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Hash, Inc. - Animation:Master

johnl3d

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Everything posted by johnl3d

  1. newworldexplode1.mov mp4 version: newworldexplode1.mp4 added some sprites using the spot image need to get a better sprite image and deform the pieces probably by displacing material newworldexplode2.mov mp4 version: newworldexplode2.mp4 short version with displacement single frame with new sprites and reduced water on the planet will render animation tomorrow
  2. [MOD Note: PRJ files for two versions in posts farther down.] newworldexplode.mov mp4 version: newworldexplode.mp4 another rough idea can post project later
  3. Happy Birthday ♪ ♫ ♪ to you ♪ ♫ ♪
  4. thomthin.zipthomthin.mov
  5. eggbreak.mov playing with rebuild let me know which result is better
  6. We all need to bounce so do it as time permits
  7. sweep.mov rough sweep tut
  8. streakon.mov should have had better exploding model streakon.zip darktree matrial not included was on earlier post
  9. springeye.mov springeye.zip just trying to model and animated a little
  10. triple.mov played with another effect with gradient triple.zip
  11. Wish I had the talent and time you have Nancy great stuff
  12. gradientthom.mov dark trees using not embedded in project but are ones available free gradientthom.zip
  13. birdy.mov birdy3.zip the model goes a little crazy when turning on the rig but was still useable
  14. liquidmat.mov liquidmat.zip rough attempt
  15. newplanet.mov newplant.zip
  16. miniworld.mov miniworld.zip
  17. http://www.hash.com/forums/index.php?showt...924&hl=fire check that link for a set of the tga's used
  18. firehose.mov Using animated decal with alpha
  19. catwire.mov used dynamic constraint to have movement catwire.zip
  20. spacestation.mov The lights on the model blink but this was fast test render if you scroll you will see the lights blinking project file does not include background and material is below spacestation.zip lighted_ship.zip
  21. reflectheart.mov if you download it to look at it first do ctrl L to make it loop reflectheart.zip
  22. tgnomerig.mov tried toon render but it was slow tgnomerig1.mov needs some tweaking etc
  23. cheer1.mov tweaked a little y.zip
  24. cheer.mov position uses random expression over chor time
  25. dead1.mov dead2.mov dead1.zip dead2.zip Combination of cloth hair and breakable newton dynamics
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