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Everything posted by martin
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Moving a camera from the Choreography window...
martin replied to Kelley's topic in Work In Progress / Sweatbox
Don't you people ever hold down the or keys while you're manipulating through the camera's POV? -
Matt, your avatar has gotten extremely cute... Do you have a new model at home? (And I ain't talking 3D.)
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The change is subtle but worth it. Cute character.
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Steve, we've been putting together Lesson Plans for teaching animation in schools - not computers - animation. (However, computers do play a huge roll, in that Middle Schoolers, and even High Schoolers, couldn't possibly master the draftsmanship required for hand-drawn animation.) As part of the students' training, it would be awesome to include this face rig along with FACE, and some slider driven facial animation techniques, to give them a feel for what works best where. I'm just talking here; I haven't really thought it through but I wanted you to know that I think this technique has tremendous value, and may get integrated into 1000s of schools across the U.S.
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Looking good, Mike.
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Before you ask anymore questions, I want to see your TaoA:M exercises. You have a responsibility to at least have half a clue before you ask other people to help you.
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Six months?! I want to know now.
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That there is a VERY bad example of modeling in A:M. How could a spline possibly know how to terminate into a junction like that? Only polygonal modeling techniques that jury-rig the normals, or shrink the surface with subdivision could possibly work in the case exhibited. And there is no accounting for animation of the toes. Does that terminated line simply stretch? Never use polygon examples as a way to model in A:M.
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This forum is for owners of the current 2007 subscription of Animation:Master. Old problems with old versions are just cluttering up the traffic. If you want help - please help us help you by keeping current. I know you're poor but I'm writing this while living in a trash bin near a nuclear waste disposal site. I can hardly type because my fingers are arthritic and need medical attention which I can't afford.
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Jupiter 2 - From the classic TV series
martin replied to Tralfaz's topic in Work In Progress / Sweatbox
Of course! -
That isn't you, Mark?! But it was a GREAT video. You're a clever guy.
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Jupiter 2 - From the classic TV series
martin replied to Tralfaz's topic in Work In Progress / Sweatbox
"Lost In Space" was my FAVORITE TV show when I was 8 years old. It was SO SCARY! Dr. Smith was so conniving! Oooh. I can't watch the reruns because it damages my childhood memories, but watching you create the Jupiter 2 in A:M is like a dream come true. Thanks, Al. -
I'm your Project Manager. Send me an email so I have your address, and I'll return the "TWO Recruit" email to get you started. We would love to include your models on the "Extras" DVD. Please send them to steve@hash.com. I'll pretend I didn't read that... (My stomach is growling from lack of food.) We are currently using V14 on TWO.
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Robert, you need to get involved in TWO! You could learn to animate, starting small; work with a bunch of other beginning animators; see how difficult (or easy) the process is; then move onto your own project using both the animation and management skills you've learned. Heck, if you have your piece all ready to go, you could even get the TWO team to animate some of it between TWO and TWO II (or whatever is next).
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You must be confused: it's me who benefits from the Upgrade, not you. You're still resting on my work of 3 years ago. I've got some 3-year old newspapers you can read if you need to know what's going on in the world but if you want to know the lowdown now, fork over the subscription money. Do you think I'm kidding?
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They won't take your blood anymore? Not after suffering from a contagious ailment that I got from not eating enough nutritional foods. (The garbage bins in Portland are already picked through by the time I get there.)
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You can get paid to do that? Shhhh... We use it to patch the holes in the bottom of our shoes, but don't tell anyone or they'll get all the good stuff.
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While washing dogs to make enough money to buy my kid's formula and medicine for their life-threatening diseases, I was wondering who the people were who were not keeping their A:M subscription current and thereby causing the programmers at Hash to quit and go find real jobs where people appreciated and supported what they do. Alas, I must get back to collecting old aluminum foil and picking up dog-doo for money.
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Vern, you're the man. We owe you big time. Hush yo' mouf. Dang, now ya gone done 'n volunteered. What'dya need?
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I think it's looking great, Gary. Your skilz are improving.
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Tim Elston made it about 1990.
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Did I mention how cool that image is? I didn't?! Silly me. p.s. Use Mark's pose-based Squetch rig install. It's very awesome.
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Matt! Are you making a living!? Shame on you! Of course I want you to make a living with A:M! What better way to spread the "Word of A:M" to the unbelievers?! "Making A Living" comes before "TWO," and "TWO" comes before "sex and homelife." (Humor alert: "TWO" only comes before sex.)
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Matt! Are you making a living!? Shame on you!
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What do you mean you don't have version 14? It's only $99! Do what I do, cut your neighbors' lawns and you'll have enough money. (Too bad art and programming don't pay enough to make a living.)