catsqueezer Posted May 21, 2007 Posted May 21, 2007 Hi all I had posted these in the tutorial section and thought it might be wise to post them here for more feedback. This is a character I have created for a music video I am producing for an Indie recording artist out of Buffalo, NY. It is going to be a combination of 3D and 2D. Please let me know what you all think. Cheers! They were created with the great help of Barry (Bizzle) and his amazing A:M Training DVD Bundle. I just finished rigging him and I will be modifying the model into a lioness soon. Storyboard is nearly complete and will be going to the client this week. Enjoy! Quote
John Bigboote Posted May 21, 2007 Posted May 21, 2007 Feedback...sure! Great stylized model! What rig are you going to use? Is the raised area around his neck for fur? Was this model generated from sketched designs? I sure like it so far...can't wait to see the lioness. My only crit...after another look...would be that his 'snout'(nose) looks kinda long and 'doggish'. Quote
Paul Forwood Posted May 21, 2007 Posted May 21, 2007 Looks great! I hope you are going to try particle hair on this guy. Quote
totlover Posted May 21, 2007 Posted May 21, 2007 wow this is a nice model... is it a wolf or a lion... i thought it was a wolf and john says lion... not that it is indistinguishable or nothing just looks close to both Quote
Admin Rodney Posted May 21, 2007 Admin Posted May 21, 2007 I had seen you character in the other thread but didn't comment. I'm glad to see you've moved him into his own WIP. This is the type of character my eyes really like. (I really like the design/style) He's an impressive character as is without posing, texturing or animation. As such I'm confident he'll be even more impressive as your work progresses. Looking forward to your updates. Quote
Hash Fellow robcat2075 Posted May 22, 2007 Hash Fellow Posted May 22, 2007 Great looking character! I think the enormous size of the torso may be a problem in animation, but we won't know until you try. Quote
jon Posted May 22, 2007 Posted May 22, 2007 i like the style! it'll be a challenge to make his eyes readable, due to his vertically squashed head, but expressive animation will compensate. keep us posted! -jon Quote
catsqueezer Posted May 22, 2007 Author Posted May 22, 2007 Feedback...sure! Great stylized model! What rig are you going to use? Is the raised area around his neck for fur? Was this model generated from sketched designs? I sure like it so far...can't wait to see the lioness. My only crit...after another look...would be that his 'snout'(nose) looks kinda long and 'doggish'. Thanks for all the feedback. Ya, it does look a bit "doggish" now that you point it out. A shorter snout would probably make it look immediately more "lionish". I may try that actually but I had a cool, Scar-like look in mind (Scar from Lion King - his snout is quite elongated). I rigged it myself from scratch following Barry's rigging DVD. The look and feel of the video doesn't fit with the use of hair so it will be flat shaded to match this style guide: I will likely play around with hair on this character once this video is out the door and I have some spare time... ha, ha, right. Here is the original design: Here are the rotoscopes: Quote
catsqueezer Posted May 22, 2007 Author Posted May 22, 2007 Looks good to me. Can I see a wireframe? Thanks jirard, here's a wireframe: Haven't figured out how to render a wireframe without the CPs showing (even though they are set to no in the "Show CPs") Quote
catsqueezer Posted May 22, 2007 Author Posted May 22, 2007 Great looking character! I think the enormous size of the torso may be a problem in animation, but we won't know until you try. Thanks robcat, I love a challenge. Doing a walk cycle right now and will upload a link when it is done. We'll see. i like the style! it'll be a challenge to make his eyes readable, due to his vertically squashed head, but expressive animation will compensate. keep us posted! -jon Thanks jon I have rigged the face with some eye expressions that seem to work... we'll see how it all pans out. Cheers! Thanks to everyone else for their positive responses. Stay tuned. Quote
catsqueezer Posted May 23, 2007 Author Posted May 23, 2007 Hi All Here is a link to the walk cycle I just did with the Lion character. I could always add more overlapping action, etc. but must move along, as they say... MamboLion walk cycle Cheers! Quote
oakchas Posted May 23, 2007 Posted May 23, 2007 Like the character and the beginnings if the walk cycle... would like to see the walk cycle loop for continuities sake. Quote
itsjustme Posted May 23, 2007 Posted May 23, 2007 Nice, Brent! It looks like you might need to add a fan bone or adjust the CP Weighting some on the inside of the elbow...other than that, it looks great so far. Quote
catsqueezer Posted May 24, 2007 Author Posted May 24, 2007 Like the character and the beginnings if the walk cycle... would like to see the walk cycle loop for continuities sake. Thanks oakchas, I have updated the link above with a looping version but the playback is in slow motion for some reason. Checked the frame rate too but lets you see the loop... a bit sticky in places so I will have to try smooth those out more. Nice, Brent! It looks like you might need to add a fan bone or adjust the CP Weighting some on the inside of the elbow...other than that, it looks great so far. Thanks! There are fan bones there but I will have to tweak the weighting, thanks for pointing that out. Cheers! Quote
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