go ,might be a bit of messing to get them working properly ,maybe bone them seperately aswell.Fingers are 3 and the rig has 4 so just egnored the middle finger hope it works .If your there Mark I could use some advice
  7. Gene is he cfa'd , if so can you show a wireframe of him ,maybe I could rig him with the 208 rig ,but he doese need to be cfa'd first we could both do it together at the same time,Im not graet at it but Iv done a few
  8. Thats a nice looking sleigh,hope one of them prezies are for me
  9. You could try the bvh hacker ,its free I used it and it work's prety good http://www.truebones.com/home/
  10. I had that with the dark nose Steve ,no idea what it is but I moved the lighting a bit and made it brighter and changed the sss a bit aswell ,can't remember wich got rid of it . Nice model and the lighting looks good to me
  11. I found myself not looking at the animation ,but interested in the product .I had to watch it a couple of times to just see the animation,so it work's very well .Great work John
  12. steve392

    Creases

    Sorry I don't understand what you mean ,double sided display can you explain further
  13. steve392

    Creases

    Heres one Eric made some time ago.I found this very usefull SplineFix.zip
  14. steve392

    Creases

    Maddle I would look at other models to see how others do it .There are plenty of good models to look at .Everyone find's there own way ,there is no right way ,just as long as it work's for you
  15. A bit more done ,I made a very bad job of rigging the hands using Steves hand rig.I think it will have to be redone emo.mov
  16. steve392

    Creases

    Heres what I did ,just a quick try .There is probably a better way but this should give you some alternative.You need to think for a time to get the best results
  17. steve392

    Creases

    Maddle,do you have render lock on ,its a sign that looks like a lock usually on the right side
  18. Did you try a final render ,heres what I do in the render to file
  19. Haha theye move well ,your doing a nice job on them
  20. Yea got so I can't see the wood for the trees lol,heres what I got so far
  21. Thought I would have a go at this thingy as a change ,if anyone can help I would gladly upload the prj,could be a nice little thingy I have an image somewhere .The eyes are tricky for me
  22. Thank's Paul thats interesting stuff .I would imagen its difficult to keep a 2d look working on a computer
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