sprockets Super Mega Fox and Draggula Grey Rabbit with floppy ears Newton Dynamics test with PRJ Animation by Bobby! The New Year is Here! TV Commercial by Matt Campbell Greeting of Christmas Past by Gerry Mooney and Holmes Bryant!
sprockets
Recent Posts | Unread Content
Jump to content
Hash, Inc. - Animation:Master

Recommended Posts

  • *A:M User*
Posted

It has been awhile since I posted. Robert has been working with Chris and I over the past few months and I have learned a great deal.

 

Here is something I started in 2006 and it is time to get started again.

 

Steve

Face0.jpg

  • ____ 2
  • *A:M User*
Posted

Thanks David, Steve and Robert! Over the next three weeks I want to model a couple of characters. A goblin and a knight. As a history nut, I have always loved the middle ages time period and fantasies of that time. I have had a story line that I would love to animate. When I bought my first animation package, on an Atari computer in 1990, I wanted to tell the tale of a knight, a goblin and a dragon and their friendship. I have lost all my notes of the story but for a while I will see if I can remember.

  • *A:M User*
Posted

Thanks Rodney! Robert, I thought the same thing.

 

Here is the character with the legs reshaped, knee cap and the feet on. Reworked the belly area.

 

 

four0.jpg

side0.jpg

  • *A:M User*
Posted

I was playing witha few things. I tore apart teh knight model and was testing the armor to see how I was going to equip my knight. Also he has to have a maiden to protect.

third0.jpg

  • *A:M User*
Posted

I have used Mack Chapelle's Rig or the Saucy rig. I usually can get it in within a couple of hours without weighting.

  • *A:M User*
Posted

Thanks! Good to see you back around. I was wondering how your book was going?

 

I start on the dragon tonight once I complete his sword.

  • Admin
Posted

You are going down that... 'now why didn't I think of that' road.

Outstanding characters. Characters with character even.

 

There is only one thing more that I can say at present...

 

Wireframes please!!! :)

  • ____ 1
  • *A:M User*
Posted

Long day, thanks Rodney and David! I will render a wireframe and up load. I am 3/4 done with my dragon. I used my horse i created a long time ago and modified it. I took the feet off a raptor or dinosaur on the extra cd. Getting close. The wings are from my cupid and bird from the extra files. Anyway looking for a dragon texture or scales now. Hope to have render tomorrow.

  • *A:M User*
Posted

Here is the first render of the dragon. It started out as a horse. He is about 14 ft tall and about 32 ft long

eighteen0.jpg

  • Admin
Posted
After sleeping on it. I am going to resize the dragon to make sure i can get him in the frame

 

That's a good call.

 

And... Thanks for the wireframe!

 

Nice. Nice. Very nice.

  • *A:M User*
Posted

Rigging of the knight has not been easy. I had to start over a couple of times and not sure that I might have to do it again. This maybe a custom rig.

twentyone0.jpg

  • 2 weeks later...
  • *A:M User*
Posted

I started the rig on the knight last week and almost done with the bones install. I have to get the final orient like and roll like bones in. I have got most of the rig done on the dragon as well. Pausing to think about the wings at the present time. I have pulled a model I finished in 2006 and rig worked the horse for the knight. I am on vacay this next week so I hope to show more effort in the next few days.

Twentynine0.jpg

Thirty0.jpg

  • *A:M User*
Posted

Horse sized to the knight. Now to rig

Timothy - the Goblin (half Done)

Sir Harold the Knight (Half completed)

Alvin the Dragon (3/4 completed)

Melissa the Maiden (3/4) completed

Hector the horse (5% completed)

 

Then on to the forest set. I have trees from other projects and a rolling hillside.

 

This has been a fun diversion.

 

 

thirtyfour0.jpg

  • *A:M User*
Posted

The knight now has a new set of bones installed. I will build the relationships after I finish my animation assignment.

knightps.jpg

  • 4 weeks later...
  • *A:M User*
Posted

I did a 4k rendering to match the new monitors and wow I love the details. This program still amazes me.

 

 

knight00.jpg

  • 5 months later...
  • 3 weeks later...
  • *A:M User*
Posted

KnightandHorse0.jpg

 

 

I decided a few days ago to remove the very basic rig I had in the horse and replace it with a new one. I used the tsm2 quad rig. In doing so I had to remodel several key areas on the horse. I modeled the horse in 2006 but wanted to use it for this sequence. I also used a custom rig for the knight, and well lets say I was not happy. I was happy when Mack announced 1.5 of the saucy rig. I re rigged the knight with the saucy rig and I have just started weighting (only the legs are weighted). So now I will finish the horse and knight. Over the next few days I will be uploading pics of the process.

  • ____ 1
  • 1 month later...
  • *A:M User*
Posted

I have been smoothing and cleaning up the characters and adding little things. It has been slow going. I have added a little hair and will continue to make tim into a goblin. I have found to do a close up render will help find the problem areas. I have not worked on the eyelids yet but will get there.

tim0.jpg

  • ____ 1
  • 3 weeks later...
  • *A:M User*
Posted

I finished a new character. I am having some issues with cookie cut on the decals as you can see with her eyelashes.

 

 

lassshirttwo0.jpg

  • ____ 1

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...