sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
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Hash, Inc. - Animation:Master

Shelton

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Everything posted by Shelton

  1. Thanks for the help Nancy, but I still can not get it to work. I opened the couch with no material. Applied the material, then baked. I then deleted the material from the model and the material bin. then I save the model new name. As soon as a deleted the material the model turned white. I then closed am and reloaded. Opened the model and the bake stamp is there with color but the model does not render with color. thanks for the comment on the interior. Steve
  2. AM 16 64 bit AO 9 passes Ok. Reworked the file. With material added 2:45 still the same time This time I loaded the couch blank loaded the material and baked the surface. Save the model. Close AM, open into new prj, opend the baked couch, loaded in chor., then rendered. (It reloaded the material even though I baked the surface.) Rendered again and it rendered 2:51. I deleted the material and when I did it took the color away from the couch. Checked the baked decal it was still showing in the model, and it was now black rather than brown decal. Is this a bug or am I doing something wrong Steve started decaling andadding materials to the interior
  3. Thanks Nancy for testing this. I will let you know what retest shows Steve
  4. Nancy That was why I posted it. I think the material is called intsoft leather. I tried it again with the same results. I started new project and will test again this evening Steve
  5. Nancy using a lot of different materials. Some darktree and some from the extra cd. I did a test today. Applied a darktree material to the couch. then baked the material to the surface. Rendered with AO 9 passes and it took 4:08 Then took the same couch with the same material and rendered it without baking with AO 9 passes and it took 2:45. Baked material was a 1:23 longer to render than just a material applied. The only thing I noticed when I baked the material to the couch it took over a minute. The other materials and decals were baked very quickly on the other models. Steve
  6. Just tried a test. Great deal. render time went from 1:45 frame with AO 9 passes to :45 Steve
  7. Ok I have a question. When all the materials and decals are set on the model, what is the process of baking? What are the results? Steve
  8. Loaded several character s with sss, worked ok, then it did not work so same here. Faces disappeared that had sss
  9. Mark, I did not see the clothes. Wow, I like it a lot!! Steve
  10. Very cool. I like how the ship moves with the waves. Steve
  11. Thanks Guys! Matt I might do that! More to come later tonight. Coffee grinder cup dishes and all the contents of the counter units..... Steve
  12. Robert, the coffee shop plays an important part in the short so I thought I would include all the bells and whistles
  13. Reworked the Brewer and now finished the touch screen cash register
  14. Thanks David Yep all have bevels. I made a generic flat surface with bevels and have been using copies of that on all the models. Steve
  15. Adding the background items.. here is the coffee brewer Steve
  16. Nice set and wonderfully lit. Steve
  17. Nancy Your husband models in HOn3? We have a huge following here in the Tulsa area. Not me though, Ho for me. Sorry Rodger not trying to steal your thread. Wonderful work as usual!!! Steve
  18. Used Ken's chair and modified it for the coffee shop. All the items are in place now the details. last shot for awhile
  19. Thanks David. I got the couch and the chairs off the forum and just removed the color to see them. I agree will have to clean up a little. But whoever made these models did a good job. Steve
  20. The counter is an important shot in the short so I have gone overboard at this point and will break it down later. Here are the cabinets and fur down and then counter in place. Steve
  21. Nancy, that looks great, also convinced me about fakeAO. Steve
  22. Thanks Gerry I will upload more tonight as I have got most of the interior furnishing completed. Behind the counter I have not finished yet, the coffe grinders, brewers and expresso machines. Steve
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