Popular Post Jason Simonds Posted May 13, 2023 Popular Post Share Posted May 13, 2023 Installers: Windows: Windows 32Bit Windows 64Bit SDK: v19.0 SDK UpDate 0007210: [Net Render] NetRender Crashes during startup (sgross) 0007216: [Interface] Clicking outside of Chor locks out Manipulators (sgross) 0007222: [Bones/Rigging] Deleting bone causes crash (sgross) 0007225: [_Other] Crash on v19 model load (sgross) 0007217: [_Other] Crash on load of old model (sgross) 0007214: [Interface] Accent color of Windows does not change window color of tiled windows in A:M (sgross) 0007213: [Particle Systems] Hair width over length is somehow repeated several times (sgross) 0007208: [Hair] Crash on reset of Hair Parameter (sgross) 0007137: [Dynamics] Dynamic Constraints broken (sgross) 0007203: [Net Render] NetRender nodes close with format error (sgross) 0007200: [Interface] NetRender interface spelling correction (sgross) 0007194: [Net Render] Actions render incorrectly in NetRender (sgross) 0007196: [Modeling] Crash on Copy of Groups (sgross) 0007195: [_Other] Crash after edit of Expression (sgross) 0007189: [Bones/Rigging] Crash on delete of multiple bones (sgross) 0007186: [Bones/Rigging] Path Constraint target list crash (sgross) 0007185: [Bones/Rigging] Bone name trouble (sgross) 0007184: [Bones/Rigging] Crash on Bone Drag (sgross) 0007162: [Rendering] Surface transparency causing Hair transparency (sgross) 0007188: [Sounds] Playing any audio in A:M sets system volume to zero (sgross) 0007175: [Plugins] Mirror Constraints not working? (sgross) 0007180: [_Other] Crash during Backup? (sgross) 0007181: [_Other] Crash on Revert (sgross) 0007179: [_Other] Crash while renaming Pose (sgross) 0007177: [Decaling] Crash while examining decals (sgross) 0007178: [_Other] Crash on PRJ close (sgross) 0007176: [Modeling] CopyFlipAttach adds unnecessary dot suffix to new names (sgross) 0007174: [_Other] Crash loading PRJ (sgross) 0007173: [Realtime] OpenGL3 Hair with textures drawn not correct (sgross) 0007172: [General] False rounding for float/double values (sgross) 0007171: [Realtime] OpenGL crash, if a scaled copy for the realtime texture needed (MipMap) (sgross) 0007166: [Sounds] Sound stops before end of play (sgross) 0007157: [Rendering] SSAO not working (sgross) 0007165: [Composite/Post Effects] Feature: allow Blur greater than 15 (sgross) 0007160: [Realtime] Fluid particle false shaded render after load (sgross) 0007159: [Rendering] Crash on render (sgross) 0007129: [_Other] v18 D Box PRJ no longer works (sgross) 0007155: [Rendering] Fluid Particles render as Camera Background color only (sgross) 0007154: [Particle Systems] Blobbies don't die, don't resize (sgross) 0007152: [Particle Systems] Can't Bake Blobbies? (sgross) 0007153: [_Other] Default Resolution in Camera settings: Change from VGA to HDTV - 720p... (sgross) 0007146: [Lighting] Use Front Realtime Light reverts to OFF after onscreen render (sgross) 0007142: [_Other] Reverting property in Chor doesn't * project (sgross) 0007147: [Materials] PRJ saves forces unwanted keys in Material instances (sgross) 0007148: [Rendering] Custom Frame list renders only first frame multiple times (sgross) 0007143: [Plugins] Simcloth doesn't simulate (sgross) 0007145: [Net Render] NetRender Memory Allocation Error (sgross) 0007144: [Images/Animations/Rotoscopes] EXR missing from allowed image import types (sgross) 0007139: [Rendering] Shaded/Wire Renders don't show "Show Grid" or Rotoscopes (sgross) 0007138: [Rendering] renders use CPU SSAO instead of GPU SSAO (sgross) 0007140: [Animation] Euler/Vector/Quat default selection not retained (sgross) 0007134: [Net Render] NetRender nodes get stuck on "Loading Frame" (sgross) 0007121: [Materials] Increase the viewport size of a material? (sgross) 0007151: [Particle Systems] Crash on change of Attribute to Combiner (sgross) 2 1 1 1 Quote Link to comment Share on other sites More sharing options...
johnl3d Posted May 14, 2023 Share Posted May 14, 2023 Has this been released ...not downloading Quote Link to comment Share on other sites More sharing options...
Jason Simonds Posted May 15, 2023 Author Share Posted May 15, 2023 @johnl3dI tested the download again it worked? what happens when you download? Quote Link to comment Share on other sites More sharing options...
johnl3d Posted May 15, 2023 Share Posted May 15, 2023 It finallly downloaded but now I need activation key Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted May 15, 2023 Hash Fellow Share Posted May 15, 2023 1 hour ago, johnl3d said: It finallly downloaded but now I need activation key Note for everyone... copy the master0.lic file from your current v19 folder to your new v19.5 folder and tht will activate v19.5 for you. Recall that 64-bit versions of programs are in your (C:)Program Files folder and 32-bit versions are in your (C:)Program Files (x86) folder. Quote Link to comment Share on other sites More sharing options...
