Gerry Posted September 27, 2010 Posted September 27, 2010 Here's something I 'm doing for my day job, a machine that creates rubber injection-molded components for high voltage uses. I'm going to need to do versions where some components are hidden or turned off. Is it better to do that with an action or an on/off pose? 103203_Ric008IV_Step1Rotate_v2h264.mov Quote
John Bigboote Posted September 27, 2010 Posted September 27, 2010 I'd suppose an action... assemble everything together in various actions... one action would be 'ALL PARTS' another would be 'PARTS A, B, C..." If you did it in a pose, you would turn the transparency for a group to zero... which works well but has drawbacks- one being if you render with ambient occlusion the transparent items cause full occlusion. Quote
TheSpleen Posted September 27, 2010 Posted September 27, 2010 great stuff. How do you find jobs like this? Quote
Paul Forwood Posted September 27, 2010 Posted September 27, 2010 If there are not too many components you might find it just as easy to animate the "Active" property for each component in the choreography. Quote
Gerry Posted September 27, 2010 Author Posted September 27, 2010 It's my day job. We do litigation graphics and this one is a patent infringement suit over trade secrets on this injection process. Litigation graphics is a big field and almost no one has ever heard it. I've done this sort of work for three different companies over the last ten years. John, thanks for the clarification. I tried to do it in an on/off pose but immediately ran into trouble because I was hiding groups instead of changing transparency. EDIT: Paul, I just saw yours. But I can't change the "active" setting for groups, can I? It would only work at the model level, right? Quote
Hash Fellow robcat2075 Posted September 27, 2010 Hash Fellow Posted September 27, 2010 One alternative to hiding things with transparency is to hide them by scaling. Scale a part to 0% in a pose. Quote
pixelplucker Posted September 27, 2010 Posted September 27, 2010 Thats some nice modeling! I used to do tons of mechanical models and animations for a customer of mine in the plastic injection mold business. Way back then we used 3ds Max and Electric Image. Never knew if AM was around in the mid-late 90's. Quote
largento Posted September 28, 2010 Posted September 28, 2010 Looks great, Gerry! One thing I do to achieve that is to hide groups in the model window. (They'll disappear in the choreography window.) It's only a temporary thing, but it works for me (I frequently need to hide parts of things to accommodate the camera.) Quote
Gerry Posted October 21, 2010 Author Posted October 21, 2010 this is one of four final animations I did for this project. It goes a little fast because we did two versions, one that just plays through, and this one which is made to "step through" frame by frame with the arrow keys in a Flash presentation. But it's all modeled in A:M, with labeling in AfterEffects. Hey Mark, your little trick came in very handy in hiding and showing elements to render the various stages. 103203_Ric008IV_Step4_h264.mov Quote
Paul Forwood Posted October 22, 2010 Posted October 22, 2010 Very well done! Did you use booleans to fill those objects? It looks great whatever. Quote
Gerry Posted October 22, 2010 Author Posted October 22, 2010 Thanks for the comments! In three of the four animations, I had to show melted rubber material flowing down the thin "runners" and filling the mold. For the runners I used an animated material, then for the mold fill I used a Boolean cutter. for the cutaways I also used Booleans. Quote
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