TheSpleen Posted May 27, 2012 Share Posted May 27, 2012 I can no longer render!!!!!!!!!!! when I attempt to render I get this once this lovely screen appears all buttons lockup and I gotta shut down AM! Why????????????? Where is my normal render options???????????????????????? I already reset AM trying to fix it Quote Link to comment Share on other sites More sharing options...
TheSpleen Posted May 27, 2012 Author Share Posted May 27, 2012 I am extremely frustrated Quote Link to comment Share on other sites More sharing options...
NancyGormezano Posted May 27, 2012 Share Posted May 27, 2012 I can no longer render!!!!!!!!!!! when I attempt to render I get this once this lovely screen appears all buttons lockup and I gotta shut down AM! Why????????????? Where is my normal render options???????????????????????? I already reset AM trying to fix it I notice that you seem to have a case of the evil phantom Rotoscope folders. I do not know if that is part of this problem, but I am guessing your models, materials, chors, projects are stuffed full of gremlins and I would suggest getting rid of the phantom folders (in ALLLL files related to this chor/project) to eliminate the possibility that this condition is clobbering your rendering options/dialog. To summarize: you will have to take each file into a text editor and delete all "rotocontainer" pairs. If you don't, the problem will keep multiplying, and never go away. Here's a discussion on the problem that was happening in ver 15 (and before probably). The problem seems to have been taken care of in ver 16 (haven't seen it since) Can you describe what you were doing right before this problem happened (for anything else to be suggested). Quote Link to comment Share on other sites More sharing options...
TheSpleen Posted May 27, 2012 Author Share Posted May 27, 2012 it seems to be attatched to that truck model. but why would that model pull up a screen I have NEVER seen before? I got rid of the rotoscopes from truck model Quote Link to comment Share on other sites More sharing options...
NancyGormezano Posted May 27, 2012 Share Posted May 27, 2012 it seems to be attatched to that truck model. but why would that model pull up a screen I have NEVER seen before? I got rid of the rotoscopes from truck model Some thoughts: Have you tried toggling the advanced check box? Looks like your default unadvanced settings got clobbered? Have you tried Help/reset settings? If you start a new chor, and bring in the truck - do you get a funny screen? If you delete truck from THIS chor that has problem do you still get funny screen? What version are you using? When did this start to happen? (what had you last changed, added, modified, before problem showed up) Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted May 27, 2012 Hash Fellow Share Posted May 27, 2012 Gene, have you been moving any of this around on a removable drive? Quote Link to comment Share on other sites More sharing options...
Fuchur Posted May 27, 2012 Share Posted May 27, 2012 Is it only connected to this scene or to all scenes? In case of all scenes you may want to reinstall A:M, to be sure. Make sure you copy your master0.lic-file to a save place, uninstall A:M and reinstall it again. Then copy the master0.lic-file to the folder. If this does not work, you may want to make a bug-report. Steffen is hunting the rotoscope-bug for some time now and while he solved many causes already, there may be other onces too... See you *Fuchur* Quote Link to comment Share on other sites More sharing options...
TheSpleen Posted May 27, 2012 Author Share Posted May 27, 2012 it appears to be only the truck. I get regular options on any chor truck is not in full AM reset Hard boot of puter v15 Quote Link to comment Share on other sites More sharing options...
TheSpleen Posted May 27, 2012 Author Share Posted May 27, 2012 Somehow that truck pulls up a window I have never seen before and no buttons work on it your froze Quote Link to comment Share on other sites More sharing options...
TheSpleen Posted May 27, 2012 Author Share Posted May 27, 2012 Gene, have you been moving any of this around on a removable drive? No Sir Quote Link to comment Share on other sites More sharing options...
NancyGormezano Posted May 27, 2012 Share Posted May 27, 2012 Do you have version of truck that worked before this problem occurred? And what did you change? Not sure AM reports are being looked at for ver15. But if can recreate in 16, 17 then that would be helpful. If can't make newest version of truck work, then you will have to get rid of rotocontainers on one of your old versions, and redo any changes you made (but first get rid of rotocontainers). Can you upload or email copy of corrupted truck? (with any materials) - hard to tell without model - but sounds like it got corrupted somehow. If you don't want to upload or email truck, Can you examine the model in text editor - do you see anything funny besides rotocontainers? Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted May 28, 2012 Hash Fellow Share Posted May 28, 2012 If you want to send me the file, Gene, I'll take a stab at it. Quote Link to comment Share on other sites More sharing options...
Bobby Posted May 28, 2012 Share Posted May 28, 2012 I think this is your problem. Quote Link to comment Share on other sites More sharing options...
TheSpleen Posted May 28, 2012 Author Share Posted May 28, 2012 ignore all materials and decals It still wont work DeliveryTruck1.mdl forgive my insane groups it was a complicated build Quote Link to comment Share on other sites More sharing options...
