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Everything posted by NancyGormezano
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A Few Things I have done ...
NancyGormezano replied to bentothemax's topic in Work In Progress / Sweatbox
OH That's GREAT ! Original, funny! loved it! love the style. Made me laugh. Thanks for reposting! -
Ah, you missed it...it's hiding just a coupla replys up in this very thread here Essentially, in the chor, and assuming you have imported your sequence, right click on the camera and choose new/rotoscope/"your sequence" (Alternatively, Robert drags & drops the sequence ontop of the camera) After you have chosen a camera rotoscope, then open the properties for the rotoscope and set ON TOP = ON. You can set your render settings, (frame range, resolution, file name, file type, compression, etc) in the camera at this point, then render to file. Or set the render settings in the dialog box that pops up when you go to render. Check that all is correct before hitting ok.
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I have seen that. Or something very similar. But I believe I had been using some plug-in (like split, or split patch, or ???) - but I remember that it would clear itself up as well. I think I decided that I didn't trust it, and ended up manually doing something. I just tried those plugins and couldn't get it to be wonky. I'm a big help.
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Ah yes. Wonderful! Lovely. Inspiring. A whole world opens up when one plays with these effects post rendering.
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It looks to me that the chor that was used for rendering the sequence (with netrender) used a different camera setting (eg background color, angle, aim) than the chor that was used when trying to manually render using the resultant tga sequence. This shouldn't matter, as you were just trying to add a roto. It looks like you didn't add a rotoscope to the camera when you manually tried to rerender with the tga sequence as a rotoscope. Check out Roberts video. Unfortunately he is rendering to an avi, and doesn't use a tga sequence. But the basic adding a rotoscope to the camera is what he's demonstrating. And if you are really new to A:M, it would probably help to render while testing to much smaller resolutions - by just halving the resolution, your render time will probably be cut to 25% of the time. i.e 5 secs/frame is better than 20 secs. Then reup the resolution after you have tested. It will speed up your learning process.
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A Few Things I have done ...
NancyGormezano replied to bentothemax's topic in Work In Progress / Sweatbox
Odd is not good if you want the most people to see what you're doing. 20Mb seems a large file size. Many, including myself will not bother to jump thru hoops downloading, installing new software, unless they know, really know their life will be changed forever. And not by getting some malware, maybe mess up some other stuff installed. I will probably download VLC at some point. I repeat: Nice, nice work! -
I really love how it's looking. Wonderful feel. How are you achieving that variegated misty look? Are you using Volumetric mist type or fog effects? or is it really the coloring/texturing. I will have to study it closer. I wish I had some good advice on compression - it's always a struggle to balance size/quality. h264 seems to be what most use. Perhaps skimp on audio quality as much as you can stand.
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I'm not sure if that image (the tga) is supposed to be the first image in your sequence of tgas - but I will assume it was. I am also not sure why you are re-rendering a rotoscope from a chor, rather than importing the image sequence, and then right clicking (or whatever macs do) - and then saving the image sequence as a qt movie from A:M or even doing it in QT pro. However, lets assume you have a reason for rerendering the roto from a chor. Can you post a screen capture of the the chor that shows the image sequence is a rotoscope for the camera. I also suspect you will have to set the ground plane to front projected, flat shaded as well. Or else make the ground plane inactive. Or set the rotoscope to ON TOP. Has it been acknowledged yet from others that Macs have a problem with whatever you are trying to do? in whatever version you are using? (I have not closely followed this topic). EDIT: - I see why you might be rerendering, you are trying to add audio. Did you also add the audio to the chor that you are rerendering with?
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A Few Things I have done ...
