sprockets Man and flower Room with open light shining through window Perpendicular Normals gear brown shoe Purple Dinosaurs Yellow Duck
sprockets
Recent Posts | Unread Content | Previous Banner Topics
Jump to content
Hash, Inc. - Animation:Master

martin

Admin
  • Posts

    5,698
  • Joined

  • Last visited

  • Days Won

    12

Everything posted by martin

  1. Wow, Julian; That star sphere is pretty cool. Thanks for making it available to the whole community. Martin Hash
  2. Noah; Those are stunning images: good modeling, good lighting, great sex appeal. OMG, really great sex appeal... Where's my wife? Martin Hash
  3. The "Alex Ross Superman" Jim Talbotski built (available on the CD) is from "Kingdom Come", my favorite Alex Ross book of all time (I also own an original page from Kingdom Come). Your model is excellent (and from a different Superman). It will be great. Martin Hash
  4. That's a TON of work. You should be proud. Martin Hash
  5. I like the lines. Toon lines are familiar - you don't have to "get used to them". A semi-flat rendered image without toon lines is distinctive because it is different. I have an analogy: let's say you have a first impression 10 minute meeting with Steve Jobs. You can come dressed in blue jeans wearing a Timex watch so that Steve spends the first 5 minutes deciding whether you're a smart fashion rebel or you're just oblivious to what other people think, or you can wear the suit and Rolex and get Steve's attention for the full 10 minutes (I know, I know, I'd wear the jeans too - but it's an analogy, man).
  6. I LOVE THAT CHARACTER! My wife, Gwynne, and I laugh everytime we watch either of those two episodes. I show them to my friends. Great stuff! Martin Hash
  7. Hey! Hey! Hey! I love OmOmCAoTKT (One man, One machine, Creating Animation on Their Kitchen Table). Good job! Martin Hash
  8. Rich; That's a great rig! As an aside: Noel once spent some time trying to get the "motion capture" plug-in to convert Actions created for one rig to work on another. There have been a couple of new rigs lately that make me want to resurrect that project. Keep up the good work. Sincerely, Martin Hash
  9. However, it does produce blurred images - that's why it isn't always on. In the case of animation, where motion blur is desirable, the directional nature of this blurring is positive, but static elements will be blurred. Almost all post-processing is image blurring: bloom, film-grain, depth-of-field, lens flares, motion blur, HDRI, etc., etc., etc. People like blur, that's the reason there's so much interest in separating out the render elements (diffuse, specular, mirrors, etc.) - so they can be degraded to varying degrees before recompositing. That's the art. Martin Hash
×
×
  • Create New...