sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
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Hash, Inc. - Animation:Master

agep

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Everything posted by agep

  1. Great idea David And thanks for offering renderinghelp. But first I have an model to build, and I hope it turns out as I hope... Anyway, its time for yet another update:) This time I have finished up modelling most of the chimney. Next up is some hangars and lifeboats. frontpage is updated. Regards Stian [attachmentid=17945] [attachmentid=17946] [attachmentid=17947] [attachmentid=17948]
  2. Man, those models looks amazing! Best regards Stian
  3. Thanks guys I think its mainly going to be used for stills Beautiful model so far but I think it's counterproductive (from a realism standpoint) to use oversized rivet models on such large centers I think your right about the size, I'll check it out. Here is the latest update, I'm finished with the bridge. Next up is the chimney and the area around it. the frontpage is updated Best regards Stian [attachmentid=17901] [attachmentid=17902] Oh, and here is one High Res render (2048x1024) to inspect [attachmentid=17906]
  4. this one made my day. Thanks
  5. Thanks again friends for you comments It is separate models assambeled in an action. my computer struggels when I reach 10-20K patches, and Bismarck now is at 86K Stian
  6. Hi guys Here is yet another update I've also added an shaded/wire render showing some of the ship. I know I can remove some splines here and there but thats not the priority at this stage. frontpage is updated Best regards Stian ohh, and just to mention.... its up to 86K... [attachmentid=17756] [attachmentid=17754] [attachmentid=17755]
  7. Thanks again for your comments, they are very encouraging while I'm working on this model I was away this weekend, so I have not been able to do much on it, but some I have. I've been working on the bridge mainly, and I have added some rivets to the main cannons. I do see some render artifacts on the topview render, not sure why though. The frontpage is updated. Stian [attachmentid=17709] [attachmentid=17710]
  8. Thanks guys Here is the last gun to be on the ship (atleast I think so... lol). Its an 20mm quadruple flak machinegun. Next to do is to build some more decks on the hull.. Stian [attachmentid=17639]
  9. Nice modelling:) great texturing of the face
  10. This looks like a fun and challenging project. Nice progression so far
  11. Thanks for your interest and comments Here is the latest addition to the Bismarck. 37mm and 20mm flak machine gun. I've also updated the first post in this thread Stian [attachmentid=17617]
  12. Thanks Rodney, Martin and Dhar basically because its an great ship and its one I knew from before, and because there are much references of it Stian
  13. Thanks man. The lightning method used is AO
  14. Thanks David I started a week ago Stian
  15. Thanks for your comments they are enclosed with some kind of fabric so they are fully movable (you can se the baggy/wrinkled fabric just where they meet the turret)
  16. Hi fellow A:M'ers I've just started up an new and ambitious project (maybe to ambitious? ). Anyway, the project is to model the beautiful WWII cruiser KM Bismarck. I hope that I manage to keep an certain amount of details, but as you probably guess, this model is going to get an huge amount of patches. as it is now I have approximately 171K of them.... I make many of the parts of the ship as individual models, and assemble it all in an actions. Let me know what you think so far Best regards Stian UPDATED 03.08.06 assembled: [attachmentid=19199] [attachmentid=19200] [attachmentid=19201] [attachmentid=19202] arado floatplane: [attachmentid=19198] cannons: [attachmentid=17714] [attachmentid=17563] [attachmentid=17564] guns: [attachmentid=17616] [attachmentid=17640]
  17. Great looking model Ken And congrats on getting a paid gig. Any chance we can see some wires? Regards Stian
  18. Thanks for your comments The funny coins are an norwegian 1krone (worth 1/6 of an american dollar). Actually there is no storyline, its more like a test. the clip however is inspired by an norwegian tv channel commercial vignette where all sorts of object flies up in the air and shapes this two
  19. I just had some sparetime so I redid the clip. Take a look and let me know what you think Stian [attachmentid=16970] tv2kroner_480.mov
  20. now, thats a beautiful render!
  21. Sometimes having to many codecs might cause the problem.
  22. I most prefer the shaded version. Nice model btw
  23. LOL. That sure made me laugh Great stuff
  24. Those models are amazing! Nice work. I especially like the cuffs. Any wires? Regards Stian
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