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Everything posted by robcat2075
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Can anyone point me to a PRJ from any version of A:M that shows the Wave material behaving as expected?
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Beautiful!
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mmm... ribs!
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Looks like you need a hazmat room to have that printer.
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With the Form1+ printer that works by curing a resin... if you had an enclosed hollow space in your model it would end up filled with liquid?
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You could print the base with a hollow space for a lead weight.
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Nancy does a lot of cool non-conventional renders! A lot of the look of the samples in that video at the top could be had if one was willing to do a bit of compositing with buffers that A:M can generate. I'm thinking of doing my next "It can't be done" on getting non-CG looks with extended render techniques.
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$149 per liter for the Form1+ printer still sounds very expensive.
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I do like the multiple color printing that Matt got. I guess printing her a new car wont' work.
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Looks like some old-style Youtube URLS didn't convert.
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How to Clip an object moving through an invisible wall
robcat2075 replied to detbear's topic in A:M Rendering
one advantage of the material effector approach might be that you could have a fuzzy edge. I'm not sure if that's true but possibly it is. -
"I can't draw" - Let's deal with this myth once and for all
robcat2075 replied to Rodney's topic in Open Forum
expanding on my previous thought... CG has added a new complication to the general public's understanding of art skills. Some will think the computer does all the work while others perhaps understand there is some knowledge or software that must be mastered before you can get the computer to do all the work. -
"I can't draw" - Let's deal with this myth once and for all
robcat2075 replied to Rodney's topic in Open Forum
I think the public at large regards graphic art as mostly the product of inspiration. That's the way its treated in movies and the skills to make art are rarely discussed. On the other hand it's pretty much an accepted truth among the public that fine musicians have spent many hours and years practicing their skills. The public grasps the "work" of music more than of art so they are less likely to understand that art... drawing... could be worked at to get better. -
She better be excited about it, it's the only choice she has if she attends that school. I'm sure she did something wrong, that's not a typical result she's getting there, but in an overly complicated software environment it's harder to track down the specific "wrong" among all the possibilities. She wasn't blaming the tools, but she was alarmed that she didn't know where to begin to fix it. I lost track of the thread on Facebook so I don't know if she ever got back on track. Have you seen Matt's Tireman character? That's a great example of A:M being a powerful tool. Matt was at an advertising agency and this tire company came in wanting their logo turned into a 3D animated character. The agency had a crew of Maya guys on staff but they said it couldn't be done, not without weeks of effort. But with A:M Matt was able to turn around a working version of the character in about a day. The client loved it and Matt ended up doing a whole series of commercials and promotions for them. One person with A:M got something done that a whole team of Maya people couldn't get done.
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Great print but still too pricey for my casual needs. I'm sure it will get more economical in the future. So, you set all the colors in A:M and didn't have to recreate them outside of A:M, right?
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It occurs to me that one could 3D design and 3D print a mold for an object like that and then you could make a bunch of them out of plaster or wax or resin maybe.
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Fine-looking work as always! I see a few cases in your pic that look like a typical Font Wizard problem where it creates a four-sided patch that has two sides in a straight line (looks like a triangle). If you nudge the center CP out just a hair it will fix the patch.
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Great result! That looks great, Matt!
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I admire you for getting all those cast members done. That's more characters than I'll ever do!
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When "darkness" is less than 100%, light is added to shadow areas so there are certain arrangements where it will appear that light is passing through objects. If you need a shadow area to be less than completely dark, it is best to set the darkness of the main light to 100% and use a fill light from another angle to lighten up the shade area.
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Is the "Darkness" of the light set to 100%? It should be.
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How to Clip an object moving through an invisible wall
robcat2075 replied to detbear's topic in A:M Rendering
Yup. Boolean cutter or Material Effector would be my first gambits. -
Painting with Light? It Can't Be Done! Feb 2014
robcat2075 replied to robcat2075's topic in A:M Tutorials & Demos
Not yet. The QuickTime doesn't work? -
I'll note that this is a bit more specific effect and rather different than rain-drops on a pond. To do this right we would need to know what the shot is and be certain it's not going to be changed. The special effects you see in movies are designed for the the shot that is planned. Everything about he camera location and angle and lighting are known before had so hey can build the effect to work in that circumstance.
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"I can't draw" - Let's deal with this myth once and for all
robcat2075 replied to Rodney's topic in Open Forum
I have the Nicolaides book too. Several times I've set out to work my way through its curriculum but it seems to presume one is an art student in a class with live models who will be there for hours at a time.