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Everything posted by Wildsided
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Hi everyone. If you're interested, the finished book is now available on Amazon.Com in both physical and ebook form. Just search Breckridge from the home page. (or LINK)
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That looks amazing. Anthropomorphic animals are one of my favourite things.
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Interesting stuff.
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Never mind I just looked it up and I had a totally wrong idea of where it went on the instrument. They look extremely fiddly to install, even after taking your design into account.
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How would it attach to the cello? Or does it not need to? Does the weight of the instrument hold it steady? Very nifty concept though.
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Hey, I noticed my upload allowance has gone up. Thanks whoever did that. I've rendered the video out to half 720p. But if you want to see it at a higher resolution you can over at the new author page I'm setting up on Facebook. https://www.facebook.com/DanielFSkeltonauthor/?ref=hl Trailer.mov Also here's the cover artwork that has been accepted by the publisher. I'm waiting on the delivery of a proof copy of the completed book and if that's all good then the book might even be available before Christmas.
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The trailer is finished (for a few day actually). I'll render it small enough to post shortly. Also nearly finished the first round of editing. Should have an actual book at some point soon.
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Is your clothing physics based? Like an actual cloth simulation? Coz otherwise you could just remove the patches that poke through. No one is going to see them anyway. Unless you're gonna do a super awesome taking off the clothes shot.
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I agree on that text being too small and hard to read. It's supposed to be two characters talking to one another. The next line which shows up from the bottom left says "is that such a bad thing?" I've made it bigger and more legible since then. The 'jump scare' with Annie at the end of the second shot was awkward to do. The original plan was to have her glow and it look like she was producing her own light. But it looked awful in practice. So in the end I opted for a pale green bulb to just flash on and fade out. I'll probably play with it some more before I call it done. I like your point regarding moving her a bit. I might make her smile as the camera fades out. As for the next project. I guess that all depends on how well the book performs. If it does well then I have a sequel in the planning stages called Breckridge: Ghost Train (which gives me an excuse to model a train). It's set to deal with Max and Annie's relationship following the climax of the first book. But if it tanks then it might be time for me to call it a day. I haven't made any real money since 2011 by pursuing these dreams and while it might not be about the money for me. It's not fair to let my wife keep supporting me. So as the saying goes, this is the last roll of the dice. I'll still make stuff but it will only be in my spare time when I'm not working and who knows maybe it will be something happy.
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Here's the other bit. I've left out the smoky text reveal coz it's not done in A:M so won't be of interest to the majority of forum users. If you wondered it said "Some spirits will never rest in peace". show forum2.mov
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Been working hard on getting the trailer ready for Breckridge. I've rendered out a couple of clips from it. Will have to post them in separate posts because of 10mb file limit. Likewise the quality is low coz of the size limit. Could upload it to youtube and link it I guess but this will do for now. show forum.mov
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I had to format and start over to get to 8.1. I didn't make a disk image and for reasons it never explained the rollback decided it didn't want to work. Wasn't too big of a deal though. I backed up everything I needed to an external drive and then just reinstalled all my stuff.
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As promised I've been working on the trailer for the past couple of days. Rendered out a frame from the part I'm working on. It's a slow pan across the old gym at Breckridge. The shadow on the wall reveals a gently swaying pair legs before the actually hanged girl passes through the frame. The caption that will appear before this clip is "Some things are better off forgotten"
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How do, all. Some of you may have noticed I haven't been around for a while. I've been busy working on the most important part of the Breckridge Project, that being the book itself. I'm happy to say that I finished it a few days ago and while I still have to go through and edit it, I'll also have some more time to dedicate to making a trailer for the story. This will mean more modelling and animating obviously so expect me to be posting some new material soon. Thanks Dan
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How-to prevent Windows 10 tracking on Windows 7 and 8
Wildsided replied to robcat2075's topic in Open Forum
Thanks for the heads up Robert. My system had one of the updates on it. Uninstalled and changed my update settings to tell me before it downloads or installs anything. Getting a little bit sick of this constant spying. I liked windows 10 until I heard an update was going to let Microsoft scan your system and uninstall stuff if it wanted to. Formatted my system back to 8.1. Seriously considering switching OS. Not just Microsoft either. There's too much Big Brother is watching bullshit in everything these days. -
Wasn't in the mood to start writing when I got up this morning so I fired up A:M and made a Breckridge render. Annie laying on Max's bed and reaching towards the camera.
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Thanks for pointing that out Robert. I'll make sure to fix it with smart skin when I get to the next phase of the advert. Want to get all the characters at least built to some extent before I start neatening everything up for when I make the advert.
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Evening all, I've been doing a bit of work on Max recently and as his head is just about done I thought I'd post a little something, something. A tender moment between Annie and Max's head. Max's hair is particle as I tried doing it the same way as Annie's but couldn't get it to look how I wanted.
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Cool as always Nancy. Wannabee could be a spider in a bee costume for comedy effect.
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What you seem to be failing miserably to understand is that the vast majority of the forum users here have nothing to do with Hash itself and are trying to help you out of the kindness of their own hearts. It even says "community" forum in the bottom corner of the screen. Swearing at us and making passive aggressive threats isn't going to get your problem resolved any faster.
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Then let's stay positive. I know sod all about this kind of thing so I'm not gonna comment, but the people who do have every right to talk about it. To quote a tired old saying "If you can't say anything nice then don't say anything,"
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The image at the top of that page is the same one at the top of the Disney pdf. Just an observation.
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Don't you mean a-moo-sing Robert? It is udderly impressive. Yay for Cow puns.
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No Steve you're totally correct about the skirting board. It needs adding in. The issue I'm having is that the school model became so complicated with so many parts that it now takes forever for A:M to respond when I ask it to do anything. So I've started making separate models that match the dimensions of the area I'm working on, building the interiors and then assembling it all within the choreography. So at some point I'll be making a model that's the corridor details and that will include skirting boards. Doug - thanks for the support. Do you mind Doug or prefer Douglas? Same with all the forum guys. We all have User names but we tend to use our real names when talking to each other. But I for instance hate Danny (personal) as an abbreviation of my name. So what does everyone prefer? Rodney or Rod? Robert or Rob etc.
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Thanks for the feedback and suggestions guys. Steve - The devil is in the details as they say. I've found during my studies (read watching animations and playing videogames) that one of the keys to realism is 'stuff'. The world is full of stuff and little details and I've realised that when there isn't enough 'stuff' an environment starts looking unrealistic. It's weird because you don't notice the stuff when it's there. But you immediately notice when it isn't. Rodney - You know me, I'm always tweaking things. I shall take your suggestion about the ceiling tiles under advisement and have a tinker with the sizes. The bricks are just a photo of a wall I found on a google image search that I edited for colour and then made a greyscale copy with the brightness and contrast tweaked for the bump map. Thank you for bringing the Pixar free texture pack to my attention. It is now sitting in my resources folder. If they're good enough for Pixar they're good enough for me and yeah I just put Annie's arms down by her sides from the standard T-pose and plonked her into the corridor. I haven't rigged her head yet so I didn't want to move her around too much.