Admin Rodney Posted May 15, 2023 Admin Share Posted May 15, 2023 John, Since you already have previous release loaded with license file all you need to do is copy that master0.lic file into the v19.5 program directory. v19.5 should then automatically find that license and run. (Edit: What @robcat2075said!) CONGRATULATIONS on the release of v19.5! Quote Link to comment Share on other sites More sharing options...
johnl3d Posted May 15, 2023 Share Posted May 15, 2023 yes It did Quote Link to comment Share on other sites More sharing options...
pixelplucker Posted June 2, 2023 Share Posted June 2, 2023 No patch for error loading files from a nas? Seemed long file path names crashed v19 when trying to load a prj. I had posted in bug reports. Ended back with the cd version. Thanks Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted June 2, 2023 Hash Fellow Share Posted June 2, 2023 6 hours ago, pixelplucker said: No patch for error loading files from a nas? Seemed long file path names crashed v19 when trying to load a prj. I had posted in bug reports. Ended back with the cd version. Thanks Do you have an AM reports issue number for that? Quote Link to comment Share on other sites More sharing options...
R Reynolds Posted June 16, 2023 Share Posted June 16, 2023 Loaded v19.5 for the first time and got this error for every EnhanceAM ATX file. The EnhanceAM TRB files loaded correctly. These same ATX files load correctly in v19p. I can make any or all of these files available for debug. Quote Link to comment Share on other sites More sharing options...
Wildsided Posted June 16, 2023 Share Posted June 16, 2023 That looks like the file is missing. Have you gone into the folder V19.5\Textures\ to see if it's there? If it isn't, try copying it from your v19p textures folder and see if it loads properly. Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted June 16, 2023 Hash Fellow Share Posted June 16, 2023 Isn't Enhance AM a third party set of texture plugins? If the v 19 version of the plugin doesn't work in v19.5 then it would have to be recompiled by the programmer. Quote Link to comment Share on other sites More sharing options...
R Reynolds Posted June 16, 2023 Share Posted June 16, 2023 Quote Have you gone into the folder V19.5\Textures\ to see if it's there? Yes, all 40 files are in that folder. Quote If the v 19 version of the plugin doesn't work in v19.5 then it would have to be recompiled by the programmer. I really do hope you're wrong. I use those ATX files A LOT and EnhanceAM_Dirt_64.atx almost everywhere. As you can see from the file name, it was recompiled by the programmer to 64 bit back when we made that upgrade. I don't see why the TRB files, which also have the _64 suffix, should work but the ATX files do not. Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted June 20, 2023 Hash Fellow Share Posted June 20, 2023 On 6/16/2023 at 12:44 PM, R Reynolds said: I don't see why the TRB files, which also have the _64 suffix, should work but the ATX files do not. My short amateur answer is that the portion of A:M that uses the ATX files has changed while the portion that uses the TRB files has not. Quote Link to comment Share on other sites More sharing options...
Fuchur Posted June 20, 2023 Share Posted June 20, 2023 If it worked in v19, I am pretty sure it should work in v19.5 too... but Steffen needs to shine on that... maybe something changed or it is a bug hindering from doing what it should. Best regards *Fuchur* Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted June 23, 2023 Hash Fellow Share Posted June 23, 2023 @R Reynolds Can you make a simple test case PRJ with everything embedded... works in v19, doesn't work in v19.5... and we can make a bug report out of it. Steffen could ascertain quickly if it is indeed a situation that requires new plugins. Quote Link to comment Share on other sites More sharing options...
R Reynolds Posted June 24, 2023 Share Posted June 24, 2023 The attached embedded project contains a four patch, vertical plane. The left side has a material that uses AM_Dirt while the right side uses a material with AM_Turbulent. When the attached .atx and .trb files are in the correct folders, AM v19.0p opens without incident as well as the attached project. Render the plane and you get this However with the same files in the correct folders for v19.5, as it opens, AM brings up the previously noted error concerning the .atx file. Click OK and v19.5 opens. Opening the attached project and you get this error Click OK and the project opens. Render the plane and you get this EAM_material_surface_embed.prj EnhanceAM_Dirt_64.atx EnhanceAM_TurbulentCombiner_64.trb Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted June 24, 2023 Hash Fellow Share Posted June 24, 2023 Same result here. I've reported it now. Thanks, Rodger! Quote Link to comment Share on other sites More sharing options...
Developer yoda64 Posted June 24, 2023 Developer Share Posted June 24, 2023 In the sdk I have changed some function definitions, normally a recompile for the plugins will solve the problem, thatswhy no problem with included plugins. I'll add now backward compatibility for Enhance_AM , if a plugin form this suite won't work, please open a bugreport with tzhe plugin attached . Regards Steffen Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted June 24, 2023 Hash Fellow Share Posted June 24, 2023 I've added the files to report #7231 Quote Link to comment Share on other sites More sharing options...
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