NancyGormezano replied to bentothemax's topic in Work In Progress / Sweatbox
Very, very nice! love both designs, love the renders. However, I can't see the mpg movie either. Suggestions? What compression codec is it? (media player can't find codec, QT won't open). Yes I did save to my HD. -
Stian seems to use (or used) pfhoe (not free - but reasonable price) http://www.hash.com/forums/index.php?s=&am...st&p=241599 http://www.hash.com/forums/index.php?s=&am...st&p=303610 I did a search on "motion tracking" as well as "camera tracking"
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Tips and Tricks Volume # 2 talks about demo reels I'm quite impressed by the enormity of your efforts. And it's been evident that you've been cranking it out full throttle, with productive, wonderful results. I have no experience with demo reels either, but from what I've observed on YouAnimator, it would probably be good to take some of the best of your clips to the next level and finesse them. Take the time and put in some polish. However, not knowing who nor to what types of industry, position you are targeting to receive this reel, this may not be necessary. Severely editing your current clips to the shortest, bestest frame sequences sounds like a good idea, as others have suggested, if for an animation job. Would be different emphasis for special effects, production, management work. As a twist, you might consider a mashup to make a funny sequence, almost story, different from either TWO or SO. eg take Yoop swinging-booby entry sequence and follow it with cut to Trot face in horror (around 5371) or something like that As for sound, I have read that reviewers are known to turn the sound off, unless it's supposed to be dialog. Much luck to you!
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I may not understand what you are doing - but perhaps a camera rotoscope (front projected on the ground, objects) would work better for you?
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Feliz cumpleaños !
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When you do get back to it - I like both this style and this with longer feathers coming down similar to the first example. Nice start on the crib for the Cupidman (cute character)!
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My feeling is that it is always good to have the viewer questioning "why" or "what" from the beginning, and even in the middle. It's a great way to get 'em hooked, and keep 'em hooked throughout the entire piece if they are always wondering "what happens next" or "why". They want to know the answer, so they will keep watching. Don't answer the questions too soon. It will work as long as the questions eventually get resolved, revealed, or are left for the viewer to easily interpret/guess (and feel smug). My comments in my previous post let you know the questions that I as a viewer was wondering as I watched this. My comments above were after watching 1 time, ie a first impression. After thinking about it now, and replaying it (a couple of times last night, would have to rewatch again) - I am guessing it is the same character, and that he is running out of his (someone's?) house? palace? to greet or wave goodbye to the canoers. At this point it is not obvious why I need to know about the house, other than it looks grand, large (adding more confusion about which culture had grand houses?) So, if in your piece, it becomes obvious later on as to what that room was and how it's related to the landscape, culture, story (and I expect it will), and it becomes obvious that the characters are the same (or not), then I wouldn't worry about it at this stage. You can always add a bridge scene later if it still turns out to need it. Or perhaps have a slower dissolve between the scenes (rather than abrupt cut) to connect them.
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I think it looks beautiful! Love the soundtrack, sound effects. This has my interest hooked. I am surprised that the sound reminds me of Native American culture, yet I thought the imagery was reminiscent of China. Will this be a melding of cultures? fantasy culture? The abrupt cut from the running character to the character (same guy? new guy?) waving on the shore is a little confusing as to continuity, but perhaps the inevitable "more to come" will fill in the gaps eventually.
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I am not familiar with "original AM explosion material" - but if it is a particle system - perhaps you have too high an emission rate and/or life expectancy set? Try turning it way down to experiment to see if that helps, then ramp it back up until it crashes again.
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Yes Paul, please keep coming back. I for one am very thankful for your presence and always wonderful, masterful and inspiring work. Beautifully said. My heart and wishes are with you.
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does look like a tinkering gnome's head
NancyGormezano replied to johnl3d's topic in Tinkering Gnome's Workshop
Hmmmm..definitely reminds me of someone...Will he be breathing fire? -
Color me impressed!
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Need more info, it would help to answer the questions: 1) did you try with just rendering the default chor ? without your model in it? 2) Did you change the background color? 3) Are you doing a final render? Are you rendering with multipass on? or Off? If I render D1 NTSC (16rc01 32, PC), the default chor to tga (final 2 pass multipass or final no pass), I get a blue (default color) background. So what does your chor look like? Post a screen capture or the rendered image for the chor that is giving you trouble.
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What are your render settings, besides file type? what version A:M? Alpha channel on/off? Is this the default chor, then background should be blue. Is this for 1 frame? Does this only happen with 1 model?
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You will also have to inspect and "clean" any & all files that are referenced by the chor (except images) - eg the proj, chor, any materials, actions, etc - until the problem is gone.
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Hi Nancy Thanks. I took a look at your site and animations, very unusual but very interesting. I really enjoyed them. Thanks Dwayne! I appreciate the comment. (That is some very old stuff on my site. Hopefully, I've gotten better).