sprockets Learn to keyframe animate chains of bones. Gerald's 2024 Advent Calendar! The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D
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Hash, Inc. - Animation:Master

itsjustme

Craftsman/Mentor
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Everything posted by itsjustme

  1. Looks great, Robert!
  2. For screenwriting in general, Wordplayer.com has a lot of information. Hope that helps.
  3. Great stuff, Michael!
  4. Very cool!
  5. Fantastic, Michael!
  6. Great stuff, Michael!
  7. That is a great feature! Thanks for requesting that, Gerald!
  8. Thanks for the info, Rodger!
  9. Great stuff, Rodger! Are you using AO in addition to your sun/blue sun? Or are there fill and bounce lights? Also, what are your render times averaging?
  10. The bug did not happen to me, worked without issue. I have an NVIDIA GeForce GTX 970M 3 GB GDDR5 with the latest drivers.
  11. Great stuff, Michael!
  12. That was the model Mark Skodacek used to demo the 2008 Rig.
  13. Looks great, Michael!
  14. Great stuff, Rodger!
  15. Great stuff, Dan!
  16. Very cool, Jason!
  17. Looks great!
  18. Very cool!
  19. It's been a long time since my last post here, but I hope to have more things soon-ish. I've been updating the Squetch Rig, Squetchy Sam and rigging Bertram. I'm also planning to rig Donna and make an installation tutorial for the updated rig. While I was updating Sam's rig, I decided to tweak his looks a little and it gave me an image I can post. I'm still debating putting a head of hair on him.
  20. Looks great, Dan!
  21. Very nice!
  22. Looks great, Rodger!
  23. Looks great, Michael!
  24. itsjustme

    Decals

    GIMP and Krita can save images as TGA's (both are free).
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