Hash Fellow robcat2075 Posted January 28, 2014 Hash Fellow Posted January 28, 2014 yup, needs some top! Looks like good work! Quote
*A:M User* Shelton Posted January 31, 2014 Author *A:M User* Posted January 31, 2014 All right got Angie's hair in place, loose pony tail. Here are a couple of shots. Steve Quote
Hash Fellow robcat2075 Posted January 31, 2014 Hash Fellow Posted January 31, 2014 Is there a name for that hairstyle? Quote
*A:M User* Shelton Posted January 31, 2014 Author *A:M User* Posted January 31, 2014 Modeled loosely after this pic. Here is a lower shot of front. With this I noticed the front bangs are not rendering. So I will have to check my model Steve Quote
*A:M User* Shelton Posted January 31, 2014 Author *A:M User* Posted January 31, 2014 Bangs were turned off here is the hair in place. Quote
*A:M User* Shelton Posted February 1, 2014 Author *A:M User* Posted February 1, 2014 Got the look I was wanting, finally Quote
Wildsided Posted February 1, 2014 Posted February 1, 2014 Looking great Steve. Just thinking out loud from when you said you were making the hair static in my thread. If you made the pony a separate piece you could have the dynamic options set to on and it could swish around without interfering with the other hair. Quote
*A:M User* Shelton Posted February 2, 2014 Author *A:M User* Posted February 2, 2014 I hope I will be able to pull it off. I have pony tail mesh under the hair. the pony tail has a bone structure and I will try a test later Just finished eyebrows and eye lashes Steve Quote
*A:M User* Shelton Posted February 2, 2014 Author *A:M User* Posted February 2, 2014 Here is a shot I rendered. I have the eyelashes and eyebrows done and now its off to face rig and makeup Steve Quote
*A:M User* Shelton Posted February 4, 2014 Author *A:M User* Posted February 4, 2014 Well for now her hair is done. may revisit after rigging. Steve Quote
*A:M User* Shelton Posted February 12, 2014 Author *A:M User* Posted February 12, 2014 Over the last few weeks I have been busy with hair on the characters. I then looked at how many models I have completed while working on the hair and I have to say there have been several. Anyway I put together the three main ones I have completed hair on. I rendered this shot and found that the poodles hair was messed up in the shot I began to look and the model's hair, in v18a is messed up. What I mean some of the options are gone?? So I will go back to a back up and come forward As for now I am actually rigging Laurie's face again. So I will be posting some facial expressions over the next few days. I have taken some time off this week and plan to have the poses in place. Thanks for looking. Steve Quote
*A:M User* Shelton Posted February 13, 2014 Author *A:M User* Posted February 13, 2014 Laurie's face rig is going in quickly. It is a combination of bones, poses, weighting etc. Steve Quote
Hash Fellow robcat2075 Posted February 13, 2014 Hash Fellow Posted February 13, 2014 That's looking real good! Quote
Admin Rodney Posted February 13, 2014 Admin Posted February 13, 2014 Nice progress Steve. Looks like everything is coming together nicely. (This is a good time to say... Backup... Backup... Backup!) Quote
itsjustme Posted February 13, 2014 Posted February 13, 2014 Nice progress Steve. Looks like everything is coming together nicely. (This is a good time to say... Backup... Backup... Backup!) I'll second that. Quote
*A:M User* Shelton Posted February 13, 2014 Author *A:M User* Posted February 13, 2014 Thanks guys In fact with Chris Dailey's help we have a SVN server off site. So everything we are doing is being backed up. Steve Quote
*A:M User* Shelton Posted February 18, 2014 Author *A:M User* Posted February 18, 2014 I wanted to give a shout out to Dan and the pose he was able to do with his "Disney" inspired character. Quite frankly I did not know if the rig installed in my Disney influenced character could bend in the same way he was able. Here is Laurie in Dan's pose. Steve Quote
*A:M User* Shelton Posted February 28, 2014 Author *A:M User* Posted February 28, 2014 I got started on the street scene Steve Quote
*A:M User* Shelton Posted March 3, 2014 Author *A:M User* Posted March 3, 2014 I placed the coffee shop on the corner and render a quick shot. Well it was not quick using AO. I will get the decal on the roadway to dirty it up and start putting other buildings on the street. Steve Quote
*A:M User* Shelton Posted March 4, 2014 Author *A:M User* Posted March 4, 2014 It has been fun playing around. Now back to work Quote
Hash Fellow robcat2075 Posted March 4, 2014 Hash Fellow Posted March 4, 2014 That keeps looking super! Quote
Admin Rodney Posted March 5, 2014 Admin Posted March 5, 2014 OKay, where does the little superhero guy come into play? Quote
*A:M User* Shelton Posted March 5, 2014 Author *A:M User* Posted March 5, 2014 Thanks Robert! Rodney We are developing the background and establishing the characters of Cupids Sick Day. We used a couple of the characters in the Rear Window Project and will be introducing a couple of more in this short. The next will begin the run at Cupids Sick Day. I am not ready to animate a short what I see in Cupid. So Chris and I decided a short such as this to develop our skills and workflow. Rodney I am ready to get him, PM, in front of the camera but I know it will be a bit yet. The good news is also that with Mack and Chris' help I am learning how to model, rig, and well I lot of things I did not know how to, better than what I created in 2010. The character shape and forms and movements are looking a lot better. The best thing is what I learn in our google plus meetings. Chris, Mack and I meet and discuss issues, problems, achievements and well, life. I have found two pretty cool guys in them and hope to bring in a couple of more before it is all finished. The meetings are an excellent way to push a short such as this forward. Steve PS I have found a pool of voice talents in a local theater group. I had another session scheduled for this weekend but the main two have colds and after hearing them hacking on the phone today decided to cancel the recordings. It is amazing of what goes into all this. But sure has been a lot more fun with help! Quote
