Hash Fellow robcat2075 Posted March 2, 2021 Hash Fellow Posted March 2, 2021 This a demon in an old Dutch painting that I started modeling for "Planes Trains Automobiles"... but didn't finish! It's not much to go on. I did these drawings to visualize the head... After some more development I got to this concept... And here is as far as I got before pressing pause in 2018... to be continued... Quote
Hash Fellow robcat2075 Posted March 2, 2021 Author Hash Fellow Posted March 2, 2021 My workflow for faces is to model things that I know have to be in a certain place... the eyeballs, the eye openings, the nose, the mouth opening... then begin connecting those parts together with splines to fashion the in between surfaces. I model each part with as few splines as possible. Those are easier to stitch together than something with excess splines i have to find a home for. Clearly my front and side rotoscopes don't match up well but I'll make do. Quote
Michael Brennan Posted March 3, 2021 Posted March 3, 2021 Cool model Robert, Something we might see more of after the 15th? The original Dutch artist you referenced must of been a cat owner. I've seen my cats strike that pose a few times, especially after a large meal Quote
Hash Fellow robcat2075 Posted March 3, 2021 Author Hash Fellow Posted March 3, 2021 Before I surface the outside of the face I extrude and extend some splines from the inside edge of the mouth to make a simple oral cavity. Just in case he ever opens his mouth wide enough to see inside. The scalp is extruded up and over from the brow spline. Quote
Hash Fellow robcat2075 Posted March 3, 2021 Author Hash Fellow Posted March 3, 2021 To make the elfin ear I thought I could lathe out a tall cup and push the splines down on one side... But after quite a bit of pushing and pulling of CPs I wasn't happy with the shading the stretched patches were making... So I deleted all but the front edge of the ear... ...and resplined between the edges with more conventional contours... 2 Quote
Hash Fellow robcat2075 Posted March 4, 2021 Author Hash Fellow Posted March 4, 2021 I position the ear so i know where splines will have to go to eventually. Most of the face is filled in by extruding and reshaping splines from the edge of the mouth and then when no more fill is needed, splines are extended to connect to adjacent edges. Pseudo time-lapse... 1 Quote
Hash Fellow robcat2075 Posted March 5, 2021 Author Hash Fellow Posted March 5, 2021 The spline over the top of the head doesn't have enough CPs to make the fin shape so i add just enough to define the contour, then stitch in splines to connect it to the rest of the head... Eyebags added. if I turn him white he looks like Grandpa Munster... 1 Quote
Hash Fellow robcat2075 Posted March 5, 2021 Author Hash Fellow Posted March 5, 2021 A test of a webbed appendage.@createo @CodyP24 You had previously wondered about CP weighting... in this example, the splines in the middle are weighted 50/50 to the bones on each side to create the behavior of a stretchy, flexible membrane. FinTesth800.mp4 1 1 Quote
Hash Fellow robcat2075 Posted March 6, 2021 Author Hash Fellow Posted March 6, 2021 Further adornments... Inserting the head ornaments... 1 Quote
Hash Fellow robcat2075 Posted March 9, 2021 Author Hash Fellow Posted March 9, 2021 He's got FINgers... Quote
Hash Fellow robcat2075 Posted March 10, 2021 Author Hash Fellow Posted March 10, 2021 TSM2 rig test... 1 1 1 Quote
Hash Fellow robcat2075 Posted March 12, 2021 Author Hash Fellow Posted March 12, 2021 Come and get it, Ladies! 1 1 Quote
Admin Rodney Posted March 12, 2021 Admin Posted March 12, 2021 I am sure to have nightmares after seeing that. Probably just needs the wings and all will be fine. hehe 1 Quote
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