Darkwing Posted May 15, 2012 Posted May 15, 2012 For Red Squad one of the things I have to do is "trash" some of the bridges. By that I mean I gotta do battle damage. So one of those things that comes with Star Trek bridge battle damage, are things like hanging electrical cables, hoses and stuff like that. Now my first instinct obviously would be to just model it, however, that'll be kind of stiff and in scenes where things explode, these cables and hoses and stuff will probably need to swing and things like that. So I kind of got to thinking about some of Robert's rope tests and stuff like that. What do you guys think is the best approach for this sort of thing? Quote
Hash Fellow robcat2075 Posted May 15, 2012 Hash Fellow Posted May 15, 2012 Cloth rope can work, but you need to experiment quite a bit with it. The problem of using cloth as rope is to make it stiff enough that it doesn't collapse like a cloth fire hose when it rests on something and yet still be flexible enough to bend like rope. For I never found that happy medium. I had to simulate with cloth rope, then make a second rope model that was not cloth but had a bone for every spline ring and constrain every bone in the second rope to its corresponding spline ring in the original simulated cloth rope. However, in less-complicated situations pure cloth may function well. Here is a simple example case to get you started. [Mod edit: the several .mov files in this thread should all be playable in a common app like VLC Media Player that plays .mp4 files.] CordDrop.mov SimpleCordTest04_simmed.prj Quote
Hash Fellow robcat2075 Posted May 15, 2012 Hash Fellow Posted May 15, 2012 Here's another casual cord drop: CordDropB.mov Quote
Darkwing Posted May 15, 2012 Author Posted May 15, 2012 Would this type of method work in conjunction with forces? Cause when an explosion goes or something, I'd want there to be that concussive force that would cause the cable to swing in the right direction Quote
Hash Fellow robcat2075 Posted May 15, 2012 Hash Fellow Posted May 15, 2012 Yet another cord drop: CordDropC.mov This is fun. I could do this all day. Quote
Hash Fellow robcat2075 Posted May 15, 2012 Hash Fellow Posted May 15, 2012 Would this type of method work in conjunction with forces? Let us know when you find out! Quote
Hash Fellow robcat2075 Posted May 15, 2012 Hash Fellow Posted May 15, 2012 Cord blown by Force: CordDropD.mov Quote
Walter Baker Posted May 15, 2012 Posted May 15, 2012 Rob you are the Bomb that's all there is to it...COOL stuff Quote
Hash Fellow robcat2075 Posted May 15, 2012 Hash Fellow Posted May 15, 2012 Here's the PRJ for the cord with Force... SimpleCordTest06_force_simmed.zip Quote
Xtaz Posted May 16, 2012 Posted May 16, 2012 amazing results Robert... I definitely need to try it Quote
Darkwing Posted May 16, 2012 Author Posted May 16, 2012 I think blowing these sets up are gonna be a fair bit of fun! Looks great Robert, very helpful as always! Quote
John Bigboote Posted May 17, 2012 Posted May 17, 2012 Thanks for the prj Rob- definitely worth a look! Quote
Hash Fellow robcat2075 Posted May 17, 2012 Hash Fellow Posted May 17, 2012 Just for fun, here's the last one with Photon Bazooka© action:: CordE.mp4 Quote
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