*A:M User* Shelton Posted October 23, 2010 *A:M User* Share Posted October 23, 2010 Here is the new character Steve Quote Link to comment Share on other sites More sharing options...
TheSpleen Posted October 23, 2010 Share Posted October 23, 2010 I like him alot! Cannot wait to see what you do with him. Quote Link to comment Share on other sites More sharing options...
largento Posted October 23, 2010 Share Posted October 23, 2010 Very nice! Quote Link to comment Share on other sites More sharing options...
NancyGormezano Posted October 23, 2010 Share Posted October 23, 2010 yes! he's a good one! Quote Link to comment Share on other sites More sharing options...
*A:M User* Shelton Posted October 23, 2010 Author *A:M User* Share Posted October 23, 2010 Here are the newest render with wireframe and the cuffs and edges of clothing Steve Thanks everyone! Edit: Why can't I get the the eye color to show? Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted October 23, 2010 Hash Fellow Share Posted October 23, 2010 He looks fab! Damn, those are short legs! Quote Link to comment Share on other sites More sharing options...
John Bigboote Posted October 23, 2010 Share Posted October 23, 2010 like him a lot. Quote Link to comment Share on other sites More sharing options...
Fuchur Posted October 23, 2010 Share Posted October 23, 2010 Edit: Why can't I get the the eye color to show? Ambient Occlusion simulates the light from the top, that means your face etc. isnt lit very much with it on. To make the eyecolor more visible you can of course use the Ambiance Color / Intensity-properties of your surface-group. THis should brighten things up there. And if you want to you can always combine it with some lights so that the face is brighter etc. See you *Fuchur* Quote Link to comment Share on other sites More sharing options...
thefreshestever Posted October 23, 2010 Share Posted October 23, 2010 he´s cute.. i like him a lot... maybe needs a little bias-tweaking to get the cheeks smoother... Quote Link to comment Share on other sites More sharing options...
*A:M User* Shelton Posted October 23, 2010 Author *A:M User* Share Posted October 23, 2010 Thanks I have cleaned up the cheek by removing two unnecessary splines. I wanted to do a spin avi in 16 beta4 but as I create each frame I receive an error stating am could not connect to the avi stream? Any thoughts? Here is a shot of the revised character. Steve Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted October 23, 2010 Hash Fellow Share Posted October 23, 2010 I wanted to do a spin avi in 16 beta4 but as I create each frame I receive an error stating am could not connect to the avi stream? Any thoughts? try 'uncompressed" for the codec? Quote Link to comment Share on other sites More sharing options...
John Bigboote Posted October 23, 2010 Share Posted October 23, 2010 If you turn ON fog an adjust it... turn IGNORE FOG on for your character... you will lose that horizon line and get a nice 'limbo' feeling. Quote Link to comment Share on other sites More sharing options...
*A:M User* Shelton Posted October 24, 2010 Author *A:M User* Share Posted October 24, 2010 thanks Matt Robert changed the format to uncompressed then used media encoder to complete it and upload to the web Steve Edit: Download first and play it in media player ElliottSpin.wmv Quote Link to comment Share on other sites More sharing options...
Paul Forwood Posted October 24, 2010 Share Posted October 24, 2010 He looks very good, Steve. Quote Link to comment Share on other sites More sharing options...
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