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Hash, Inc. - Animation:Master

robcat2075

Hash Fellow
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Everything posted by robcat2075

  1. The 64 bit won't take any more memory. You can have both. Copy the master0.lic file from your 32 bit folder to your 64 bit folder.
  2. I think the butt may need to be smaller. It looks female.
  3. Here are some of my thoughts.. The general gallop loop looks promising but there's a hiccup in it. Any dust kicked up by the horse would be left behind, not continue forward. The cowboy looks like he's floating over the horse rather than riding on it. That is a tough thing to make work. A horse skidding to a halt would crouch lower and have the feet farther forward in front of his weight. Think of a "stubborn" mule resisting getting led somewhere. the cowboy flung off the horse will pretty much follow a smooth arc until he lands. He will not halt in mid air and then fall vertically.
  4. It's a turkey... egg!
  5. And I'm too slow to redo both sides.
  6. The reverse side will stay the same. Scroll of Honor with winner's name...
  7. My opening monologue is a model of brevity.
  8. I didn't get around to painting paint splotches on the clothes but I made some preparations for it. Pants are typically an awkward shape to apply a decal to. On this character the pants are just a series of spline rings, up one leg, across the hips and down the other leg. I made a pose that unfolds them into a simple cylinder that is easy to decal. It also rotates the whole set so that the seam at the back of the cylinder decal lands on the inseam of the pants, where I least need to paint. With this one decal on the whole shape it is easy to take the image back to a paint program and add my paint splotches. The temporary checkerboard pattern makes it easy to see which part of the 2D decal ends up on which part of the 3D shape. (click to animate)
  9. Hi Jason! Bullet Physics instead of Newton is the big change. Mostly it's bug fixes and refinements. But if you have a current license you can just download it and run it!
  10. The previous contest medal was insect-themed.... ... so we'll need a new one for "Summer Memories". Here is the starting point of what it might look like. Thom surfing a wave out of a monitor....
  11. It only needs to be online during that first validation, but if it can't... it's email for you!
  12. "Please email support@hash.com to actitvate via email'." This sounds like you have some internet connectivity problem that is preventing A:M from immediately contacting Hash to verify your code. You're in Denmark?
  13. Do you mean Peak? Select the CP, press "P" to "break" the handles. "O" reverts them to unified.
  14. (this post reserved for future expansion)
  15. Prizes, surprises, and more! Get yourself a root beer float, a bowl of popcorn and watch the Summer Memories Image Contest Awards Congratulations to our very fine winners! Big "Thanks" to Jason for running the contest poll and to Hash. Inc for the gift certificates for our medal winners! The all-new "Summer Memories" medal is my next project! Runner-up prizes will be distributed ASAP. I apologize for taking so long to put this video together. I'm slow! Thanks to everyone who entered. I hope everyone will be back for the next contest!
  16. I recall in college being in a car with some people driving 180 miles from Des Moines, Iowa to Rock island, Illinois. Eventually as we passed a mileage marker that said "Rock island 60," I noted we were going 60 mph and I thought, "only an hour to go!" But it started raining and traffic slowed down and when we passed a "Rock island 45" sign we were only going 45 mph. The rain kept getting worse. By the time we got to "Rock Island 20" the traffic was down to 20 mph. Then it got really bad with snow and slush on the highway and trucks are in the ditch and as we're creeping along at 10 mph I see a sign go by, "Rock Island 10." AFAIK, I'm still an hour away from Rock Island! But the Contest Winners are now announced!
  17. I'm glad you're on board, Rodney!
  18. I'm not sure how the permanent license works but I presume the v17 will install into a different folder as it does with the web version.
  19. GPU in Netrender still only applies to things that A:M uses it for like SSAO. I suppose it's possible you might disable it to prevent a bottleneck of several frames trying to do SSAO at once or if there were some inconsistency in results among frames on different computers with different GPUs?
  20. You can bake most textures. You can't bake lighting and shadows. But lighting and shadows is what the other renderer is for, right?
  21. There is a recent patent on it... https://web.archive.org/web/20130304090841/http://www.patentgenius.com/patent/8049753.html
  22. Yeah, to me, Houdini is still a guy in the river with handcuffs on. If the shader is a well-known algorithm perhaps someone can be found to code it. Is it an open source thing?t
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