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Hash, Inc. - Animation:Master

Tralfaz

Hash Fellow
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Everything posted by Tralfaz

  1. Hi Eric, Here are the scanned images from the book I mentioned. It has the blue prints with cross sections, some photos of the Nautilus under construction, and a couple of finished photos. Sorry, I don't Skype. Seems like the older I get, the less I like technology! (This view on life doesn't fit in well with my profession of being a computer programmer... ) Al
  2. Really nice job on the Nautilus Eric. I have a book on Special F/X from Starlog Magazine. It has the blueprints to the Nautilus from the Disney movie. It has cross-sections diagrams and photos. If you are interested, I see if I can dig up the book and can scan them for you. Al
  3. Actually, I stand corrected. I was going over my e-mails again, and William did send a picture of the AT-AT model that had been partly milled. Forgot all about getting this photo. I am still hoping to get a copy of some of the models I sent him. There was no money involved, but knew that right from the start. In turn for using the models, we were to get a copy of the model in return. I don't think it was Will Sutton involved with this. Al
  4. Sent some models to William, but am still waiting to see or receive anything back. Al
  5. Absolutely stunning Stian. Al
  6. Great job Stian. The hand looks really good and the camera matching is well done as well. Reminds me of 'Thing' on the Adams Family! Al
  7. I always enjoy looking at your work Stian. Tell me, how long does it take to draw all those lines on a photograph of a truck?? Al
  8. Brilliant! Great characters and a wonderful setting. Al
  9. My son and I were out driving last weekend, and we saw an Audi R8. It is a very sporty looking little car and thought I would try modelling it. I have been so busy with renovations and work, I haven't had time for anything else, and thought this would be good to keep me from getting too rusty. It is coming up to year end at work, and things are going to be crazy until after tax time next year (I support the Payroll Department for the City of London). The other projects I had on the go, will have to wait until I can dedicate more time to them. Anyway, here is the start of the Audi R8. As always, C&C always welcome... Al
  10. Hi Stian, You are truly one of my idols when it comes to mechanical modelling and realistic renders. Excellent work once again. Al
  11. Hi Eric: Excellent model and render. Again, your attention to detail is outstanding. Al
  12. I've said it before and I will say it again. This is absolutely brilliant! I am really looking forward to seeing the trailers. Thanks for bumping this topic Stian. Good to hear from you again Yves. Hope things are going well. Al
  13. Jeepers Mark! Another great tutorial and learned something new once again. This is going to make modelling so much more easier. Kudos to Martin for setting up this Special Topics area. And many, many thanks to you and everyone else working on these tutorials. I really like the style you are using for your tutorials Mark. Any chance of a tutorial on how you create your tutorials? Al
  14. Great job on Athena Holmes. Great attention to detail. Al
  15. Hey CW, don't sell yourself short. Like anything, modelling takes practice. The more you model, the easier it will become and you will find little tricks and workflows to make things better. One thing that will really help in modelling will be good references (e.g. blueprints, photos, etc.). Largento has been posting some great comic book style tutorials that may help as well. Robcat's tips on your splines are very good indeed. One of the neat things about modelling, is that you don't have to model the item as one whole object. Looking at your wire frame, you might be able to model the body with fewer splines. You could then leave just a hole in the body where the cockpit will go and model a separate cockpit. This may help with some of the creasing. It would also make it easier to model just half of the body, for instance the left side, then copy, flip and attach it to give you the whole body. That way you really only have to worry about getting the splines perfect on one side instead of trying to make both sides match. When you get the hang of working with splines, they can be extremely powerful in modelling. Just takes practice. And it looks like you have got a really good start on working with them. Keep up the good work... Al
  16. Gotta' agree with Vern on this one Mark. These tutorials are great and easy to understand. I've learned a couple of new things already from them. So, what's next? (waiting anxiously and trying to be patient) Al
  17. Excellent work Mark. Both styles look great! Really looking forward to seeing your characters animated. Al
  18. Tralfaz

    AM 2008 rig

    No problem Mark. I am still in the very early planning stages, and haven't even started character development or modelling. All your hard work is definitely appreciated. Al
  19. Tralfaz

    AM 2008 rig

    Thanks for doing this upgrade on the rig folks. I will definitely be using it for my characters in the little film I am starting. Al
  20. Congrats on solving your Bender problem Andy! He is looking really great now! Look forward to seeing more of him... Al
  21. Great modelling Eric. Really captures the look and feel of the old ships. I can hear the tapping of the Captain's wooden leg as he walks the deck of his ship, looking down on all the scurvy dogs he calls his crew. On his should perches a parrot. But wait, this parrot isn't moving. He is... dead. No he isn't, he's pining. Beautiful plumage the Norwegian Blue! Oh, wait a minute, that is a different story... Al
  22. The more that cgarlick posts, the more that I feel he is posting just to irritate the responsible and mature members of this forum. If he has a beef with Hash, then let him handle it there, and not in this forum. If he persists in bantering here, then I recommend that Hash delete this thread and terminate his user status. If this happened such a long time ago, why dredge it up here now. This is a great forum, and personally, I don't see any purpose in crap threads like this. Al
  23. Before this digresses too far into the depths of name calling and bad feelings, it seems you have your opinion and no amount of persuading or comments from the folks here will change it. Your story seems to have a few inconsistencies in it, so I am not really too sure what to make of it. I have the A:M 2007 CD, and if something happened to it, I wouldn't expect Hash to replace it. If the disc was defective, than that would be another matter. If it was stolen, I would try to have the insurance company cover the cost. It was your responsibility when you took your CD to your workplace. As Hash doesn't even offer upgrades via CD anymore, the fact that they would give one to you for $150 is more than generous. If you do decide to go the web version route, make sure you understand what it is you are getting for $50 before you come back here complaining again. The web version is good for 1 year from the time you activate it. Once that year expires, you need to pay $50 for another year and so on. Also, the activation key you get for your web subscription will work only on that one PC. If for some reason your hard drive crashes, Hash will re-issue a different activation key. But keep in mind that you can have it installed only on one PC. As has already been mentioned, the latest version of A:M is rock solid. I started with version 12 and have noticed how much more stable version 14 is and version 15 is even better. No software is perfect and 100% bullet proof. I am a software developer by trade and have used a lot of software over the years, but A:M is the closest thing to it that I have used (except my own software of course ). If you do decide to upgrade, you will find the folks at this forum amongst the best there is. They are extremely helpful and some of the most talented people you will ever run into. Al
  24. Since it was stolen at work along with company computer's, see if your company or their insurance company will cover the cost of the new CD. Al
  25. Thanks Mark. I knew there had to be a way to align CPs, but didn't know how to do it. I was always manually trying to align the little suckers! Very time consuming and really monotanous. Al
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