*A:M User* Shelton Posted March 6, 2014 Author *A:M User* Posted March 6, 2014 A view of the shop from the other side. Steve Quote
*A:M User* Shelton Posted March 9, 2014 Author *A:M User* Posted March 9, 2014 Building going in next door, this will also host Mythos Staffing Agency for Super Heroes and Mythical Creatures Quote
*A:M User* Shelton Posted March 10, 2014 Author *A:M User* Posted March 10, 2014 Completed the exterior, besides the paint. The glass is from one of the materials from the enhanced AM collection and has a nice reflection. You can see Ian on the top floor in his soon to be office. Steve Quote
*A:M User* Shelton Posted March 10, 2014 Author *A:M User* Posted March 10, 2014 Thanks Mark! It is amazing how fast things go together when you use primitives, and the copy and paste feature! Steve Quote
largento Posted March 10, 2014 Posted March 10, 2014 I found that, too, when I was building that Forty Acres backlot. Mostly just squares and cubes. Still, it's an impressive sight when it all comes together. Quote
*A:M User* Shelton Posted March 10, 2014 Author *A:M User* Posted March 10, 2014 I love that feeling as well. Thanks again Quote
Admin Rodney Posted March 10, 2014 Admin Posted March 10, 2014 this will also host Mythos Staffing Agency for Super Heroes and Mythical Creatures Aha! So that's were those superheroes fit in. Looking very good Steve! Quote
*A:M User* Shelton Posted March 13, 2014 Author *A:M User* Posted March 13, 2014 Off to Disney World! Quote
*A:M User* Shelton Posted April 1, 2014 Author *A:M User* Posted April 1, 2014 version 18d renders correctly. Mythos building in place. Not finished yet. Quote
Mechadelphia Posted April 1, 2014 Posted April 1, 2014 version 18d renders correctly. Mythos building in place. Not finished yet. How long did that image take to render Steve? Quote
*A:M User* Shelton Posted April 1, 2014 Author *A:M User* Posted April 1, 2014 Hey Mack When we met I was using the same settings except for Multipass and that one took 6 hours and this one finished in 1:57. Of course it is with hair, ao, etc... So when it comes to the animation it will be different! Steve Quote
*A:M User* Shelton Posted April 4, 2014 Author *A:M User* Posted April 4, 2014 Building across the street going in. Lot of construction on this street Steve Quote
Hash Fellow robcat2075 Posted April 4, 2014 Hash Fellow Posted April 4, 2014 Looks good. What is the roof intended to be? Quote
*A:M User* Shelton Posted April 4, 2014 Author *A:M User* Posted April 4, 2014 I used the wrong mat. It will not be like that. A second floor will be in place. I always start with a box to get the size of the building and then build around it. The roof that is there is actually the flooring for the building . I hope to have the first floor completed tonight. The bay window area was to extend out in front so I have to correct that. The main buildings around the coffee shop will have more detail and further down the streets I will use maps for the buildings. Steve Quote
Hash Fellow robcat2075 Posted April 4, 2014 Hash Fellow Posted April 4, 2014 Oops... I think I see one tiny bit of patch weirdness where the horizontal and vertical window dividers meet. Quote
*A:M User* Shelton Posted April 7, 2014 Author *A:M User* Posted April 7, 2014 Thanks Robert I found several Here is the shot of the building before I finish the details Steve Quote
*A:M User* Shelton Posted April 7, 2014 Author *A:M User* Posted April 7, 2014 Changed a few things but she is ready to go on the street Steve Thanks David! Quote
Admin Rodney Posted April 8, 2014 Admin Posted April 8, 2014 Looking very good Steve! It sure is fun seeing this project come together. Quote
*A:M User* Shelton Posted April 8, 2014 Author *A:M User* Posted April 8, 2014 Thanks Rodney Chris surprised us this weekend with setup of our sets as they are being built. We should have something to show shortly Steve Quote
*A:M User* Shelton Posted April 8, 2014 Author *A:M User* Posted April 8, 2014 Thought I would put the restaurant into place. Steve Quote
Hash Fellow robcat2075 Posted April 8, 2014 Hash Fellow Posted April 8, 2014 That's looking very elaborate! Quote
*A:M User* Shelton Posted April 10, 2014 Author *A:M User* Posted April 10, 2014 Another building and then found on the extra cd an old haunted house. with a little modification it can turn out to be the old founders mansion. Quote
NancyGormezano Posted April 10, 2014 Posted April 10, 2014 Nice set of buildings! I am wondering about your rendering times and settings. What are your plans for rendering this animation? Quote
*A:M User* Shelton Posted April 11, 2014 Author *A:M User* Posted April 11, 2014 Hi Nancy and thanks! Render times are huge now. Still looking at SSAO and getting that working. Right now rendering with AO to see the details! Hope to have the street done soon and will begin the test renders. Steve Any thoughts? Quote
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