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Hash, Inc. - Animation:Master

NancyGormezano

Film
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Everything posted by NancyGormezano

  1. terrific!
  2. as Robert said - it appears to be expecting input in cm's (as the label in the dialog indicates) - you can still have your rulers, other units set to feet/inches if you like. Unfortunately - you have to do the conversion from inches to cm's to use the wizard at this time (and maybe forever?).
  3. 32 cm = approx 12.6 inches I believe if 1" = 2.54 cm
  4. Blech, Steve - so very sorry to hear this. Gives me the shakes. But as Spleen suggested, I'm also betting, hoping that the rework will result in improvements (and will take less time than the original work). Wishing you the most painless, speedy recovery!
  5. Very neat design of the raindrop! As a curiosity, is this character called "Dewy the raindrop"? Many years ago (10?) - I was approched by publisher to do sample illustrations for children's book of that name - which told the story of what happened to raindrops (starting in clouds, falling to earth, ice, etc) - nothing ever came of it, as I got tired of doing revisions for free - I'm wondering if this is the same children's story.
  6. great little robot!
  7. Very fun, creative! (Last fart joke I did was about 3 years ago. Sadly, I'm much, much, much more mature now)
  8. lol
  9. yup - Rodney pointed to some great images for walking up stairs - the one that instantly jumped out to me was the Muybridge reference
  10. I agree. My feeling is that there is no need for bus to stop, nor for the transition to be long (use motion blur). I also think the clip/set doesn't have to start nor end empty either. difbus.mov
  11. You need to select "Save As" and navigate to some folder/location on your hard drive. "Save" is trying to save it in the original location on the CD (which is not possible)
  12. Sounds like a wonderful idea! Kill 2 parrots with 1 comic schtick!
  13. Try not using porcelaine material - I believe macs had a problem with that at one time? Model loads for me as well (PC)
  14. I will guess that you would have to turn ON "cast shadows" for the ground plane as well - I'm guessing that the sign may have had only single thickness?
  15. turn on "show bias handles" - the yellow icon thingy next to the world globe thingy
  16. I had to download file first to my HD then I could play it with QT.
  17. I believe at one time you stated that you had "The Animators Survival Kit" by Richard Williams? (If not - you should). starting on page 36 (of my edition) is a wonderful introduction to the bouncing ball - and the concepts of spacing and timing. EDIT: Holmes beat me to it
  18. I didn't think that you would be doing all the sets, I thought each participant could do their own, by starting with the one you've done and modify rotos, restyle bench if wanted, add other props. And given what you have, could probably still do that. I wasn't thinking that it required any effort by you. The bus stop could have a sci fi look, abstract, or impressionist, slum style, primitive stone age cave man bus stop look, etc. Any number of looks. The transition could be part of the animation, if desired. You just know John will want to blow something up. The bus transition could still be a cut/fadein/out. I thought that this was being edited together externally. On the other hand by ONLY using 1 fixed set, and it being a story about a particular bus stop, one could still have all sorts of weird and not weird goings on, and the characters could bring their own props.
  19. Very nice set - might be good for the ground to also have a modeled curb in the event character wants to step up/down. Is there a reason why the bus stop has to be the same for each animation? Is there some reason that the background roto couldn't change? as well as the bench, basket, sign, time of day, lighting, render style etc. If the set doesn't change, then its a story about what happens at a particular bus stop. If the set does change it's a story about a journey.
  20. Terrific! Chock full of good information presented in a clear, easy to follow way with excellent explanations as to WHY things are done the way they are. Gives a very good foundation for building onto. Bravo!
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