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Hash, Inc. - Animation:Master

Shelton

*A:M User*
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Everything posted by Shelton

  1. Well I changed the knees. She was 5'5" and I decided to make her 5'8" and cleaned up the arms as well. Got the shoes on It will be a couple of days before I post another update. Will be taking my laptop on vacation, our year trek to Walt Disney World. Be back in three weeks. Steve
  2. Thanks guys.. David I wanted a different look but I think I did go to far. I will touch that up tonight. Working again on the hair tonight and shoes. Steve
  3. Finally had a chance to put some clothes on her. Looking for a pattern now. Will upload later. Steve
  4. Excellent! Reminds me of the character in the League of Extrodinary Gentlemen. Good Start! Steve
  5. Here is a shot of the legs and toes from a birds eye view. i also narrowed the chin slightly, cant stop tweaking.
  6. Nice looking Steve. I like the lighting and the set. Steve
  7. Thanks Stian. I am starting the model of a transit bus this week and would like so crits from you and the other mechanical modelers. I have not built anything such as car or truck so this one should be difficult for me. Steve
  8. Thanks!! Thinner was the trick, I also streched her neck as well. I like it a lot better. Steve
  9. Wow, Nice job Stian Steve
  10. Thanks!! I have decided that I am finished tweaking the girl's face for now. The cheeks are redone, move chin up, increase eyes, narrowed lips, rotated the center of the lips toward the front of the face to all for some nice folding of the cheeks, pulled mesh forward, narrowed forehead, narrowed chin on x axis, and last but not least pulled the forehead forward as well. Here a revised shot. I had hair on her as well but AM crashed and silly me forgot to save the progress. So tomorrow! Steve
  11. Thanks Steve. I will u/l two shots, one totally reworked mouth area and one with modifications to the existing mesh. I am working on a network today so hopefully that I can those up later tonight. Steve
  12. Hi David I don't know how I missed this thread, but really great stuff going on here. Love both models. Steve
  13. Thanks, I had it there to increase the puffiness of the lips. But I think I will get rid of that ring. Steve edit Nice model by the way!!
  14. here is the mesh Steve
  15. I need a little help. Something has been eating at me on the girl's mouth, in particular the lips. Here a post of the most recent try to create the lips. Steve
  16. Thanks Guys. Hopefully she will have some clothes on the next time I up load something! Steve
  17. Moved chest down and rounded out the face. I am happy with it and now going onto the hair and clothing. This will be a challenge. Steve I wasn't happy and woke up from bed a came up and tried to figure out what the problem on the face. I had the face to diagonal almost to a point. So I pulled and rounded the face some more.
  18. Nice train. I am big train fan and will do an engine someday. Steve
  19. Thanks for the help! I made the change and she looks a lot better! I will upload the face tonight and then the legs and feet hopefully will be completed as well Steve
  20. Hi Steve I think you are right. She needs to be around 30 -35. I will round out the face a bit more. Steve
  21. Here is the body update and will get the feet on tomorrow. Changed arms, shoulders, trunk area and the hips, got most of the leg into position and now clean up Steve
  22. I liked the idea that Nancy had about increasing the size of the eyes. So I increased her eyes by about 15% Here is a shot of the face
  23. Thanks Steve She has been the hardest thing I have modeled yet. Steve
  24. Alright last shot of the night. I am off to bed, but here is the style I want for her. Long legs that I will clean up tomorrow. Steve
  25. I am going to try cloth simulation. I have been reading how Jesse did his and I want to try this as well. Steve
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