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Hash, Inc. - Animation:Master

New characters WIP


DarkLimit

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Thanks mike..... am not going to use scales. Am looking into using TOONNATION's plugins to create the fish textures...... Kinda like an alien look but it will be kept very simple..... I will have more on the texturing as I develop some [ Material ]concepts.

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A ridiculously large amount of fish info is available from http://www.fishbase.org/search.cfm

You could get lost for days trying to find Nemo in this lot. :D

 

You will be able to get hundreds of photographs to use for decaling your designs. Some of the deep water fish look to match the mood you have captured with your modelling.

Keep posting your updates, they are a real inspiration.

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  • 2 weeks later...

You tweaked it around the corners of the lips, right? He (she -- it?) looks a bit more expressive, like s/he/it's about to say something. Sort of lends a more articulated identity to the creature instead of something blindly animal. Totally hinges on what you're going for.

 

I'm really looking forward to the results, DarkLimit. I've been astounded by your talent in your other work. :)

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hehe I don't think a hook could capture this type of fish :D

 

now I have to attach the fins on his back to his body, am almost finish modeling him..

 

I will soon do a test animation of him chasing something..

Thanks for your feedback..........

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  • 2 weeks later...

Beautiful work DarkLimit. I've been watching these for a while now and they just get better and more threatening each render.

 

Question - are the teeth part of the fish mesh or are they seperate ... did you model them and just fit them into the mesh?

 

Keep ON!!

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  • 3 weeks later...

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