TheSpleen Posted April 27, 2009 Posted April 27, 2009 First steps in a new MJL musical spectacular! Quote
Hash Fellow robcat2075 Posted April 28, 2009 Hash Fellow Posted April 28, 2009 I sense one of those mournful train wreck songs coming. Quote
TheSpleen Posted April 28, 2009 Author Posted April 28, 2009 Nice start, what is the song? 2 Trains I sense one of those mournful train wreck songs coming. Mournful is not my style. Quote
steve392 Posted April 28, 2009 Posted April 28, 2009 Thats a nice looking train there mr spleen Quote
*A:M User* Shelton Posted April 29, 2009 *A:M User* Posted April 29, 2009 Nice train. I am big train fan and will do an engine someday. Steve Quote
TheSpleen Posted April 29, 2009 Author Posted April 29, 2009 Thanks everyone! needs more details. Quote
TheSpleen Posted April 30, 2009 Author Posted April 30, 2009 need some help here please. I have three wav files I need to go off at specified times. Train whistle, thumping sound of hitting the cow, cow mooing. How do I set them to play when I want them to? here is the test animation. TRAINTEST3.mov Quote
Paul Forwood Posted April 30, 2009 Posted April 30, 2009 How do I set them to play when I want them to? Drag the sounds into your Choreography, or Action, and then select and drag them in the timeline to the required frame. (Alternatively you could add them to music file in Audacity if you are sure that you want to lock everything down.) 1) A couple of points that you probably have covered already but just incase... The cow is currently sliding before the train hits her. To correct this copy her position at frame 0 to the frame before the train hits her, and possibly the frame before too. Adjust the curves if neccesary. 2) The path that the train is easing along should be raised to align the wheels with the top of the rails. Just incase... Quote
TheSpleen Posted April 30, 2009 Author Posted April 30, 2009 How do I set them to play when I want them to? Drag the sounds into your Choreography, or Action, and then select and drag them in the timeline to the required frame. (Alternatively you could add them to music file in Audacity if you are sure that you want to lock everything down.) 1) A couple of points that you probably have covered already but just incase... The cow is currently sliding before the train hits her. To correct this copy her position at frame 0 to the frame before the train hits her, and possibly the frame before too. Adjust the curves if neccesary. 2) The path that the train is easing along should be raised to align the wheels with the top of the rails. Just incase... Thanks! Actually that was just to see how things were gonna look. Not a finished animation. not even sure I like the nighttime shot. But wanted to see the headbeam and how that looked. in the pws timeline nothing shows up on the puter I did this on. Gene Quote
NancyGormezano Posted April 30, 2009 Posted April 30, 2009 If you drag the MoooooZic into the chor - you can slide it into place - or actually set the start frame manually. It can be seen easier in the timeline when in "key mode" rather than graph mode, and I don't believe you can slide it in graph mode (but can still manually set beginning frame) I just realized there seems to be a new feature (new to me) - "Linked Sound" - which appears to work such that the linked sound will also move when you change position of this sound. Neat. If you choose to put the sound in an action instead, and drag the action to the chor - then you would change the start frames of the action to move it around. Unfortunately when done like this the visual representation of the music in the chor doesn't correspond to where the music really is located (seems to visually start at the beginning, but plays when it should) - Quote
TheSpleen Posted April 30, 2009 Author Posted April 30, 2009 Thanks again! trying what yall suggested now Nancy and Paul. I raised the train up and have the "Moo" set right in timeline, rendering now. Quote
TheSpleen Posted April 30, 2009 Author Posted April 30, 2009 Ok ok ok I am bending over, initiate boot to butt maeuvers now while adding "I told ya so's!" I made the most basic mistake, I never dragged it into choreography. Found this out cause I double checked myself. I KNOW this! I can't believe my stupidity. LOL Thanks guys and gals, I am red with embarassment. I know better than such a mistake hahaha, Yall get to kickin' Quote
Gerry Posted April 30, 2009 Posted April 30, 2009 Spread out the timing a little bit. Like, the train toot a couple of seconds before we see it, then the cow moo, THEN the impact and boing. Seems like this is all happening at once. Quote
TheSpleen Posted April 30, 2009 Author Posted April 30, 2009 Spread out the timing a little bit. Like, the train toot a couple of seconds before we see it, then the cow moo, THEN the impact and boing. Seems like this is all happening at once. Ok I tried to spread it out a tad more but now the sound doesnt seem to be able to move closer to beginning. I am rendering results now. Quote
TheSpleen Posted May 2, 2009 Author Posted May 2, 2009 started on interior set. guess it is time for me to master smoke effects. I am gonna need smoke from stack and around wheels as well as leaks in the interior. also need to learn to put those on pose sliders. Also some glowing coals in that lil window. Quote
TheSpleen Posted May 5, 2009 Author Posted May 5, 2009 This is by no means a finished scene. I will continue to work on the deatails and add much more, I just wanted to see how things interacted. I enjoyed this small clip and thought I would share it. Gene http://www.youtube.com/watch?v=ZFIvYlXdQEA Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.