TheSpleen Posted May 28, 2012 Author Share Posted May 28, 2012 Do you have version of truck that worked before this problem occurred? And what did you change? Not sure AM reports are being looked at for ver15. But if can recreate in 16, 17 then that would be helpful. Nope, like a big dummy I didn't If can't make newest version of truck work, then you will have to get rid of rotocontainers on one of your old versions, and redo any changes you made (but first get rid of rotocontainers). rotos were deleted Can you upload or email copy of corrupted truck? (with any materials) - hard to tell without model - but sounds like it got corrupted somehow. yes Mam If you don't want to upload or email truck, Can you examine the model in text editor - do you see anything funny besides rotocontainers? not that I can see Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted May 28, 2012 Hash Fellow Share Posted May 28, 2012 Well, it actually bluescreened my computer! I'm not sure what's wrong. when I load it in v15 or v17 i get a normal looking render box when i go to render. But it causes a few crashes for not-known reasons. I found one remaining ROTOCONTAINER pair at the end that I edited out. Load this and see what happens. I dragged it into i new model and resaved. That's a great looking truck! DeliveryTruck4.zip Quote Link to comment Share on other sites More sharing options...
NancyGormezano Posted May 28, 2012 Share Posted May 28, 2012 okay - I took a look - I was able to import your model into 15jplus - but I noticed I would crash every time I would try to look at the resolution via tools/options/rendering. A:M go boom. I went thru a variety of steps, and nothing would make a difference until I deleted all your groups. Conclusion: I would suggest that you cleanup/consolidate your groups (don't delete them like I did), something is funny with your group structure/hierarchy, (aside from the fact that there is a gawd awful # of them, and many contain no cps). I suspect that there might be an overflowing of some buffer with so much garbage? The other thing I would suggest is clean up your bones - the cogs in particular cleanup your relationships - get rid of those that don't have anything in them What I noticed and tried to fix before deleting all groups was 1) got rid of residual rotocontainer (in wordpad) - didn't help 2) noticed in word pad that someting was screwy with resolution - tried to fix - didn't help 3) deleted your preview picture - didn't help 4) deleted file position at end - didn't help 5) deleted groups in A:M and saved new model - worked! Or at least I didn't crash when went to check resolution However there is still something funny going on with the resolution, even after I did the above. Whenever I have to track something down, I always start fixing/eliminating those items that look strange. I wish I had something more definitive to suggest. Something else to investigate and eliminate would be your sprite system - perhaps it should be a separate model that is constrained to your truck in the chor. DeliveryTruck1genenorotonopreviewWidthnofilepositionnogroups.mdl Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted May 28, 2012 Hash Fellow Share Posted May 28, 2012 Good detective work, Nancy! Quote Link to comment Share on other sites More sharing options...
johnl3d Posted May 28, 2012 Share Posted May 28, 2012 downloaded the model that Gene uploaded and ignored all decals and material embedded in project and rendered in v17 beta no issue one frame qt truck1.mov truck1.zip Quote Link to comment Share on other sites More sharing options...
TheSpleen Posted May 29, 2012 Author Share Posted May 29, 2012 Thanks everybody! But I just went ahead and built a new one. watch this whole clip to see the new addition the other truck didn't have! This file is temporary (link broken , see new link below) Quote Link to comment Share on other sites More sharing options...
Developer yoda64 Posted May 29, 2012 Developer Share Posted May 29, 2012 I have played a little with the problem, points me to a thing which should never happened One of the decals was the problem, it has a path , which exceeds the path limit under windows (260 chars at max for a path). ../../../../Program Files (x86)/Hash Inc/V15.0/Data/Materials/Particles/Sprites/V15.0/Data/Materials/Particles/Sprites/V15.0/Data/Materials/Particles/Sprites/V15.0/Data/Materials/Particles/Sprites/V15.0/Data/Materials/Particles/Sprites/V15.0/Data/Materials/Particles/Sprites/V15.0/Data/Materials/Particles/Sprites/V15.0/Data/Materials/Particles/Sprites/V15.0/Data/Materials/Particles/Sprites/V15.0/Data/Materials/Particles/Sprites/V15.0/Data/Materials/Particles/Sprites/V15.0/Data/Materials/Particles/Sprites/ExtrasData/Models/Props/Musical/Drums/a_tarka_sand.jpg Quote Link to comment Share on other sites More sharing options...
Gerry Posted May 29, 2012 Share Posted May 29, 2012 That's some great detective work everyone! Gene, I like the new truck but it would be nice if the drum kit swung out with a little more weight and came down with a bit of a bounce at the bottom end of the swing. I know this is just a first draft, but awhile back you were commenting on the lack of liveliness (hope that's a good description) in your animation. This is the sort of little touch that helps, even with inanimate objects. Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted May 29, 2012 Hash Fellow Share Posted May 29, 2012 And Gene... from now on you will save your work in incremented versions so if anything goes wrong you have something recent to fall back on. I know you will. Quote Link to comment Share on other sites More sharing options...
largento Posted May 30, 2012 Share Posted May 30, 2012 A lesson too many of us have to learn the hard way. :-) I like the new truck and the drop-down drumkit is a cool idea! Quote Link to comment Share on other sites More sharing options...
TheSpleen Posted May 30, 2012 Author Share Posted May 30, 2012 http://www.youtube.com/watch?v=yGdas0roYRY I deleted the other one and Gerry is right, this new render was already going though. the shift of weight should make the truck tilt and the rear speaker dropping should raise truck Quote Link to comment Share on other sites More sharing options...
pixelplucker Posted May 31, 2012 Share Posted May 31, 2012 That's a really cool model! Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted May 31, 2012 Hash Fellow Share Posted May 31, 2012 Looks epic! Quote Link to comment Share on other sites More sharing options...
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