sprockets Learn to keyframe animate chains of bones. Gerald's 2024 Advent Calendar! The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D
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Hash, Inc. - Animation:Master

NancyGormezano

Film
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Everything posted by NancyGormezano

  1. Love it..Most excellent, Your Royal Oldness! (I guess you're lucky you even found the reunion. Did they think you were one of the teachers?)
  2. Fabulous Dhar! Well done! I really got a kick out of it - loved the variations in character, your cuts, camera work excellent - lots of fun ...a real pleasure - my face is still smiling. Yayyyyyy!!!!
  3. very well done!
  4. Actually there are automatic lip sync programs: one is called Papagayo: http://www.lostmarble.com/papagayo/index.shtml Papagayo will export to Moho, and conforms to Preston Blair - but the file produced is actually a text file if I recall - that can be examined and manually entered into A:M. I have tried it (and something else which I can't remember) I found it was easier just to do it by hand. And I do believe at one time there was a program that did respond to amplitude, that was compatible with some version of A:M - Johnl3d did something with it - however I don't believe it's compatible with current A:M.
  5. Fun! - great background - motion blur looks really good, great sound track. The turn/dive motion on the first plane looks more exagerrated than a real plane, not quite accurate - might be a fun exercise to make it look really cartoony, at some point after you achieve what you're going after. It's terrific to see a new user? doing so well. Your stuff doesn't look new to animation.
  6. another terrific character - will go very well with the Tiger
  7. cute little story - made me smile - very good! Glad to see you having fun.
  8. Ummm...ummm... Asbury Park, Nu Joisey?
  9. phfattt (sound of me spitting milk thru my pignose) nothing is easy for me thanks for the project info!
  10. ooooo- very beautiful - I like. I recognize the sprites at the beginning - but what are you doing to get that lovely geometric reflected quality at the end? looks like gold/aluminum foil very very nice effect
  11. Not sure if this is the problem - but sometimes the camera settings don't take effect in the render settings - so before you render - check in the render dialog that post effects is on Also sometimes - if I remember correctly - I have had to toggle things (post effects on/off/on) - and that seems sometimes to work
  12. Robcat's been doing cross eye stereoscopic technique just a bit too much, I'd say I only saw 3 as well.
  13. Also - my question is: is there any reflectivity set for your skateboard ? - I also think my funnies were related to that as well ooops edit: hoverboard, not skateboard - pardon me.
  14. Another fun- creative - imaginative - makes me smile - animation from Serg! I always look forward to seeing your work. I am curious: Do you come up with the characters? ideas? by yourself? Does the client give suggestions for what they want you to do? I am always impressed by how captivating your commercials are. I love your work.
  15. I have noticed intermittent funnies with 13j - in particular with rotoscopes & front projection mapping - different from what you're doing - but may be related because: if I look at your example - it looks like the black artifacts on the skateboard have moved - indicating that the mapping has changed based on view angle - My results would vary randomly - never knew when it would happen - As soon as I got rid of the camera rotoscope being front projected on the ground plane (camera was at an extreme angle with respect to ground) - my random cases of really horrific artifacts went away. I haven't yet sent my example in to AMreports - as I was trying to get a simple case.
  16. very nice!
  17. Unfortunately, I am being channeled. It's a phase I have to go thru. And this too shall pass. BACK to BoxGuy being sucked in by REAL unspeakable demons that lurk in everyone's Fridge. (Well, at least my brother's, ewwww). Great fun idea, Nathan.
  18. Very fun animation - you might try having boxguy being pulled in by one leg at first and struggling to resist - then have him sucked in full body. I also thought he was sneezing. very cute.
  19. Wha? You have heard of the TWO project? I'm surprised Martin hasn't jumped on you yet. (Any minute now - I can tell). There is probably a need for some more modeling of props effort, of your terrific caliber in some scene, somewhere... TERRIFIC house, meanwhile. I may just have to "color" it. .
  20. hit the "page down" (till it bongs at ya) to get to a crude looking model, turn off hair (Shift +8), - turn off decals? maybe might help (ctrl + d). hide your other models in the scene that you don't need to see - 1st choice in render mode thingy by model name in chor - looks like a red x. remember to turn back on (hair, decals) when you want to render final.
  21. pooey - not able to get it to download
  22. Have you tried Eddie? came on the A:M CD
  23. Looks terrific - perfect! Lovely gentle breeze - how d'ya do that?
  24. You betcha, I mean, just where do you think I steal all my ideas from? I do intend on using this somewhere, someday...hmmm, lemme think...rotating reflective sparkly cow antenae ?...ohhhh, marhhhh-va-lus, dahlink!
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