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Hash, Inc. - Animation:Master

johnl3d

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Everything posted by johnl3d

  1. I agree Dhar she is speeding along with a lot of interesting demos using AM
  2. Thanks for the comments I'll try to rig him so he can be animated. I did a rough test on one side and except for the one tick in the back it looks okay (I guess ) This is a swimming movement [attachmentid=22477] Or do ypu think it should maybe hop around ...suggestions welcome Thanks again John ticktest.mov
  3. Was doodling in AM and remembered Treez ( right click action..) anyway got a tree trunk copied flipped and attached then added eyestalk and lot of simbiot Darktrees ..okay 3 then set up simple enviroment and rendered I wonder how I could rig this to animated him... did the render on the right to play with radiosity 20000 photons then toon render [attachmentid=22451] [attachmentid=22453] [attachmentid=22454]
  4. Thanks for clarifying
  5. I bought the original after someone "borrowed: it permanently from the local library. If the new version is anything like the original it should be as great as you have said.
  6. If you post the AVI remember there is a limited size I will convert it to a gif and post it
  7. The sparkle is just reflections of the three lights on the reflective blocks Nancy ..your tree must look interesting ..cows and pigs...why not some rhinos But probably cows...(used a font called sakabe-animal03 for the cow) [attachmentid=22391] ntree.mov
  8. Had this idea tonight so did a quick trial used sweeper with a block shape and cone path [attachmentid=22362] tree.mov
  9. email steve and ask about a replacement..I think there is a charge but not the cost of a new program..
  10. [attachmentid=22316] Not looking quite right but thought it could make an interesting sequence for a animated sprite In case you want to play with it [attachmentid=22317] spinner1.mov spinner.zip
  11. The "eyeball" caught my eye too I assume it was to be constrained to the surface
  12. Thanks Gene and Jeff Hoping now for good weather
  13. Since Thursday night will probably the last night I would be on till Monday I wanted to try one more HAMR sample which I'll hopefully finish before Friday. I thought something like this might look cool in HAMR [attachmentid=21916] primitive.mov
  14. Looks like they use acohol for fuel and drink
  15. Please HAMR it great animation
  16. Caroline ..great job...glad I threw this idea out to the forum..you did a great job of using it. John
  17. amplitude might work to some extend but not the control to really get the effect...I have posted some amplitudes examples before...what I am thinking is typing in a series of "words" that would correspond on what part of the instrument was striking its sound in a song ..this in a dope sheet like you would have mouth movement for voice sync Not sure why you can't play it since its just sorenson3 qt
  18. Made a quick map in PS ..way to big 4x6 inch... one black to grey the other with some blue tones..same map just played with hue Then grabbed grid.mdl on cd and enlarged it some Fit decal onto model changed it to displace and cranked up diplacement to 25000%. Added color decal to folder and rendered grid using it instead of ground Interesting results [attachmentid=21670] find the hairy Waldo [attachmentid=21673] I converted the decals from tga to jpg in case any one is interested [attachmentid=21671] [attachmentid=21672]
  19. My brother dropped off the two DVD's of Animusic..(check google video's if you are not familiar). Anyway after watchin them for awhile I thought a version of this could be done with AM to some degree if we set up an instrument to act the same way a character is set up to talk and use a dope sheet to play the notes. This was just an idea and I threw this slient idea using just simple on-off poses (no dope sheet) to demo how a very simple version might animate simple [attachmentid=21652] John PS went to my 40th high school reunion yesterday evening ...had trouble figuring out who all the old people were that showed up simple.mov
  20. simple water like ideas http://johnl.inform.net/pages/9test19.htm http://johnl.inform.net/pages/9test18.htm http://johnl.inform.net/pages/10material10.htm http://johnl.inform.net/pages/monster2.htm http://johnl.inform.net/pages/105sim.htm http://johnl.inform.net/pages/watersim.htm http://johnl.inform.net/pages/105sim.htm
  21. Fantastic..Love the way the song and story and music worked together.
  22. found another of my old models the first with a bunch of poses but without the original materials so I quickly made some [attachmentid=21249] to learn from my mistakes here is the project file [attachmentid=21250] oldbird.mov oldbird.zip
  23. It was sold separately before V13 not sure for which versions
  24. I found this on my hard drive and decided it should be shared..not sure why I made the model using the font wizard and I think the font is called little creatures [attachmentid=21188] for people with slow connection [attachmentid=21189] project v13j [attachmentid=21187] little.zip alittle.mov averylittle.mov
  25. I agree with Dhar very nice !
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