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Hash, Inc. - Animation:Master

johnl3d

Hash Fellow
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Everything posted by johnl3d

  1. rough start need legs wings and tail then materials rigging etc
  2. Added dynamic constraint and a couple bones streaks and hair wcb1.mov wcb.zip
  3. seem to be related to the elasticity setting turn that up and model goes wild different model but have the sames results until I made that one change wc.mov wc.zip
  4. w1.mov starting in different positions the models drop and wobble but do not fall in 150 frames of newton simulation w1.zip eye movement action just for fun
  5. quick idea I decided to try needs some sprites at the top among other tweaks glasstube.mov glasstube.zip
  6. no its decals color and displacement one color/displacement for the beginning pattern and one color/displacement for the end then vary the percent of each
  7. started to doodle/tinker and got this "different" head which actually is okay in toon render not toon
  8. what kind of syrup ? ...this was meant as test so I took the checker texture just to see if it would work being extremely simple compared to the other
  9. decalchange.mov simple test change percentage of color and displacement for four decals applied to model from 0-100 and 100 - 0 for color and similar changes on displacement decals
  10. gradient combiner gradientc.mov this is basic sample
  11. same idea different material sexpressbal.mov simpleexpressball.zip
  12. Material setting
  13. okay this is variation of last post expressbal.mov expressball.zip another way to animate material (same material as last post)
  14. landscape.mov poseslider and key frame in chor landscape.zip really just animated material
  15. Matt wish it was longer too but we are having Mandatory OT and so have little time to play just time to doodle
  16. wireman.mov wireman.zip sorry too much "mot" at work
  17. newtonsmash.mov newtonsmash.zip similar idea just different explode rebuild with decal (not included)
  18. newtoncrash.mov dropped breakable on the ground with camera underneath
  19. playing around a little more explodetestnew.mov
  20. animatbreak.mov object hits then stops a sec before proceeding ..have to play with settings this was quick trial (exported model as object to get more patches quick then imported and rebuilt) animatbreak.zip
  21. animatexp.mov animatexp.zip short and simple trial
  22. animaterial1.mov animaterial.zip another 1.98 project
  23. dropped.mov just 60 frames dropped.zip
  24. Happy birthday from a slightly older Hasher
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