sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
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Hash, Inc. - Animation:Master

steve392

Craftsman/Mentor
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Everything posted by steve392

  1. Nice eye movement there and the eyes look great
  2. Playing around making an indian from JD ,I think it makes a funny indian,got a lota bits to do but thought you might like a look /laugh
  3. When I done eyelashes with hair David sugested I groom the hair in a pose ,to get the bend and position ,in a on /off pose and it works a treat .Just thought you might like to know
  4. Nice positioning of the rocks theye look natural and the lighting is very nice aswell
  5. Thank's a lot Rodney thats very informative and helpfull.I will try to get at least some of that working cheers
  6. Looking good ,did you use hair Steve
  7. Done a bit more to this ,put in a couple of sugestions from Paul and Fae,I think it work's better done a ao render of it lift_cho.mov lift_ao.mov
  8. Looks real good ,you must have some prety vivid dreams lol,good job putting it together.I triede premier but never did get the hang of it
  9. This looks great ,I prefer the dark one
  10. Maybe a step by step for a simple as you can example would be good and then explain that it has to be played with to get more of the not so simple stuff.But I can see how this would be a lot of text and take a lot of room up ,maybe you could referance a tut on your site as a way forward Rob
  11. Thats a clever trick Robert ,I hope this aproach is going into your book.I know nothing of how this stuff works so would be a new thing for me to tackle
  12. I think thats the best one yet ,Now all you need is an Avator in there Mark.That has a lot of atmosphere
  13. Sorry to hear that Steve .Hope you get it sorted soon
  14. Thank's Paul thats a good idea,Fae that good especially coming from a scotsman haha
  15. Yea thats a good one ,differant
  16. Heres an update using Marks JD with the face rig in,I started over as I messed it up,on this one I used the fk arms then swiched to put constraints on I think it looks better than the previus one Im finding this a prety dificult exersize ,harder to get it to look right that a walk or something ,makes me apreciate Roberts lift ,wiaght one a lot more than I allready did lift.mov
  17. Thats looking great Mark but I have the same question as Eric
  18. steve392

    JD rigged

    Oh I didn't realise youv allready done it .Its great the face work's really nice especially the mouth shapes and the noes movement ,nice one Mark thanks a lot
  19. Thank's Steve yea it was Thailand in krabi,wow it was hot Thank's Rob and Mark Ill try that tomorow yea it is the JD charector ,I didn't do a lot of waiting on the hips /pelvis as it didnt look as it needed it ,but now its going to extremes it does.Ill have a go with the newer updated version Mark but Iv never managed to get a face rig to work properly yet ,but theres allways a first time lol Iv still got some jet-lag so will get to things when I get a knights sleep tonight hopefully BTW Steve I done some fishing there and see some paramina to 400 pounds landed ,thats a fine fish,I cought some siamese carp to 40 pound lol but a great place to fish
  20. Rob would you use just a translate to for that ,I have a bad habit of breaking the constraint by moving the back/shoulders
  21. Great looking models and that transition work's very well
  22. Yea well worth the wait,that lighting looks great in the water and the water looks great aswell.Nice job Eric
  23. Nice ,I think the road runner is great
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